Player Matchup

He Bo
He Bo
 
He Bo
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Il420BlitzlI
Chaac
Level 98
God Stats
159W - 98L
1,627 SR
Queue Stats
319W - 301L
1,457 Elo+
Solo
Ne Zha
Ne Zha
MuffinSenpai964
Ne Zha
Level 89
God Stats
2W - 2L
1,389 SR
Queue Stats
93W - 101L
1,468 Elo+
Party 1
Raijin
Raijin
Stacksreaper151
Raijin
Level 89
God Stats
5W - 5L
1,526 SR
Queue Stats
185W - 169L
1,468 Elo+
Party 3
Charybdis
Charybdis
jaws8bacon
Charybdis
Level 84
God Stats
7W - 8L
1,399 SR
Queue Stats
79W - 94L
1,480 Elo+
Party 1
Team Averages
Level 96
1,488 SR
1,475 Elo+

VS

Team Averages
Level 46
1,554 SR
1,316 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
AdrianGM05
Thanatos
Level 60
God Stats
1W - 1L
1,694 SR
Queue Stats
6W - 14L
1,194 Elo+
Party 4
Maui
Maui
JoelEA01
Maui
Level 25
God Stats
3W - 2L
1,694 SR
Queue Stats
4W - 11L
1,194 Elo+
Party 4
Medusa
Medusa
MateoOS10
Medusa
Level 25
God Stats
3W - 6L
1,381 SR
Queue Stats
6W - 14L
1,194 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
5 / 1 / 1
6,930
693
4,866
4,932
1,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
5 / 0 / 3
6,573
657
5,946
4,692
2,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 0 / 7
6,067
607
3,702
6,863
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 1
6,906
691
1,687
3,388
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
jaws8bacon
Charybdis
11
4 / 2 / 4
6,240
624
5,374
6,156
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 4 / 0
5,448
545
3,360
5,570
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
 
Sobek
5
0 / 2 / 0
3,863
386
587
3,355
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Thanatos
AdrianGM05
Thanatos
9
1 / 3 / 0
4,771
477
3,409
8,431
2,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Maui
7
0 / 3 / 1
4,387
439
445
8,218
4,191
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
MateoOS10
Medusa
8
1 / 4 / 1
4,622
462
1,386
6,794
1,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
16
Kills
3
3
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
1
1
5.5
L
Nu Wa
 
Nu Wa
1
4
0
0.25
L
Sobek
 
Sobek
0
2
0
0
L
Thanatos
AdrianGM05
Thanatos
1
3
0
0.33
W
5
0
3
6.5
L
Maui
0
3
1
0.17
L
Medusa
MateoOS10
Medusa
1
4
1
0.38
W
0
0
7
3.5
W
2
0
1
2.5
W
Charybdis
jaws8bacon
Charybdis
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,575
Damage
9,187
26,031
Taken
32,368
8,849
Mitigated
10,673
10,936
Healing
10,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
4,866
190
0
1,445
4,932
1,173
740
2,362
2,570
39,540
1,019
L
Nu Wa
 
Nu Wa
3,360
1,103
0
170
5,570
964
0
3,335
1,843
24,798
672
L
Sobek
 
Sobek
587
112
0
1,100
3,355
1,264
0
1,510
1,725
6,919
0
L
Thanatos
AdrianGM05
Thanatos
3,409
726
0
6,021
8,431
2,547
0
809
7,480
0
28,960
W
5,946
517
0
1,953
4,692
2,697
252
293
4,399
0
35,999
L
Maui
445
242
0
1,305
8,218
4,191
0
0
8,218
8,412
0
L
Medusa
MateoOS10
Medusa
1,386
735
0
1,495
6,794
1,707
0
0
6,794
0
20,047
W
3,702
1,561
0
4,046
6,863
2,056
0
566
6,297
0
39,278
W
1,687
378
0
483
3,388
1,199
0
765
2,623
35,919
2,228
W
Charybdis
jaws8bacon
Charybdis
5,374
3,048
0
3,009
6,156
1,724
941
406
5,750
0
40,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,716
Gold Earned
23,091
359
Minions Killed
160
0
Camps Cleared
0
1,001,136
Distance Traveled
882,061
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,930
693
89
9
0
203,866
0
L
Nu Wa
5,448
545
42
4
0
198,923
0
L
Sobek
3,863
386
13
1
0
116,907
0
L
Thanatos
4,771
477
50
5
0
216,281
2
W
Chaac
6,573
657
54
5
0
213,423
0
L
Maui
4,387
439
11
1
0
168,534
0
L
Medusa
4,622
462
44
4
0
181,416
0
W
Ne Zha
6,067
607
71
7
0
247,965
0
W
Raijin
6,906
691
81
8
0
157,778
0
W
Charybdis
6,240
624
64
6
0
178,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role