Player Matchup

Tiamat
Tiamat
DavidPapaya
Tiamat
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,360 Elo+
Party 2
Mercury
Mercury
IssaRaeMe
Mercury
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
446W - 460L
1,495 Elo+
Solo
Rama
Rama
SUNGOD0150
Rama
Level 78
God Stats
2W - 7L
1,217 SR
Queue Stats
549W - 539L
1,553 Elo+
Solo
Chaac
Chaac
jduque
Chaac
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,360 Elo+
Party 2
Ymir
Ymir
sebasg2310
Ymir
Level 104
God Stats
0W - 1L
1,766 SR
Queue Stats
11W - 21L
1,373 Elo+
Party 2
Team Averages
Level 95
1,497 SR
1,428 Elo+

VS

Team Averages
Level 132
1,575 SR
1,577 Elo+
Surtr
Surtr
 
Surtr
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
FrenchToastR
Cerberus
Level 38
God Stats
1W - 0L
1,351 SR
Queue Stats
30W - 12L
1,658 Elo+
Party 1
Chiron
Chiron
IanW
Chiron
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 16L
1,747 Elo+
Party 1
Anubis
Anubis
SirNeegrumps
Anubis
Level 147
God Stats
1W - 0L
1,847 SR
Queue Stats
56W - 19L
1,703 Elo+
Party 1
Poseidon
Poseidon
jdog406
Poseidon
Level 142
God Stats
1W - 0L
1,676 SR
Queue Stats
5W - 4L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 3 / 2
4,921
984
2,388
4,281
2,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mercury
IssaRaeMe
Mercury
1
0 / 0 / 0
1,260
252
0
0
0
10
2 / 3 / 0
4,978
996
2,256
5,122
1,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
jduque
Chaac
9
1 / 3 / 2
5,004
1,001
4,189
5,193
3,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
1 / 4 / 2
5,282
1,056
2,244
7,348
5,419
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
3 / 1 / 5
6,267
1,253
2,467
6,230
3,576
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
FrenchToastR
Cerberus
9
0 / 1 / 11
5,746
1,149
1,960
4,870
3,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
IanW
Chiron
12
5 / 0 / 7
6,877
1,375
6,200
2,704
1,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
10
2 / 2 / 8
6,002
1,200
5,070
2,956
1,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Poseidon
jdog406
Poseidon
12
3 / 0 / 6
6,447
1,289
5,020
1,098
348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
4
Kills
13
13
Deaths
4
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
1
5
5.5
L
Tiamat
0
3
2
0.33
W
Cerberus
FrenchToastR
Cerberus
0
1
11
5.5
W
Chiron
IanW
Chiron
5
0
7
8.5
L
Mercury
IssaRaeMe
Mercury
0
0
0
0
L
2
3
0
0.67
W
Anubis
2
2
8
3
W
Poseidon
jdog406
Poseidon
3
0
6
6
L
Chaac
jduque
Chaac
1
3
2
0.67
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,077
Damage
20,717
21,944
Taken
17,858
12,354
Mitigated
9,644
3,054
Healing
6,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
2,467
846
851
2,550
6,230
3,576
261
1,054
5,176
151
4,470
L
Tiamat
2,388
0
42
783
4,281
2,210
0
2,482
1,799
11,241
0
W
Cerberus
FrenchToastR
Cerberus
1,960
70
160
916
4,870
3,225
0
1,050
3,780
2,513
73
W
Chiron
IanW
Chiron
6,200
1,644
642
477
2,704
1,052
688
1,188
1,437
0
18,307
L
Mercury
IssaRaeMe
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
2,256
1,191
272
426
5,122
1,417
0
3,078
2,044
0
4,937
W
Anubis
5,070
348
0
0
2,956
1,443
253
1,012
1,904
7,685
0
W
Poseidon
jdog406
Poseidon
5,020
429
507
354
1,098
348
380
169
929
14,297
0
L
Chaac
jduque
Chaac
4,189
29
91
869
5,193
3,308
0
3,112
2,081
0
7,972
L
2,244
188
167
404
7,348
5,419
0
3,426
3,922
3,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,445
Gold Earned
31,339
35
Minions Killed
61
0
Camps Cleared
0
395,658
Distance Traveled
513,730
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,267
1,253
4
1
0
84,594
0
L
Tiamat
4,921
984
20
4
0
97,941
0
W
Cerberus
5,746
1,149
2
0
0
108,365
0
W
Chiron
6,877
1,375
31
6
0
102,414
0
L
Mercury
1,260
252
0
0
0
0
0
L
Rama
4,978
996
5
1
0
95,489
0
W
Anubis
6,002
1,200
7
1
0
97,561
0
W
Poseidon
6,447
1,289
17
3
0
120,796
0
L
Chaac
5,004
1,001
4
1
0
109,906
0
L
Ymir
5,282
1,056
6
1
0
92,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role