Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DynamiteJonez
Hercules
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,151 Elo+
Party 1
Kumbhakarna
Kumbhakarna
IndyNate95
Kumbhakarna
Level 125
God Stats
0W - 3L
1,433 SR
Queue Stats
5W - 13L
1,193 Elo+
Party 1
Nu Wa
Nu Wa
LEGEND 0F DUTY
Nu Wa
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,147 Elo+
Party 1
Ares
Ares
MIN3C4AFT
Ares
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,189 Elo+
Party 1
Team Averages
Level 99
1,487 SR
1,236 Elo+

VS

Team Averages
Level 115
1,584 SR
1,439 Elo+
Ne Zha
Ne Zha
Ambuoroko
Ne Zha
Level 122
God Stats
14W - 8L
1,593 SR
Queue Stats
172W - 157L
1,433 Elo+
Party 2
Sobek
Sobek
ITB MathLeao
Sobek
Level 128
God Stats
3W - 0L
1,856 SR
Queue Stats
94W - 93L
1,443 Elo+
Party 3
Anhur
Anhur
Joebo493
Anhur
Level 128
God Stats
4W - 5L
1,452 SR
Queue Stats
143W - 139L
1,416 Elo+
Solo
Izanami
Izanami
ZeroX2099
Izanami
Level 87
God Stats
13W - 10L
1,460 SR
Queue Stats
229W - 224L
1,451 Elo+
Party 3
Ao Kuang
Ao Kuang
joshnoecker
Ao Kuang
Level 108
God Stats
23W - 14L
1,559 SR
Queue Stats
237W - 217L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
4 / 3 / 1
5,887
589
4,983
10,108
3,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
DynamiteJonez
Hercules
7
0 / 2 / 1
4,409
441
751
4,157
1,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kumbhakarna
IndyNate95
Kumbhakarna
8
3 / 4 / 1
5,130
513
1,946
6,194
1,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
1 / 2 / 2
4,456
446
316
1,263
89
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
8
1 / 3 / 4
5,177
518
5,313
6,542
3,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ambuoroko
Ne Zha
11
4 / 1 / 2
6,027
603
3,642
6,120
1,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
2 / 1 / 4
5,868
587
3,094
6,729
4,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Joebo493
Anhur
9
3 / 3 / 1
5,882
588
4,076
4,866
1,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Izanami
ZeroX2099
Izanami
11
0 / 1 / 0
6,749
675
494
3,573
1,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
joshnoecker
Ao Kuang
11
3 / 3 / 3
6,560
656
4,980
8,372
2,717
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
9
Kills
12
14
Deaths
9
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
3
1
1.5
W
Ne Zha
Ambuoroko
Ne Zha
4
1
2
5
L
Hercules
DynamiteJonez
Hercules
0
2
1
0.25
W
2
1
4
4
L
Kumbhakarna
IndyNate95
Kumbhakarna
3
4
1
0.88
W
Anhur
Joebo493
Anhur
3
3
1
1.17
L
1
2
2
1
L
Ares
1
3
4
1
W
Izanami
ZeroX2099
Izanami
0
1
0
0
W
Ao Kuang
joshnoecker
Ao Kuang
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,309
Damage
16,286
28,264
Taken
29,660
10,221
Mitigated
12,417
4,124
Healing
10,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,983
2,035
0
3,240
10,108
3,701
0
3,668
6,440
0
29,176
W
Ne Zha
Ambuoroko
Ne Zha
3,642
872
0
2,336
6,120
1,697
0
993
5,127
0
30,943
L
Hercules
DynamiteJonez
Hercules
751
560
0
300
4,157
1,381
0
1,302
2,855
0
17,027
W
3,094
274
0
2,057
6,729
4,986
200
3,900
2,829
13,745
0
L
Kumbhakarna
IndyNate95
Kumbhakarna
1,946
437
0
206
6,194
1,729
0
1,031
4,989
11,566
0
W
Anhur
Joebo493
Anhur
4,076
1,766
0
580
4,866
1,906
342
2,367
2,499
0
32,145
L
316
81
0
0
1,263
89
0
221
1,042
1,357
0
L
Ares
5,313
294
0
378
6,542
3,321
0
2,063
4,234
13,632
0
W
Izanami
ZeroX2099
Izanami
494
220
0
335
3,573
1,111
3,915
435
3,138
0
50,382
W
Ao Kuang
joshnoecker
Ao Kuang
4,980
1,339
0
4,748
8,372
2,717
0
121
8,251
29,348
1,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,059
Gold Earned
31,086
98
Minions Killed
290
0
Camps Cleared
0
1,018,311
Distance Traveled
903,089
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,887
589
43
4
0
179,500
0
W
Ne Zha
6,027
603
53
5
0
202,134
0
L
Hercules
4,409
441
30
3
0
182,107
0
W
Sobek
5,868
587
19
2
0
186,651
1
L
Kumbhakarna
5,130
513
13
1
0
190,888
0
W
Anhur
5,882
588
59
6
0
169,708
0
L
Nu Wa
4,456
446
1
0
0
236,398
0
L
Ares
5,177
518
11
1
0
229,418
0
W
Izanami
6,749
675
102
10
0
152,305
2
W
Ao Kuang
6,560
656
57
6
0
192,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role