Player Matchup

Bakasura
Bakasura
Di1ks
Bakasura
Level 169
God Stats
7W - 6L
1,767 SR
Queue Stats
388W - 331L
1,590 Elo+
Solo
Heimdallr
Heimdallr
GenuineSlime
Heimdallr
Level 159
God Stats
9W - 8L
1,563 SR
Queue Stats
754W - 711L
1,478 Elo+
Solo
Agni
Agni
Jebus_El_Feik666
Agni
Level 180
God Stats
3W - 2L
1,614 SR
Queue Stats
45W - 47L
1,536 Elo+
Party 2
Fafnir
Fafnir
MrDÏzzy
Fafnir
Level 241
God Stats
0W - 1L
1,723 SR
Queue Stats
218W - 196L
1,618 Elo+
Party 2
Hercules
Hercules
Rosıer
Hercules
Level 159
God Stats
12W - 9L
1,713 SR
Queue Stats
146W - 157L
1,617 Elo+
Party 2
Team Averages
Level 182
1,676 SR
1,568 Elo+

VS

Team Averages
Level 155
1,723 SR
1,762 Elo+
Hercules
Hercules
ClutchBeads
Hercules
Level 158
God Stats
3W - 1L
1,836 SR
Queue Stats
66W - 29L
1,880 Elo+
Party 1
Ares
Ares
GodBalancingTeam
Ares
Level 101
God Stats
7W - 4L
2,031 SR
Queue Stats
42W - 17L
1,906 Elo+
Party 1
Tiamat
Tiamat
NiceSkin
Tiamat
Level 175
God Stats
4W - 11L
1,291 SR
Queue Stats
326W - 322L
1,598 Elo+
Solo
Ullr
Ullr
NopeXD01
Ullr
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
178W - 166L
1,538 Elo+
Solo
Set
Set
Ribusu
Set
Level 186
God Stats
3W - 4L
1,957 SR
Queue Stats
69W - 33L
1,890 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Di1ks
Bakasura
11
1 / 4 / 1
5,536
554
3,700
10,382
3,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Heimdallr
GenuineSlime
Heimdallr
7
0 / 2 / 1
4,235
424
3,218
5,727
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
1 / 2 / 2
5,341
534
3,075
4,940
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
MrDÏzzy
Fafnir
9
1 / 1 / 2
5,743
574
2,332
8,569
7,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Rosıer
Hercules
10
2 / 3 / 0
5,964
596
6,244
9,568
7,173
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ClutchBeads
Hercules
11
1 / 1 / 3
6,359
636
5,328
9,201
5,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 2 / 2
6,384
638
8,407
7,213
3,857
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiamat
NiceSkin
Tiamat
11
0 / 0 / 2
6,081
608
1,657
4,357
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
10
1 / 0 / 0
5,867
587
3,064
5,382
1,590
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Set
Ribusu
Set
12
6 / 2 / 1
6,470
647
4,789
6,990
2,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
5
Kills
12
12
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
ClutchBeads
Hercules
1
1
3
2.5
L
Bakasura
Di1ks
Bakasura
1
4
1
0.38
L
Heimdallr
GenuineSlime
Heimdallr
0
2
1
0.25
W
4
2
2
2.5
L
1
2
2
1
L
Fafnir
MrDÏzzy
Fafnir
1
1
2
2
W
Tiamat
NiceSkin
Tiamat
0
0
2
1
W
Ullr
1
0
0
1
W
Set
Ribusu
Set
6
2
1
3.25
L
Hercules
Rosıer
Hercules
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,569
Damage
23,245
39,186
Taken
33,143
21,785
Mitigated
16,092
13,089
Healing
10,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ClutchBeads
Hercules
5,328
1,760
0
3,487
9,201
5,854
0
272
8,779
0
39,894
L
Bakasura
Di1ks
Bakasura
3,700
2,641
0
2,509
10,382
3,979
13
2,998
7,384
0
36,571
L
Heimdallr
GenuineSlime
Heimdallr
3,218
1,554
0
1,488
5,727
1,685
0
2,171
3,556
0
23,775
W
8,407
187
0
1,913
7,213
3,857
0
966
5,802
19,193
2,872
L
3,075
267
0
942
4,940
1,227
0
1,369
3,571
29,101
0
L
Fafnir
MrDÏzzy
Fafnir
2,332
499
1,655
2,556
8,569
7,721
0
2,076
6,493
13,218
0
W
Tiamat
NiceSkin
Tiamat
1,657
140
0
1,507
4,357
1,816
0
1,406
2,811
41,492
0
W
Ullr
3,064
1,048
0
762
5,382
1,590
640
1,210
4,069
0
45,596
W
Set
Ribusu
Set
4,789
1,547
0
2,776
6,990
2,975
0
1,825
5,123
0
39,697
L
Hercules
Rosıer
Hercules
6,244
2,547
0
3,939
9,568
7,173
0
772
8,796
741
35,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,819
Gold Earned
31,161
272
Minions Killed
354
0
Camps Cleared
0
990,270
Distance Traveled
1,041,733
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,359
636
73
7
0
206,808
0
L
Bakasura
5,536
554
87
9
0
220,059
0
L
Heimdallr
4,235
424
34
3
0
131,457
0
W
Ares
6,384
638
30
3
0
218,870
0
L
Agni
5,341
534
58
6
0
204,907
6
L
Fafnir
5,743
574
21
2
0
209,454
2
W
Tiamat
6,081
608
91
9
0
193,562
2
W
Ullr
5,867
587
85
9
0
208,303
0
W
Set
6,470
647
75
8
0
214,190
0
L
Hercules
5,964
596
72
7
0
224,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role