Player Matchup

Athena
Athena
HardxARREEE
Athena
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 48L
1,461 Elo+
Party 1
Cliodhna
Cliodhna
RedactedReject
Cliodhna
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 90L
1,483 Elo+
Party 1
Charybdis
Charybdis
Sebastian332
Charybdis
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 137L
1,532 Elo+
Solo
Kukulkan
Kukulkan
SweetColt611661
Kukulkan
Level 140
God Stats
2W - 2L
1,404 SR
Queue Stats
44W - 57L
1,506 Elo+
Party 1
Hercules
Hercules
TheJum
Hercules
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 35L
1,464 Elo+
Party 1
Team Averages
Level 134
1,481 SR
1,489 Elo+

VS

Team Averages
Level 129
1,506 SR
1,519 Elo+
Geb
Geb
Alpha6226
Geb
Level 120
God Stats
8W - 16L
1,365 SR
Queue Stats
334W - 293L
1,512 Elo+
Solo
Zeus
Zeus
NatsukiCross
Zeus
Level 126
God Stats
12W - 8L
1,709 SR
Queue Stats
271W - 257L
1,489 Elo+
Party 2
Sun Wukong
Sun Wukong
RIBBED4chef
Sun Wukong
Level 128
God Stats
56W - 36L
1,662 SR
Queue Stats
634W - 602L
1,523 Elo+
Solo
Rama
Rama
Savage Skorge
Rama
Level 146
God Stats
3W - 11L
1,422 SR
Queue Stats
562W - 547L
1,500 Elo+
Party 2
Bastet
Bastet
URv iGnitixn
Bastet
Level 125
God Stats
12W - 18L
1,373 SR
Queue Stats
465W - 443L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
1 / 2 / 6
7,527
470
4,301
11,660
9,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
13
3 / 1 / 3
7,990
499
7,110
9,808
3,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
Sebastian332
Charybdis
17
9 / 3 / 3
10,503
656
12,798
11,227
4,687
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
13
0 / 4 / 2
7,952
497
4,297
7,510
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
TheJum
Hercules
14
2 / 0 / 2
9,290
581
9,208
12,062
12,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 6
6,982
436
6,455
14,352
10,331
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 1 / 2
8,306
519
10,378
7,608
2,289
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
RIBBED4chef
Sun Wukong
14
0 / 2 / 0
7,771
486
3,684
12,334
13,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
3 / 4 / 0
8,124
508
4,650
11,231
3,035
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
12
4 / 2 / 4
7,497
469
8,714
10,394
3,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
15
Kills
9
10
Deaths
15
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
6
6
0.5
W
Athena
1
2
6
2
L
2
1
2
3
L
Sun Wukong
RIBBED4chef
Sun Wukong
0
2
0
0
W
Cliodhna
3
1
3
4.5
L
3
4
0
0.75
W
Charybdis
Sebastian332
Charybdis
9
3
3
3.5
W
Kukulkan
0
4
2
0.25
W
Hercules
TheJum
Hercules
2
0
2
3
L
Bastet
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,714
Damage
33,881
52,267
Taken
55,919
31,599
Mitigated
33,205
20,814
Healing
12,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,455
670
0
3,155
14,352
10,331
0
2,560
11,792
18,425
0
W
Athena
4,301
1,509
0
2,315
11,660
9,481
120
4,302
7,358
13,611
0
L
10,378
848
0
2,603
7,608
2,289
602
3,787
3,821
71,172
226
L
Sun Wukong
RIBBED4chef
Sun Wukong
3,684
539
0
1,501
12,334
13,590
0
1,990
10,344
0
56,333
W
Cliodhna
7,110
751
0
7,013
9,808
3,280
0
1,600
8,179
0
55,195
L
4,650
3,843
0
3,576
11,231
3,035
232
603
10,628
0
59,074
W
Charybdis
Sebastian332
Charybdis
12,798
6,475
0
3,845
11,227
4,687
1,038
2,583
8,644
0
90,379
W
Kukulkan
4,297
253
0
2,241
7,510
2,095
256
3,982
3,528
58,751
0
W
Hercules
TheJum
Hercules
9,208
3,134
0
5,400
12,062
12,056
183
4,306
7,227
14,464
53,322
L
Bastet
8,714
3,411
0
2,076
10,394
3,960
0
2,096
8,298
0
42,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,262
Gold Earned
38,680
506
Minions Killed
429
0
Camps Cleared
0
1,583,923
Distance Traveled
1,459,148
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,982
436
19
1
0
330,110
8
W
Athena
7,527
470
12
1
0
354,100
7
L
Zeus
8,306
519
132
8
0
311,235
2
L
Sun Wukong
7,771
486
100
6
0
265,712
1
W
Cliodhna
7,990
499
85
5
0
362,723
0
L
Rama
8,124
508
109
7
0
271,705
0
W
Charybdis
10,503
656
162
10
0
278,463
2
W
Kukulkan
7,952
497
118
7
0
299,366
6
W
Hercules
9,290
581
129
8
0
289,271
0
L
Bastet
7,497
469
69
4
0
280,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role