Player Matchup

Merlin
Merlin
Stray8716
Merlin
Level 25
God Stats
0W - 1L
1,295 SR
Queue Stats
19W - 17L
1,442 Elo+
Party 2
Amaterasu
Amaterasu
Watzonz
Amaterasu
Level 129
God Stats
3W - 1L
1,926 SR
Queue Stats
18W - 19L
1,349 Elo+
Party 2
Jormungandr
Jormungandr
lLucyferl
Jormungandr
Level 18
God Stats
4W - 2L
1,582 SR
Queue Stats
25W - 20L
1,454 Elo+
Party 2
Team Averages
Level 57
1,601 SR
1,415 Elo+

VS

Team Averages
Level 100
1,561 SR
1,475 Elo+
Nike
Nike
BRUTBOOYAA
Nike
Level 147
God Stats
5W - 4L
1,525 SR
Queue Stats
408W - 427L
1,397 Elo+
Solo
Nu Wa
Nu Wa
ComfyMoose
Nu Wa
Level 67
God Stats
34W - 24L
1,567 SR
Queue Stats
83W - 68L
1,521 Elo+
Party 1
Erlang Shen
Erlang Shen
WingTzu
Erlang Shen
Level 87
God Stats
20W - 11L
1,590 SR
Queue Stats
74W - 63L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Stray8716
Merlin
14
1 / 4 / 1
8,528
711
7,932
9,081
2,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
Watzonz
Amaterasu
13
1 / 2 / 1
8,295
691
5,197
15,786
5,533
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jormungandr
lLucyferl
Jormungandr
14
0 / 1 / 2
8,213
684
7,439
13,156
10,954
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 5
9,624
802
10,810
10,465
7,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
15
1 / 1 / 3
9,659
805
11,181
5,215
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
WingTzu
Erlang Shen
17
5 / 0 / 1
10,008
834
11,139
12,076
7,311
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
2
Kills
7
7
Deaths
2
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
W
Nu Wa
1
1
3
2.5
L
Merlin
Stray8716
Merlin
1
4
1
0.38
L
Amaterasu
Watzonz
Amaterasu
1
2
1
0.75
W
Erlang Shen
WingTzu
Erlang Shen
5
0
1
5.5
L
Jormungandr
lLucyferl
Jormungandr
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,568
Damage
33,130
38,023
Taken
27,756
19,291
Mitigated
16,483
4,587
Healing
6,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,810
725
0
560
10,465
7,456
112
3,904
6,223
0
33,750
W
Nu Wa
11,181
2,529
0
1,212
5,215
1,716
1,814
2,339
2,700
36,842
815
L
Merlin
Stray8716
Merlin
7,932
1,217
0
0
9,081
2,804
0
1,520
7,229
25,436
0
L
Amaterasu
Watzonz
Amaterasu
5,197
1,906
0
4,087
15,786
5,533
0
4,470
10,809
0
27,938
W
Erlang Shen
WingTzu
Erlang Shen
11,139
5,588
0
5,123
12,076
7,311
699
8,064
3,764
0
29,590
L
Jormungandr
lLucyferl
Jormungandr
7,439
1,474
0
500
13,156
10,954
0
3,865
8,602
24,954
336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,036
Gold Earned
29,291
140
Minions Killed
142
0
Camps Cleared
0
662,774
Distance Traveled
750,902
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,624
802
50
4
0
266,449
0
W
Nu Wa
9,659
805
71
6
0
226,684
6
L
Merlin
8,528
711
55
5
0
200,510
0
L
Amaterasu
8,295
691
48
4
0
256,409
0
W
Erlang Shen
10,008
834
21
2
0
257,769
0
L
Jormungandr
8,213
684
37
3
0
205,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role