Player Matchup

Yemoja
Yemoja
BDGVociferous34
Yemoja
Level 126
God Stats
4W - 2L
1,577 SR
Queue Stats
127W - 123L
1,540 Elo+
Party 1
Hercules
Hercules
BDGYoungBoy
Hercules
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 51L
1,556 Elo+
Party 1
Ah Puch
Ah Puch
BeckoningHalo11
Ah Puch
Level 144
God Stats
1W - 1L
1,350 SR
Queue Stats
76W - 61L
1,486 Elo+
Solo
Cliodhna
Cliodhna
BodyByTacos
Cliodhna
Level 143
God Stats
8W - 4L
1,824 SR
Queue Stats
588W - 599L
1,461 Elo+
Solo
Xbalanque
Xbalanque
PocketPapa
Xbalanque
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 97L
1,604 Elo+
Solo
Team Averages
Level 140
1,550 SR
1,529 Elo+

VS

Team Averages
Level 98
1,482 SR
1,537 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Cellularranger
Hel
Level 69
God Stats
3W - 2L
1,287 SR
Queue Stats
327W - 338L
1,525 Elo+
Party 2
Atlas
Atlas
Veraxies
Atlas
Level 67
God Stats
0W - 2L
1,320 SR
Queue Stats
210W - 194L
1,569 Elo+
Party 2
Arachne
Arachne
chemonbyl
Arachne
Level 124
God Stats
2W - 2L
1,802 SR
Queue Stats
74W - 74L
1,552 Elo+
Solo
Ishtar
Ishtar
shidashin
Ishtar
Level 75
God Stats
2W - 4L
1,502 SR
Queue Stats
304W - 317L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 13
8,696
870
1,685
6,686
5,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
BDGYoungBoy
Hercules
14
2 / 1 / 11
8,413
841
6,749
15,647
17,348
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
2 / 0 / 12
8,834
883
10,997
10,729
4,132
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cliodhna
BodyByTacos
Cliodhna
15
4 / 0 / 10
9,237
924
8,729
6,651
4,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
PocketPapa
Xbalanque
15
7 / 1 / 4
9,359
936
9,628
7,922
3,177
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
0 / 2 / 3
6,761
676
8,607
4,331
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
0 / 4 / 3
6,707
671
3,527
7,442
4,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Veraxies
Atlas
14
1 / 2 / 2
7,676
768
8,932
12,337
11,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
chemonbyl
Arachne
12
2 / 3 / 0
6,820
682
5,139
7,299
4,058
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
shidashin
Ishtar
11
0 / 4 / 2
6,291
629
5,203
9,003
3,439
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
13
15
Kills
3
3
Deaths
15
50
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
2
3
0.75
W
0
1
13
6.5
W
Hercules
BDGYoungBoy
Hercules
2
1
11
7.5
W
2
0
12
8
W
Cliodhna
BodyByTacos
Cliodhna
4
0
10
9
L
0
4
3
0.38
W
Xbalanque
PocketPapa
Xbalanque
7
1
4
9
L
Atlas
Veraxies
Atlas
1
2
2
1
L
Arachne
chemonbyl
Arachne
2
3
0
0.67
L
Ishtar
shidashin
Ishtar
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,788
Damage
31,408
47,635
Taken
40,412
34,946
Mitigated
25,002
32,888
Healing
16,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,607
143
260
300
4,331
1,569
0
1,137
3,194
14,259
384
W
1,685
384
16,455
3,128
6,686
5,415
509
2,253
4,364
4,011
0
W
Hercules
BDGYoungBoy
Hercules
6,749
1,079
404
4,964
15,647
17,348
431
5,521
9,862
2,065
14,655
W
10,997
475
1,578
4,146
10,729
4,132
1,013
4,193
6,421
24,188
314
W
Cliodhna
BodyByTacos
Cliodhna
8,729
254
805
676
6,651
4,874
843
3,369
3,282
0
16,603
L
3,527
207
7,706
2,415
7,442
4,252
0
2,037
5,405
13,861
0
W
Xbalanque
PocketPapa
Xbalanque
9,628
3,172
0
732
7,922
3,177
4,360
4,764
3,044
0
36,179
L
Atlas
Veraxies
Atlas
8,932
2,925
616
1,274
12,337
11,684
0
4,298
8,039
19,218
735
L
Arachne
chemonbyl
Arachne
5,139
3,938
852
1,489
7,299
4,058
0
2,241
5,058
0
7,374
L
Ishtar
shidashin
Ishtar
5,203
1,932
311
920
9,003
3,439
0
2,799
6,204
0
14,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,539
Gold Earned
34,255
155
Minions Killed
92
0
Camps Cleared
0
968,448
Distance Traveled
799,416
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,761
676
17
2
0
112,015
0
W
Yemoja
8,696
870
2
0
0
166,029
0
W
Hercules
8,413
841
33
3
0
203,196
0
W
Ah Puch
8,834
883
39
4
0
208,414
0
W
Cliodhna
9,237
924
21
2
0
211,683
0
L
Hel
6,707
671
20
2
0
193,680
0
W
Xbalanque
9,359
936
60
6
0
179,126
0
L
Atlas
7,676
768
24
2
0
163,301
0
L
Arachne
6,820
682
7
1
0
181,616
0
L
Ishtar
6,291
629
24
2
0
148,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role