Player Matchup

Fafnir
Fafnir
AigeyMonkey
Fafnir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,399 Elo+
Party 1
Ao Kuang
Ao Kuang
FearSomeJack505
Ao Kuang
Level 84
God Stats
59W - 38L
1,707 SR
Queue Stats
606W - 648L
1,395 Elo+
Party 1
Jing Wei
Jing Wei
Posiden3038401
Jing Wei
Level 27
God Stats
3W - 3L
1,457 SR
Queue Stats
203W - 213L
1,393 Elo+
Party 1
Amaterasu
Amaterasu
ShapelessSkate4
Amaterasu
Level 45
God Stats
7W - 6L
1,521 SR
Queue Stats
130W - 171L
1,431 Elo+
Party 1
Anubis
Anubis
beastpwner1337
Anubis
Level 124
God Stats
2W - 3L
1,481 SR
Queue Stats
12W - 11L
1,403 Elo+
Solo
Team Averages
Level 61
1,533 SR
1,404 Elo+

VS

Team Averages
Level 121
1,578 SR
1,496 Elo+
Jormungandr
Jormungandr
Fear Behemoth
Jormungandr
Level 99
God Stats
20W - 15L
1,627 SR
Queue Stats
268W - 301L
1,427 Elo+
Party 2
Pele
Pele
ImmortalsWillDie
Pele
Level 123
God Stats
3W - 2L
1,715 SR
Queue Stats
197W - 197L
1,476 Elo+
Solo
Cthulhu
Cthulhu
LukiiPookii
Cthulhu
Level 122
God Stats
2W - 1L
1,726 SR
Queue Stats
22W - 17L
1,537 Elo+
Party 3
Khepri
Khepri
MonsterFriZbee
Khepri
Level 134
God Stats
0W - 2L
1,321 SR
Queue Stats
346W - 409L
1,448 Elo+
Party 2
Heimdallr
Heimdallr
zomar1205
Heimdallr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,592 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
1 / 0 / 9
7,277
520
5,271
8,728
9,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
15
13 / 1 / 4
9,362
669
11,154
10,198
4,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Jing Wei
12
0 / 4 / 4
6,645
475
4,209
8,589
2,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
ShapelessSkate4
Amaterasu
14
1 / 3 / 4
8,006
572
4,005
12,682
7,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
5 / 1 / 7
9,593
685
9,626
8,617
4,419
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fear Behemoth
Jormungandr
13
2 / 4 / 0
7,631
545
6,130
10,121
3,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 7 / 1
6,093
435
5,571
14,224
4,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
LukiiPookii
Cthulhu
15
4 / 2 / 0
8,748
625
10,698
9,297
6,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 5 / 3
6,219
444
4,296
10,921
6,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
zomar1205
Heimdallr
12
3 / 2 / 0
6,857
490
6,077
6,604
2,270
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
20
Kills
9
9
Deaths
20
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fafnir
1
0
9
5.5
L
Jormungandr
Fear Behemoth
Jormungandr
2
4
0
0.5
W
Ao Kuang
13
1
4
15
L
0
7
1
0.07
L
Cthulhu
LukiiPookii
Cthulhu
4
2
0
2
L
0
5
3
0.3
W
Jing Wei
0
4
4
0.5
W
Amaterasu
ShapelessSkate4
Amaterasu
1
3
4
1
W
5
1
7
8.5
L
Heimdallr
zomar1205
Heimdallr
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,265
Damage
32,772
48,814
Taken
51,167
28,160
Mitigated
23,025
18,823
Healing
12,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
5,271
1,224
0
2,010
8,728
9,293
0
2,063
6,619
26,562
1,650
L
Jormungandr
Fear Behemoth
Jormungandr
6,130
1,826
0
2,116
10,121
3,273
0
6,042
4,079
53,511
623
W
Ao Kuang
11,154
2,694
0
3,658
10,198
4,325
0
2,944
7,198
66,165
0
L
5,571
1,355
0
5,122
14,224
4,186
0
7,039
7,084
0
45,065
L
Cthulhu
LukiiPookii
Cthulhu
10,698
1,151
73
1,793
9,297
6,613
0
3,436
5,453
56,990
3,034
L
4,296
231
0
1,963
10,921
6,683
0
4,942
5,736
18,253
0
W
Jing Wei
4,209
3,066
0
121
8,589
2,540
730
2,170
6,379
0
40,639
W
Amaterasu
ShapelessSkate4
Amaterasu
4,005
1,846
0
6,510
12,682
7,583
0
6,812
4,952
0
48,810
W
9,626
201
0
6,524
8,617
4,419
130
5,193
3,398
69,544
594
L
Heimdallr
zomar1205
Heimdallr
6,077
2,698
0
1,719
6,604
2,270
0
3,710
2,686
0
46,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,883
Gold Earned
35,548
456
Minions Killed
387
0
Camps Cleared
0
1,529,481
Distance Traveled
1,359,649
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,277
520
32
2
0
301,903
0
L
Jormungandr
7,631
545
101
7
0
260,184
0
W
Ao Kuang
9,362
669
96
7
0
333,834
0
L
Pele
6,093
435
71
5
0
308,894
0
L
Cthulhu
8,748
625
111
8
0
256,114
4
L
Khepri
6,219
444
21
2
0
283,866
0
W
Jing Wei
6,645
475
85
6
0
324,381
0
W
Amaterasu
8,006
572
108
8
0
289,270
0
W
Anubis
9,593
685
135
10
0
280,093
0
L
Heimdallr
6,857
490
83
6
0
250,591
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role