Player Matchup

Surtr
Surtr
 
Surtr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
ChupaIrish
Nut
Level 145
God Stats
0W - 3L
1,214 SR
Queue Stats
249W - 275L
1,394 Elo+
Party 1
Charon
Charon
CortezR12
Charon
Level 145
God Stats
17W - 14L
1,600 SR
Queue Stats
293W - 296L
1,470 Elo+
Party 1
Janus
Janus
LaloDeOz12
Janus
Level 182
God Stats
4W - 5L
1,515 SR
Queue Stats
94W - 99L
1,514 Elo+
Solo
Athena
Athena
Oeschit26
Athena
Level 148
God Stats
24W - 28L
1,554 SR
Queue Stats
120W - 122L
1,514 Elo+
Solo
Team Averages
Level 138
1,477 SR
1,478 Elo+

VS

Team Averages
Level 118
1,577 SR
1,453 Elo+
Nemesis
Nemesis
Blxck_Starr04
Nemesis
Level 108
God Stats
10W - 7L
1,582 SR
Queue Stats
222W - 198L
1,488 Elo+
Solo
Yemoja
Yemoja
Butterynub
Yemoja
Level 58
God Stats
8W - 3L
1,525 SR
Queue Stats
21W - 23L
1,424 Elo+
Party 2
Skadi
Skadi
KN_GriffinForce
Skadi
Level 106
God Stats
23W - 20L
1,402 SR
Queue Stats
178W - 172L
1,388 Elo+
Party 2
Nox
Nox
Mac35421
Nox
Level 159
God Stats
22W - 18L
1,632 SR
Queue Stats
350W - 337L
1,460 Elo+
Solo
Loki
Loki
weetsim
Loki
Level 159
God Stats
10W - 7L
1,741 SR
Queue Stats
94W - 89L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
3 / 0 / 0
6,991
636
4,254
8,399
5,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 1 / 2
5,431
494
3,467
4,105
1,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
CortezR12
Charon
10
2 / 1 / 0
5,313
483
6,889
6,268
3,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Janus
10
0 / 2 / 1
5,706
519
1,892
4,313
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
Oeschit26
Athena
12
1 / 1 / 1
6,091
554
3,113
6,758
3,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
2 / 0 / 2
5,799
527
3,156
6,673
1,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Yemoja
Butterynub
Yemoja
9
0 / 2 / 0
5,080
462
1,880
9,928
3,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 0 / 2
4,921
447
3,316
5,838
1,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
2 / 0 / 3
7,073
643
3,350
3,762
1,206
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
weetsim
Loki
11
1 / 4 / 0
5,627
512
4,028
6,857
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
6
Kills
5
5
Deaths
6
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
3
0
0
3
W
Nemesis
2
0
2
3
W
Yemoja
Butterynub
Yemoja
0
2
0
0
L
0
1
2
1
L
Charon
CortezR12
Charon
2
1
0
2
W
0
0
2
1
L
Janus
0
2
1
0.25
W
2
0
3
3.5
L
Athena
Oeschit26
Athena
1
1
1
1.5
W
Loki
weetsim
Loki
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,615
Damage
15,730
29,843
Taken
33,058
13,890
Mitigated
9,835
13,019
Healing
12,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
4,254
1,814
0
4,317
8,399
5,355
72
0
8,399
307
41,519
W
Nemesis
3,156
1,373
0
4,061
6,673
1,751
0
934
5,739
0
31,089
W
Yemoja
Butterynub
Yemoja
1,880
496
2,778
2,289
9,928
3,376
0
4,883
5,045
16,485
0
L
3,467
1,424
0
2,002
4,105
1,228
288
1,084
2,977
0
36,199
L
Charon
CortezR12
Charon
6,889
660
0
1,838
6,268
3,065
245
1,734
4,516
24,789
1,398
W
3,316
1,237
0
661
5,838
1,637
0
3,473
2,365
0
37,643
L
Janus
1,892
46
0
1,059
4,313
1,060
0
1,100
3,094
41,809
0
W
3,350
131
0
1,260
3,762
1,206
0
1,923
1,839
43,336
1,528
L
Athena
Oeschit26
Athena
3,113
654
0
3,803
6,758
3,182
0
926
5,740
45,067
0
W
Loki
weetsim
Loki
4,028
1,132
0
1,022
6,857
1,865
0
401
6,078
0
39,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,532
Gold Earned
28,500
321
Minions Killed
314
0
Camps Cleared
0
1,072,744
Distance Traveled
1,098,944
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,991
636
74
7
0
191,601
0
W
Nemesis
5,799
527
59
5
0
226,101
0
W
Yemoja
5,080
462
36
3
0
202,663
2
L
Nut
5,431
494
65
6
0
188,601
2
L
Charon
5,313
483
28
3
0
220,126
2
W
Skadi
4,921
447
58
5
0
199,147
4
L
Janus
5,706
519
77
7
0
215,058
4
W
Nox
7,073
643
96
9
0
214,756
3
L
Athena
6,091
554
77
7
0
257,358
0
W
Loki
5,627
512
65
6
0
256,277
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role