Player Matchup

Terra
Terra
JUZTOOTH
Terra
Level 67
God Stats
4W - 10L
1,348 SR
Queue Stats
250W - 296L
1,417 Elo+
Party 2
Apollo
Apollo
Lab1yaMajora
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 112L
1,468 Elo+
Party 2
Hera
Hera
ManticNose89676
Hera
Level 49
God Stats
25W - 24L
1,532 SR
Queue Stats
71W - 65L
1,444 Elo+
Solo
Ratatoskr
Ratatoskr
Slyrus14
Ratatoskr
Level 80
God Stats
3W - 9L
1,362 SR
Queue Stats
345W - 384L
1,410 Elo+
Party 2
Danzaburou
Danzaburou
trickronalds
Danzaburou
Level 55
God Stats
79W - 95L
1,425 SR
Queue Stats
96W - 132L
1,350 Elo+
Party 2
Team Averages
Level 56
1,433 SR
1,418 Elo+

VS

Team Averages
Level 60
1,458 SR
1,489 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
JCrow3677
Aphrodite
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Murder_bej69
Ah Muzen Cab
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,472 Elo+
Party 1
Mercury
Mercury
deadlocked50
Mercury
Level 96
God Stats
1W - 0L
1,450 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Poseidon
Poseidon
megustatum-a-m-a
Poseidon
Level 44
God Stats
1W - 0L
1,342 SR
Queue Stats
5W - 5L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
JUZTOOTH
Terra
11
3 / 1 / 6
8,257
486
4,470
15,216
13,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Apollo
11
5 / 4 / 4
7,783
458
10,004
12,408
5,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 0 / 6
8,867
522
15,333
8,030
3,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Slyrus14
Ratatoskr
13
3 / 3 / 4
7,536
443
5,004
10,847
4,837
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Danzaburou
trickronalds
Danzaburou
12
0 / 5 / 0
7,750
456
4,998
13,158
4,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
3 / 0 / 4
8,999
529
10,636
16,398
14,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
JCrow3677
Aphrodite
11
0 / 4 / 6
7,462
439
3,344
11,189
8,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ah Muzen Cab
Murder_bej69
Ah Muzen Cab
11
1 / 2 / 6
6,793
400
10,178
8,805
2,691
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
deadlocked50
Mercury
15
8 / 4 / 1
9,070
534
13,290
16,176
5,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
1 / 4 / 3
8,497
500
8,693
9,485
3,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
33
14
Kills
13
13
Deaths
14
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
4
5
W
Aphrodite
JCrow3677
Aphrodite
0
4
6
0.75
L
Terra
JUZTOOTH
Terra
3
1
6
6
L
Apollo
5
4
4
1.75
L
3
0
6
6
W
Ah Muzen Cab
Murder_bej69
Ah Muzen Cab
1
2
6
2
L
Ratatoskr
Slyrus14
Ratatoskr
3
3
4
1.67
W
Mercury
deadlocked50
Mercury
8
4
1
2.13
W
1
4
3
0.63
L
Danzaburou
trickronalds
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,809
Damage
46,141
59,659
Taken
62,053
32,064
Mitigated
34,916
14,436
Healing
23,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,636
1,690
0
4,842
16,398
14,467
159
2,516
13,678
0
63,176
W
Aphrodite
JCrow3677
Aphrodite
3,344
1,029
3,557
5,162
11,189
8,416
72
5,199
5,554
11,182
0
L
Terra
JUZTOOTH
Terra
4,470
566
3,731
4,181
15,216
13,691
108
4,583
10,633
11,223
1,294
L
Apollo
10,004
6,097
0
1,908
12,408
5,381
528
2,872
9,536
0
38,986
L
15,333
2,053
85
2,268
8,030
3,196
417
2,416
5,614
70,986
1,126
W
Ah Muzen Cab
Murder_bej69
Ah Muzen Cab
10,178
1,453
0
557
8,805
2,691
0
3,342
5,277
0
40,159
L
Ratatoskr
Slyrus14
Ratatoskr
5,004
797
0
179
10,847
4,837
0
1,457
9,390
0
46,224
W
Mercury
deadlocked50
Mercury
13,290
5,506
0
6,797
16,176
5,503
0
2,610
13,352
0
71,226
W
8,693
260
543
1,941
9,485
3,839
291
4,460
4,525
62,192
702
L
Danzaburou
trickronalds
Danzaburou
4,998
2,022
0
2,084
13,158
4,959
427
673
12,485
0
48,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,193
Gold Earned
40,821
373
Minions Killed
365
0
Camps Cleared
0
1,638,432
Distance Traveled
1,712,235
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,999
529
91
5
0
328,663
2
W
Aphrodite
7,462
439
17
1
0
335,733
0
L
Terra
8,257
486
15
1
0
325,544
0
L
Apollo
7,783
458
61
4
0
299,866
0
L
Hera
8,867
522
144
8
0
338,959
0
W
Ah Muzen Cab
6,793
400
53
3
0
335,474
0
L
Ratatoskr
7,536
443
66
4
0
372,028
0
W
Mercury
9,070
534
103
6
0
409,539
0
W
Poseidon
8,497
500
101
6
0
302,826
0
L
Danzaburou
7,750
456
87
5
0
302,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role