Player Matchup

Freya
Freya
 
Freya
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DexGen51
Cthulhu
Level 98
God Stats
373W - 294L
1,631 SR
Queue Stats
626W - 580L
1,563 Elo+
Solo
Hercules
Hercules
QueHoss
Hercules
Level 151
God Stats
2W - 2L
1,159 SR
Queue Stats
139W - 128L
1,599 Elo+
Party 3
Chiron
Chiron
ThatAlphaGoat
Chiron
Level 158
God Stats
7W - 10L
1,521 SR
Queue Stats
112W - 111L
1,583 Elo+
Party 3
Ra
Ra
weetsim
Ra
Level 159
God Stats
3W - 3L
1,518 SR
Queue Stats
94W - 89L
1,527 Elo+
Solo
Team Averages
Level 136
1,466 SR
1,554 Elo+

VS

Team Averages
Level 129
1,502 SR
1,514 Elo+
Surtr
Surtr
Brizzy135
Surtr
Level 127
God Stats
9W - 8L
1,652 SR
Queue Stats
367W - 325L
1,532 Elo+
Party 1
Nut
Nut
Dieguito2015
Nut
Level 155
God Stats
1W - 4L
1,404 SR
Queue Stats
271W - 255L
1,522 Elo+
Solo
Mercury
Mercury
DrColo
Mercury
Level 151
God Stats
42W - 34L
1,565 SR
Queue Stats
218W - 223L
1,541 Elo+
Party 2
Poseidon
Poseidon
HallowThunder
Poseidon
Level 85
God Stats
0W - 1L
1,387 SR
Queue Stats
21W - 37L
1,436 Elo+
Party 2
Atlas
Atlas
freecream9599
Atlas
Level 126
God Stats
8W - 13L
1,503 SR
Queue Stats
314W - 284L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
2 / 2 / 4
6,433
536
8,041
9,353
3,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cthulhu
DexGen51
Cthulhu
14
0 / 0 / 2
7,990
666
7,668
7,026
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
QueHoss
Hercules
13
5 / 0 / 6
7,306
609
8,297
8,839
3,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 0 / 4
7,950
663
7,071
5,814
2,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 3 / 2
6,780
565
2,930
5,415
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Brizzy135
Surtr
12
0 / 1 / 0
6,865
572
3,965
11,901
9,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

13
2 / 2 / 2
7,137
595
5,551
8,307
2,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
DrColo
Mercury
12
2 / 3 / 1
6,247
521
3,605
9,934
3,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
HallowThunder
Poseidon
10
1 / 4 / 1
5,746
479
4,435
6,270
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 6 / 3
5,694
475
6,197
14,721
7,701
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
16
Kills
5
5
Deaths
16
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
2
4
2
L
Surtr
Brizzy135
Surtr
0
1
0
0
W
Cthulhu
DexGen51
Cthulhu
0
0
2
1
L
2
2
2
1.5
L
Mercury
DrColo
Mercury
2
3
1
0.83
L
Poseidon
HallowThunder
Poseidon
1
4
1
0.38
W
Hercules
QueHoss
Hercules
5
0
6
8
W
6
0
4
8
L
0
6
3
0.25
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,007
Damage
23,753
36,447
Taken
51,133
14,415
Mitigated
24,189
15,053
Healing
12,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
8,041
2,270
0
3,459
9,353
3,043
0
2,800
6,553
30,677
0
L
Surtr
Brizzy135
Surtr
3,965
1,226
0
2,560
11,901
9,161
0
6,594
5,307
1,661
48,205
W
Cthulhu
DexGen51
Cthulhu
7,668
0
0
2,714
7,026
3,723
0
61
6,965
60,157
3,004
L
5,551
3,394
0
4,131
8,307
2,628
0
2,746
5,241
0
65,611
L
Mercury
DrColo
Mercury
3,605
1,935
0
1,326
9,934
3,386
0
2,406
7,430
0
53,210
L
Poseidon
HallowThunder
Poseidon
4,435
433
0
1,428
6,270
1,313
0
188
6,082
36,894
0
W
Hercules
QueHoss
Hercules
8,297
3,368
0
2,200
8,839
3,782
0
2,674
6,165
0
50,586
W
7,071
1,678
414
3,310
5,814
2,251
400
3,141
2,673
0
54,885
L
6,197
2,362
0
3,323
14,721
7,701
0
5,364
8,878
20,909
0
W
2,930
381
1,267
1,689
5,415
1,616
595
2,017
3,398
40,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,459
Gold Earned
31,689
451
Minions Killed
416
0
Camps Cleared
0
1,332,898
Distance Traveled
1,290,813
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,433
536
58
5
0
252,039
0
L
Surtr
6,865
572
109
9
0
234,818
4
W
Cthulhu
7,990
666
152
13
0
273,374
0
L
Nut
7,137
595
114
10
0
222,201
0
L
Mercury
6,247
521
93
8
0
311,956
0
L
Poseidon
5,746
479
71
6
0
273,325
1
W
Hercules
7,306
609
83
7
0
292,757
0
W
Chiron
7,950
663
94
8
0
256,414
3
L
Atlas
5,694
475
29
2
0
248,513
3
W
Ra
6,780
565
64
5
0
258,314
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role