Player Matchup

Hercules
Hercules
ASIAN3SENSATION
Hercules
Level 55
God Stats
2W - 2L
1,626 SR
Queue Stats
24W - 26L
1,595 Elo+
Party 1
Khepri
Khepri
BattlefrontKat
Khepri
Level 67
God Stats
10W - 6L
1,837 SR
Queue Stats
33W - 28L
1,613 Elo+
Party 1
Merlin
Merlin
RYANTROY43
Merlin
Level 102
God Stats
19W - 17L
1,673 SR
Queue Stats
25W - 26L
1,595 Elo+
Party 1
Hachiman
Hachiman
Spyro1129
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,513 Elo+
Party 1
Ravana
Ravana
knockowt2
Ravana
Level 85
God Stats
4W - 3L
1,747 SR
Queue Stats
26W - 31L
1,595 Elo+
Party 1
Team Averages
Level 67
1,677 SR
1,582 Elo+

VS

Team Averages
Level 114
1,495 SR
1,545 Elo+
Tsukuyomi
Tsukuyomi
AkDirewolf918
Tsukuyomi
Level 137
God Stats
18W - 14L
1,615 SR
Queue Stats
200W - 190L
1,548 Elo+
Party 2
Achilles
Achilles
EightRhombus536
Achilles
Level 92
God Stats
1W - 2L
1,424 SR
Queue Stats
121W - 111L
1,531 Elo+
Solo
Athena
Athena
Morghur
Athena
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 48L
1,660 Elo+
Solo
Izanami
Izanami
Sindaryqtpie
Izanami
Level 69
God Stats
15W - 19L
1,398 SR
Queue Stats
227W - 198L
1,506 Elo+
Party 2
Scylla
Scylla
UrNotCuteIAm
Scylla
Level 145
God Stats
264W - 227L
1,541 SR
Queue Stats
694W - 686L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
6 / 0 / 2
8,342
642
6,860
9,112
3,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 5 / 3
6,193
476
3,741
12,637
8,122
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
RYANTROY43
Merlin
13
3 / 1 / 1
7,354
566
8,560
6,841
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Spyro1129
Hachiman
13
1 / 3 / 3
7,353
566
5,137
8,342
2,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
knockowt2
Ravana
15
2 / 0 / 3
8,839
680
3,162
3,836
2,371
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AkDirewolf918
Tsukuyomi
10
1 / 4 / 3
6,151
473
4,018
11,250
4,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Achilles
1
0 / 0 / 0
2,877
221
0
0
0
Athena
Morghur
Athena
10
1 / 1 / 7
7,173
552
4,689
11,858
11,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Izanami
Sindaryqtpie
Izanami
14
5 / 4 / 2
8,491
653
9,839
10,846
4,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
13
2 / 3 / 0
7,869
605
6,030
7,303
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
12
Kills
9
9
Deaths
12
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
6
0
2
7
L
Tsukuyomi
AkDirewolf918
Tsukuyomi
1
4
3
0.63
W
0
5
3
0.3
L
Achilles
0
0
0
0
L
Athena
Morghur
Athena
1
1
7
4.5
W
Merlin
RYANTROY43
Merlin
3
1
1
3.5
L
Izanami
Sindaryqtpie
Izanami
5
4
2
1.5
W
Hachiman
Spyro1129
Hachiman
1
3
3
0.83
L
Scylla
2
3
0
0.67
W
Ravana
knockowt2
Ravana
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,460
Damage
24,576
40,768
Taken
41,257
18,411
Mitigated
22,496
13,832
Healing
9,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
6,860
1,843
0
5,368
9,112
3,830
0
1,462
7,650
0
62,336
L
Tsukuyomi
AkDirewolf918
Tsukuyomi
4,018
977
0
2,241
11,250
4,139
0
3,025
8,225
0
45,959
W
3,741
332
0
1,978
12,637
8,122
0
4,686
7,951
21,896
0
L
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Athena
Morghur
Athena
4,689
1,820
204
2,163
11,858
11,708
0
3,384
8,474
12,568
0
W
Merlin
RYANTROY43
Merlin
8,560
519
0
1,746
6,841
1,629
0
3,176
3,665
44,790
0
L
Izanami
Sindaryqtpie
Izanami
9,839
7,252
0
3,892
10,846
4,506
306
1,297
9,549
0
80,052
W
Hachiman
Spyro1129
Hachiman
5,137
3,534
0
3,221
8,342
2,459
285
1,234
7,108
0
39,300
L
Scylla
6,030
406
0
801
7,303
2,143
69
5,171
2,132
63,068
94
W
Ravana
knockowt2
Ravana
3,162
266
0
1,519
3,836
2,371
144
271
3,565
86
61,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,081
Gold Earned
32,561
369
Minions Killed
347
0
Camps Cleared
0
1,368,270
Distance Traveled
1,067,756
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,342
642
98
8
0
326,467
0
L
Tsukuyomi
6,151
473
71
5
0
283,188
0
W
Khepri
6,193
476
20
2
0
265,173
1
L
Achilles
2,877
221
0
0
0
0
0
L
Athena
7,173
552
12
1
0
285,059
3
W
Merlin
7,354
566
80
6
0
254,823
6
L
Izanami
8,491
653
134
10
0
225,553
0
W
Hachiman
7,353
566
58
4
0
232,358
0
L
Scylla
7,869
605
130
10
0
273,956
1
W
Ravana
8,839
680
113
9
0
289,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role