Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
EarnestThrone3
Loki
Level 123
God Stats
1W - 2L
1,824 SR
Queue Stats
54W - 37L
1,518 Elo+
Party 3
Mulan
Mulan
Rossel Roos
Mulan
Level 29
God Stats
19W - 8L
1,621 SR
Queue Stats
38W - 21L
1,530 Elo+
Party 3
Ymir
Ymir
SavageOper8r
Ymir
Level 103
God Stats
4W - 11L
1,324 SR
Queue Stats
164W - 151L
1,504 Elo+
Party 1
Thoth
Thoth
iiKrankk
Thoth
Level 146
God Stats
2W - 1L
1,556 SR
Queue Stats
121W - 120L
1,480 Elo+
Party 1
Team Averages
Level 102
1,565 SR
1,506 Elo+

VS

Team Averages
Level 70
1,456 SR
1,498 Elo+
Aphrodite
Aphrodite
AbyssFeeder
Aphrodite
Level 27
God Stats
1W - 3L
1,319 SR
Queue Stats
38W - 46L
1,501 Elo+
Party 2
Scylla
Scylla
Homer4957
Scylla
Level 55
God Stats
11W - 13L
1,499 SR
Queue Stats
62W - 80L
1,446 Elo+
Party 2
Fenrir
Fenrir
OsmowsGOATED
Fenrir
Level 48
God Stats
4W - 4L
1,440 SR
Queue Stats
45W - 33L
1,559 Elo+
Solo
Medusa
Medusa
SWMG4l
Medusa
Level 100
God Stats
0W - 2L
1,186 SR
Queue Stats
70W - 78L
1,491 Elo+
Party 2
Pele
Pele
Sirgoober4458
Pele
Level 121
God Stats
4W - 6L
1,835 SR
Queue Stats
235W - 255L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
4 / 0 / 1
5,726
573
6,948
4,880
1,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
7 / 0 / 1
6,829
683
3,961
5,847
1,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 3
5,608
561
2,378
6,798
2,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 0 / 4
5,821
582
3,860
5,825
3,943
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thoth
iiKrankk
Thoth
11
3 / 0 / 1
6,811
681
4,859
2,967
788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AbyssFeeder
Aphrodite
7
0 / 4 / 0
4,772
477
768
8,036
3,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Homer4957
Scylla
8
0 / 3 / 0
4,665
467
368
5,993
843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
9
3 / 3 / 0
5,250
525
4,015
7,763
5,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Medusa
SWMG4l
Medusa
8
0 / 1 / 0
4,543
454
5,624
4,781
1,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 4 / 0
4,733
473
1,637
7,511
2,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
15
Kills
3
3
Deaths
15
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
0
1
4.5
L
Aphrodite
AbyssFeeder
Aphrodite
0
4
0
0
W
7
0
1
7.5
L
Scylla
Homer4957
Scylla
0
3
0
0
L
Fenrir
3
3
0
1
W
0
3
3
0.5
L
Medusa
SWMG4l
Medusa
0
1
0
0
W
1
0
4
3
L
0
4
0
0
W
Thoth
iiKrankk
Thoth
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,006
Damage
12,412
26,317
Taken
34,084
10,159
Mitigated
12,920
10,713
Healing
8,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,948
2,622
0
2,764
4,880
1,506
533
197
4,683
0
36,237
L
Aphrodite
AbyssFeeder
Aphrodite
768
113
1,183
2,423
8,036
3,600
0
2,454
5,582
13,860
0
W
3,961
1,436
0
2,988
5,847
1,652
0
0
5,752
0
40,552
L
Scylla
Homer4957
Scylla
368
0
0
1,480
5,993
843
0
3,267
2,260
21,223
0
L
Fenrir
4,015
1,350
0
1,662
7,763
5,127
0
0
7,763
0
22,139
W
2,378
366
0
2,059
6,798
2,270
68
0
6,514
0
28,698
L
Medusa
SWMG4l
Medusa
5,624
2,074
0
912
4,781
1,254
0
985
3,796
0
28,362
W
3,860
277
0
2,042
5,825
3,943
0
939
4,886
21,641
927
L
1,637
288
0
356
7,511
2,096
0
1,248
6,125
0
35,535
W
Thoth
iiKrankk
Thoth
4,859
176
0
860
2,967
788
0
0
2,967
43,830
1,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,795
Gold Earned
23,963
325
Minions Killed
216
0
Camps Cleared
0
1,059,324
Distance Traveled
987,361
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,726
573
59
6
0
198,509
0
L
Aphrodite
4,772
477
15
2
0
166,965
0
W
Loki
6,829
683
69
7
0
258,928
4
L
Scylla
4,665
467
48
5
0
205,373
0
L
Fenrir
5,250
525
30
3
0
184,315
4
W
Mulan
5,608
561
62
6
0
190,900
0
L
Medusa
4,543
454
57
6
0
197,975
0
W
Ymir
5,821
582
37
4
0
197,235
0
L
Pele
4,733
473
66
7
0
232,733
1
W
Thoth
6,811
681
98
10
0
213,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role