Player Matchup

Janus
Janus
BEKAY269
Janus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,221 Elo+
Party 1
Izanami
Izanami
ChevyGalaviz
Izanami
Level 11
God Stats
0W - 2L
1,285 SR
Queue Stats
35W - 44L
1,386 Elo+
Party 1
Ix Chel
Ix Chel
FatP33NGod
Ix Chel
Level 40
God Stats
1W - 2L
1,307 SR
Queue Stats
173W - 172L
1,418 Elo+
Party 1
Gilgamesh
Gilgamesh
SlaveOfTheSouth
Gilgamesh
Level 60
God Stats
78W - 61L
1,495 SR
Queue Stats
160W - 161L
1,388 Elo+
Party 1
Jormungandr
Jormungandr
WyvernS95
Jormungandr
Level 29
God Stats
2W - 4L
1,311 SR
Queue Stats
33W - 43L
1,053 Elo+
Party 1
Team Averages
Level 29
1,380 SR
1,293 Elo+

VS

Team Averages
Level 52
1,401 SR
1,450 Elo+
Ares
Ares
 
Ares
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Call-_-Me-_-JP
Kukulkan
Level 43
God Stats
5W - 10L
1,437 SR
Queue Stats
138W - 146L
1,287 Elo+
Solo
Danzaburou
Danzaburou
FreakLaser
Danzaburou
Level 62
God Stats
1W - 3L
1,112 SR
Queue Stats
6W - 3L
1,571 Elo+
Party 2
Mercury
Mercury
SaintCP
Mercury
Level 102
God Stats
2W - 2L
1,565 SR
Queue Stats
78W - 73L
1,484 Elo+
Party 2
Bellona
Bellona
iiitachi_Uchiha1
Bellona
Level 41
God Stats
1W - 0L
1,392 SR
Queue Stats
36W - 51L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BEKAY269
Janus
3
0 / 1 / 0
3,231
462
0
1,072
173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
ChevyGalaviz
Izanami
6
0 / 2 / 0
3,974
568
1,906
2,275
538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
FatP33NGod
Ix Chel
8
2 / 1 / 0
4,668
667
1,911
3,109
892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
SlaveOfTheSouth
Gilgamesh
7
0 / 0 / 1
4,092
585
1,269
4,236
1,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
WyvernS95
Jormungandr
5
0 / 3 / 0
3,900
557
3,565
5,695
3,223
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
0 / 0 / 5
4,274
611
1,405
4,276
2,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
7
1 / 2 / 0
4,134
591
1,676
2,966
859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
FreakLaser
Danzaburou
7
5 / 0 / 0
4,622
660
4,561
4,048
1,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
SaintCP
Mercury
9
1 / 0 / 2
4,430
633
2,600
5,728
1,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 0 / 0
3,950
564
114
1,794
1,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
7
7
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
0
5
2.5
L
Janus
BEKAY269
Janus
0
1
0
0
W
Kukulkan
1
2
0
0.5
L
Izanami
ChevyGalaviz
Izanami
0
2
0
0
L
Ix Chel
FatP33NGod
Ix Chel
2
1
0
2
W
Danzaburou
FreakLaser
Danzaburou
5
0
0
5
W
Mercury
SaintCP
Mercury
1
0
2
2
L
Gilgamesh
SlaveOfTheSouth
Gilgamesh
0
0
1
0.5
L
Jormungandr
WyvernS95
Jormungandr
0
3
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,651
Damage
10,356
16,387
Taken
18,812
6,558
Mitigated
6,742
3,894
Healing
6,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
1,405
382
0
992
4,276
2,106
0
1,488
2,788
5,180
0
L
Janus
BEKAY269
Janus
0
0
0
500
1,072
173
0
0
1,072
5,410
0
W
Kukulkan
1,676
142
0
175
2,966
859
0
1,455
1,337
19,809
0
L
Izanami
ChevyGalaviz
Izanami
1,906
1,038
0
433
2,275
538
0
269
2,006
0
19,155
L
Ix Chel
FatP33NGod
Ix Chel
1,911
42
10
1,031
3,109
892
0
1,480
1,629
24,060
906
W
Danzaburou
FreakLaser
Danzaburou
4,561
2,649
0
2,305
4,048
1,240
0
1,789
2,259
0
23,629
W
Mercury
SaintCP
Mercury
2,600
519
0
2,497
5,728
1,537
0
479
5,193
0
22,924
L
Gilgamesh
SlaveOfTheSouth
Gilgamesh
1,269
333
0
846
4,236
1,732
0
196
4,040
0
19,783
L
Jormungandr
WyvernS95
Jormungandr
3,565
928
0
1,074
5,695
3,223
0
1,136
4,559
12,756
193
W
114
25
0
922
1,794
1,000
0
0
1,794
0
12,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,865
Gold Earned
21,410
150
Minions Killed
153
0
Camps Cleared
0
628,063
Distance Traveled
674,397
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,274
611
10
1
0
143,651
0
L
Janus
3,231
462
12
2
0
47,972
0
W
Kukulkan
4,134
591
37
5
0
133,842
1
L
Izanami
3,974
568
43
6
0
124,207
0
L
Ix Chel
4,668
667
44
6
0
135,473
0
W
Danzaburou
4,622
660
34
5
0
157,688
2
W
Mercury
4,430
633
50
7
0
173,045
0
L
Gilgamesh
4,092
585
36
5
0
175,443
0
L
Jormungandr
3,900
557
15
2
0
144,968
0
W
Bellona
3,950
564
22
3
0
66,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role