Player Matchup

Arachne
Arachne
Ironzlidex
Arachne
Level 37
God Stats
13W - 24L
1,389 SR
Queue Stats
30W - 59L
1,405 Elo+
Party 1
Janus
Janus
JFrancogy18
Janus
Level 75
God Stats
7W - 2L
1,737 SR
Queue Stats
55W - 41L
1,549 Elo+
Party 1
Medusa
Medusa
YngBeef
Medusa
Level 64
God Stats
0W - 2L
1,348 SR
Queue Stats
63W - 75L
1,481 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Zlver_X
Cu Chulainn
Level 123
God Stats
1W - 5L
1,511 SR
Queue Stats
179W - 210L
1,484 Elo+
Party 1
Cerberus
Cerberus
xkiller_020
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,571 Elo+
Party 1
Team Averages
Level 66
1,497 SR
1,498 Elo+

VS

Team Averages
Level 144
1,556 SR
1,518 Elo+
Kali
Kali
 
Kali
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
GreivinM28
Chang'e
Level 138
God Stats
12W - 5L
1,758 SR
Queue Stats
420W - 400L
1,530 Elo+
Solo
Khepri
Khepri
PapaFrita0923
Khepri
Level 125
God Stats
6W - 2L
1,530 SR
Queue Stats
114W - 97L
1,552 Elo+
Party 2
Medusa
Medusa
THE MARK 25
Medusa
Level 172
God Stats
66W - 63L
1,491 SR
Queue Stats
302W - 299L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ironzlidex
Arachne
10
0 / 5 / 0
5,685
406
3,525
12,074
4,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
3 / 6 / 0
7,091
507
6,314
9,202
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
YngBeef
Medusa
13
3 / 6 / 1
7,381
527
7,107
10,714
3,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Zlver_X
Cu Chulainn
11
2 / 5 / 0
6,679
477
7,771
15,318
12,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
xkiller_020
Cerberus
10
0 / 3 / 4
6,212
444
4,804
11,879
8,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
11 / 0 / 4
9,721
694
9,869
12,406
6,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
 
Nu Wa
14
4 / 2 / 7
8,677
620
6,167
5,875
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
GreivinM28
Chang'e
15
4 / 2 / 4
9,248
661
10,608
12,289
9,370
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
3 / 2 / 11
7,883
563
5,612
9,847
9,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Medusa
14
3 / 2 / 6
8,086
578
7,448
8,306
2,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
8
Kills
25
25
Deaths
8
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
11
0
4
13
W
Nu Wa
 
Nu Wa
4
2
7
3.75
W
Chang'e
GreivinM28
Chang'e
4
2
4
3
L
Arachne
Ironzlidex
Arachne
0
5
0
0
L
3
6
0
0.5
W
3
2
11
4.25
W
Medusa
3
2
6
3
L
Medusa
YngBeef
Medusa
3
6
1
0.58
L
Cu Chulainn
Zlver_X
Cu Chulainn
2
5
0
0.4
L
Cerberus
xkiller_020
Cerberus
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,521
Damage
39,704
59,187
Taken
48,723
30,924
Mitigated
30,087
9,497
Healing
19,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
9,869
6,562
0
4,848
12,406
6,627
0
1,523
10,865
0
71,321
W
Nu Wa
 
Nu Wa
6,167
1,713
0
360
5,875
1,870
0
3,937
1,598
49,850
1,060
W
Chang'e
GreivinM28
Chang'e
10,608
1,092
1,240
8,916
12,289
9,370
0
432
11,857
69,021
0
L
Arachne
Ironzlidex
Arachne
3,525
2,477
0
1,836
12,074
4,155
0
4,137
7,937
0
31,172
L
6,314
149
0
1,503
9,202
2,840
0
3,383
5,819
60,012
0
W
5,612
1,082
0
772
9,847
9,495
0
3,653
5,983
16,944
0
W
Medusa
7,448
2,601
0
2,879
8,306
2,725
198
1,866
6,382
0
57,634
L
Medusa
YngBeef
Medusa
7,107
2,798
0
2,100
10,714
3,364
0
2,407
8,307
0
60,712
L
Cu Chulainn
Zlver_X
Cu Chulainn
7,771
1,223
0
1,588
15,318
12,044
0
8,664
6,654
0
47,012
L
Cerberus
xkiller_020
Cerberus
4,804
687
0
2,470
11,879
8,521
0
3,698
8,181
23,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,048
Gold Earned
43,615
393
Minions Killed
419
0
Camps Cleared
0
1,389,515
Distance Traveled
1,395,274
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,721
694
102
7
0
311,000
2
W
Nu Wa
8,677
620
84
6
0
265,114
0
W
Chang'e
9,248
661
119
9
0
249,125
2
L
Arachne
5,685
406
51
4
0
305,607
0
L
Janus
7,091
507
113
8
0
275,381
4
W
Khepri
7,883
563
19
1
0
282,563
0
W
Medusa
8,086
578
95
7
0
287,472
2
L
Medusa
7,381
527
86
6
0
262,685
5
L
Cu Chulainn
6,679
477
76
5
0
264,038
2
L
Cerberus
6,212
444
67
5
0
281,804
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role