Player Matchup

Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Chord24
Ganesha
Level 137
God Stats
2W - 2L
1,787 SR
Queue Stats
32W - 41L
1,428 Elo+
Solo
Kukulkan
Kukulkan
Ewok_3000
Kukulkan
Level 85
God Stats
10W - 10L
1,579 SR
Queue Stats
64W - 48L
1,545 Elo+
Solo
Surtr
Surtr
Reptillianthree
Surtr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,536 Elo+
Solo
Neith
Neith
XoXoXKarmaXoXoX
Neith
Level 159
God Stats
33W - 42L
1,534 SR
Queue Stats
588W - 638L
1,503 Elo+
Solo
Team Averages
Level 126
1,580 SR
1,502 Elo+

VS

Team Averages
Level 128
1,662 SR
1,675 Elo+
Bacchus
Bacchus
Freerokim
Bacchus
Level 149
God Stats
42W - 10L
1,830 SR
Queue Stats
411W - 100L
1,792 Elo+
Party 1
Baron Samedi
Baron Samedi
Jackbootxbone
Baron Samedi
Level 116
God Stats
12W - 9L
1,559 SR
Queue Stats
57W - 61L
1,520 Elo+
Solo
Camazotz
Camazotz
Wh00pD3Sc00p
Camazotz
Level 163
God Stats
1W - 0L
1,697 SR
Queue Stats
550W - 205L
1,794 Elo+
Party 1
Jing Wei
Jing Wei
ashesto9
Jing Wei
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,597 Elo+
Party 1
Nu Wa
Nu Wa
phoenixwrath666
Nu Wa
Level 149
God Stats
94W - 31L
1,725 SR
Queue Stats
656W - 247L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
0 / 2 / 0
6,726
961
3,653
4,734
2,720
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ganesha
Chord24
Ganesha
13
0 / 3 / 1
8,408
1,201
2,905
13,368
13,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Ewok_3000
Kukulkan
13
0 / 3 / 1
7,404
1,058
7,795
7,553
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 5 / 1
7,201
1,029
8,608
13,478
9,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 2 / 0
7,541
1,077
4,944
9,049
2,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

256

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Freerokim
Bacchus
14
2 / 0 / 12
8,582
1,226
7,458
9,044
11,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Baron Samedi
Jackbootxbone
Baron Samedi
14
3 / 0 / 8
8,774
1,253
9,838
4,165
1,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Camazotz
Wh00pD3Sc00p
Camazotz
14
4 / 1 / 10
8,848
1,264
9,483
12,208
10,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
ashesto9
Jing Wei
13
1 / 0 / 9
7,930
1,133
5,565
3,990
1,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 0 / 10
8,939
1,277
12,918
2,926
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
64
1
Kills
15
15
Deaths
1
3
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
0
0
L
Ganesha
Chord24
Ganesha
0
3
1
0.17
L
Kukulkan
Ewok_3000
Kukulkan
0
3
1
0.17
W
Bacchus
Freerokim
Bacchus
2
0
12
8
W
Baron Samedi
Jackbootxbone
Baron Samedi
3
0
8
7
L
0
5
1
0.1
W
Camazotz
Wh00pD3Sc00p
Camazotz
4
1
10
9
L
1
2
0
0.5
W
Jing Wei
ashesto9
Jing Wei
1
0
9
5.5
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,905
Damage
45,262
48,182
Taken
32,333
31,172
Mitigated
25,654
3,570
Healing
16,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,653
155
0
538
4,734
2,720
0
2,818
1,731
9,867
0
L
Ganesha
Chord24
Ganesha
2,905
337
0
1,390
13,368
13,080
0
6,643
6,015
18,536
0
L
Kukulkan
Ewok_3000
Kukulkan
7,795
674
0
0
7,553
2,869
0
4,764
2,440
30,970
0
W
Bacchus
Freerokim
Bacchus
7,458
781
0
2,832
9,044
11,198
0
3,805
5,239
10,254
0
W
Baron Samedi
Jackbootxbone
Baron Samedi
9,838
42
4,692
2,663
4,165
1,706
0
2,693
1,472
30,087
623
L
8,608
3,672
0
770
13,478
9,614
0
8,065
5,007
348
17,614
W
Camazotz
Wh00pD3Sc00p
Camazotz
9,483
2,852
0
5,030
12,208
10,266
0
4,322
7,886
0
15,444
L
4,944
1,075
68
804
9,049
2,889
0
6,769
2,155
0
27,299
W
Jing Wei
ashesto9
Jing Wei
5,565
4,590
0
1,399
3,990
1,309
0
2,236
1,754
0
18,990
W
12,918
3,419
0
0
2,926
1,175
0
1,586
1,340
33,269
464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,280
Gold Earned
43,073
169
Minions Killed
173
3
Camps Cleared
8
563,660
Distance Traveled
737,533
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,726
961
15
2
0
42,094
2
L
Ganesha
8,408
1,201
0
0
0
139,744
0
L
Kukulkan
7,404
1,058
59
8
1
109,650
0
W
Bacchus
8,582
1,226
8
1
3
140,532
0
W
Baron Samedi
8,774
1,253
73
10
0
160,467
0
L
Surtr
7,201
1,029
43
6
1
146,356
0
W
Camazotz
8,848
1,264
13
2
2
147,054
0
L
Neith
7,541
1,077
52
7
1
125,816
0
W
Jing Wei
7,930
1,133
37
5
2
151,215
0
W
Nu Wa
8,939
1,277
42
6
1
138,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role