Player Matchup

Pele
Pele
AKMBN_
Pele
Level 125
God Stats
1W - 3L
1,656 SR
Queue Stats
113W - 121L
1,460 Elo+
Party 1
Susano
Susano
BekkaBihhh__
Susano
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 150L
1,491 Elo+
Party 1
Amaterasu
Amaterasu
Staydown565
Amaterasu
Level 23
God Stats
0W - 1L
1,728 SR
Queue Stats
6W - 12L
1,415 Elo+
Party 1
Ah Puch
Ah Puch
Tiffableh
Ah Puch
Level 95
God Stats
5W - 7L
1,571 SR
Queue Stats
137W - 150L
1,492 Elo+
Party 1
Nox
Nox
deefaye
Nox
Level 159
God Stats
1W - 4L
1,317 SR
Queue Stats
196W - 209L
1,451 Elo+
Solo
Team Averages
Level 94
1,554 SR
1,462 Elo+

VS

Team Averages
Level 92
1,335 SR
1,457 Elo+
Ganesha
Ganesha
AZombie8200
Ganesha
Level 128
God Stats
3W - 6L
1,251 SR
Queue Stats
86W - 133L
1,419 Elo+
Solo
Kukulkan
Kukulkan
Ch3c02
Kukulkan
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 54L
1,477 Elo+
Solo
Mulan
Mulan
DarthDamian97
Mulan
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 38L
1,458 Elo+
Party 2
Fafnir
Fafnir
LaunchPad3289
Fafnir
Level 98
God Stats
1W - 2L
1,247 SR
Queue Stats
171W - 160L
1,487 Elo+
Solo
Medusa
Medusa
SMBlegh69
Medusa
Level 120
God Stats
5W - 8L
1,177 SR
Queue Stats
165W - 199L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
AKMBN_
Pele
18
5 / 7 / 8
10,946
730
14,106
13,995
4,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Susano
16
2 / 7 / 14
10,030
669
12,777
12,897
4,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Staydown565
Amaterasu
15
3 / 7 / 10
10,532
702
10,624
18,137
20,192
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Ah Puch
Tiffableh
Ah Puch
20
4 / 2 / 10
11,420
761
21,060
10,592
3,915
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Nox
18
5 / 4 / 11
11,385
759
13,664
12,317
4,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AZombie8200
Ganesha
18
0 / 4 / 24
11,225
748
10,814
22,167
32,730
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
Ch3c02
Kukulkan
19
4 / 5 / 11
11,667
778
13,875
14,250
6,132
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

17
5 / 4 / 14
10,941
729
5,698
16,088
13,798
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
5 / 6 / 18
10,945
730
11,668
19,338
19,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
SMBlegh69
Medusa
19
13 / 4 / 10
12,286
819
19,629
13,669
6,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
104
19
Kills
27
27
Deaths
23
53
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Pele
AKMBN_
Pele
5
7
8
1.29
W
Ganesha
AZombie8200
Ganesha
0
4
24
3
L
Susano
2
7
14
1.29
W
Kukulkan
Ch3c02
Kukulkan
4
5
11
1.9
W
5
4
14
3
W
5
6
18
2.33
W
Medusa
SMBlegh69
Medusa
13
4
10
4.5
L
Amaterasu
Staydown565
Amaterasu
3
7
10
1.14
L
Ah Puch
Tiffableh
Ah Puch
4
2
10
4.5
L
Nox
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,231
Damage
61,684
67,938
Taken
85,512
37,826
Mitigated
78,494
16,461
Healing
28,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
AKMBN_
Pele
14,106
2,079
20
1,091
13,995
4,903
0
7,928
6,067
0
28,900
W
Ganesha
AZombie8200
Ganesha
10,814
253
1,781
4,313
22,167
32,730
163
7,740
14,427
24,645
0
L
Susano
12,777
1,746
604
1,554
12,897
4,682
0
7,021
5,876
0
23,886
W
Kukulkan
Ch3c02
Kukulkan
13,875
998
675
3,837
14,250
6,132
853
7,711
6,539
41,808
518
W
5,698
1,309
4,047
2,448
16,088
13,798
950
4,865
11,223
214
15,923
W
11,668
5,587
1,878
3,757
19,338
19,405
175
8,030
11,308
17,888
275
W
Medusa
SMBlegh69
Medusa
19,629
6,298
4,202
1,825
13,669
6,429
701
6,028
7,641
0
41,977
L
Amaterasu
Staydown565
Amaterasu
10,624
2,396
1,231
2,946
18,137
20,192
0
7,296
10,841
0
13,646
L
Ah Puch
Tiffableh
Ah Puch
21,060
1,290
1,473
2,073
10,592
3,915
0
5,804
4,788
54,323
792
L
Nox
13,664
1,286
1,340
4,129
12,317
4,134
0
8,133
4,184
23,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,313
Gold Earned
57,064
157
Minions Killed
219
0
Camps Cleared
0
1,385,133
Distance Traveled
1,442,085
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,946
730
22
1
0
291,942
0
W
Ganesha
11,225
748
2
0
0
303,669
0
L
Susano
10,030
669
19
1
0
293,153
0
W
Kukulkan
11,667
778
93
6
0
278,358
0
W
Mulan
10,941
729
34
2
0
292,638
0
W
Fafnir
10,945
730
27
2
0
261,986
0
W
Medusa
12,286
819
63
4
0
305,434
0
L
Amaterasu
10,532
702
6
0
0
265,009
0
L
Ah Puch
11,420
761
84
6
0
273,613
0
L
Nox
11,385
759
26
2
0
261,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role