Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Camila2589
Cthulhu
Level 42
God Stats
4W - 3L
1,492 SR
Queue Stats
87W - 88L
1,397 Elo+
Solo
Agni
Agni
LUKEWARM CHUBBY
Agni
Level 50
God Stats
1W - 3L
1,507 SR
Queue Stats
8W - 6L
1,425 Elo+
Solo
Bakasura
Bakasura
Miklo004
Bakasura
Level 25
God Stats
8W - 9L
1,394 SR
Queue Stats
22W - 33L
1,290 Elo+
Party 2
Osiris
Osiris
NonzeroMoney179
Osiris
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 40L
1,276 Elo+
Party 2
Team Averages
Level 54
1,479 SR
1,378 Elo+

VS

Team Averages
Level 95
1,501 SR
1,426 Elo+
Mulan
Mulan
 
Mulan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Dangerbanger369
Olorun
Level 67
God Stats
7W - 4L
1,699 SR
Queue Stats
327W - 301L
1,410 Elo+
Party 1
Scylla
Scylla
Javentofly
Scylla
Level 77
God Stats
1W - 2L
1,137 SR
Queue Stats
174W - 184L
1,371 Elo+
Solo
Bastet
Bastet
Lord_Mantis20
Bastet
Level 148
God Stats
10W - 5L
1,594 SR
Queue Stats
183W - 169L
1,443 Elo+
Solo
Danzaburou
Danzaburou
SloththeSid1
Danzaburou
Level 75
God Stats
16W - 11L
1,577 SR
Queue Stats
398W - 383L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
0 / 8 / 1
4,386
439
2,872
7,921
2,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
Camila2589
Cthulhu
6
1 / 8 / 4
4,898
490
3,509
9,427
3,147
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

8
1 / 4 / 1
5,297
530
3,229
5,043
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Miklo004
Bakasura
10
4 / 7 / 2
5,967
597
3,589
10,665
3,275
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 2 / 3
5,709
571
4,975
11,060
9,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
8 / 2 / 1
7,364
736
8,730
9,496
5,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
10 / 2 / 13
7,669
767
10,639
6,455
1,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Scylla
Javentofly
Scylla
10
6 / 2 / 5
6,595
660
4,028
5,387
1,544
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
1 / 0 / 9
6,237
624
4,296
6,466
1,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
SloththeSid1
Danzaburou
10
4 / 1 / 9
7,304
730
5,088
9,204
4,029
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
7
Kills
29
29
Deaths
7
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
8
1
0.06
W
Mulan
 
Mulan
8
2
1
4.25
L
Cthulhu
Camila2589
Cthulhu
1
8
4
0.38
W
10
2
13
8.25
W
Scylla
Javentofly
Scylla
6
2
5
4.25
L
1
4
1
0.38
W
1
0
9
5.5
L
Bakasura
Miklo004
Bakasura
4
7
2
0.71
L
1
2
3
1.25
W
Danzaburou
SloththeSid1
Danzaburou
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,174
Damage
32,781
44,116
Taken
37,008
19,563
Mitigated
14,579
8,534
Healing
13,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,872
1,036
0
1,012
7,921
2,012
0
3,216
4,705
0
15,984
W
Mulan
 
Mulan
8,730
1,093
0
2,490
9,496
5,097
252
641
8,735
0
43,043
L
Cthulhu
Camila2589
Cthulhu
3,509
753
0
740
9,427
3,147
0
5,324
4,103
10,334
0
W
10,639
6,466
255
2,584
6,455
1,920
1,458
1,519
4,796
38,442
2,450
W
Scylla
Javentofly
Scylla
4,028
1,015
0
1,288
5,387
1,544
255
2,008
3,379
31,083
246
L
3,229
210
0
730
5,043
1,241
0
2,090
2,953
20,169
0
W
4,296
770
0
3,058
6,466
1,989
0
609
5,773
0
48,071
L
Bakasura
Miklo004
Bakasura
3,589
2,670
0
3,227
10,665
3,275
0
3,131
7,534
0
17,833
L
4,975
1,784
0
2,825
11,060
9,888
0
655
10,405
0
27,843
W
Danzaburou
SloththeSid1
Danzaburou
5,088
1,620
0
3,879
9,204
4,029
395
2,789
6,396
0
32,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,257
Gold Earned
35,169
174
Minions Killed
290
0
Camps Cleared
0
942,409
Distance Traveled
1,005,428
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,386
439
23
2
0
188,100
0
W
Mulan
7,364
736
70
7
0
196,216
1
L
Cthulhu
4,898
490
13
1
0
136,301
0
W
Olorun
7,669
767
51
5
0
205,859
0
W
Scylla
6,595
660
57
6
0
180,105
0
L
Agni
5,297
530
44
4
0
185,944
0
W
Bastet
6,237
624
75
8
0
237,406
0
L
Bakasura
5,967
597
46
5
0
223,163
0
L
Osiris
5,709
571
48
5
0
208,901
0
W
Danzaburou
7,304
730
37
4
0
185,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role