Player Matchup

Atlas
Atlas
Chief Matuna
Atlas
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
495W - 510L
1,543 Elo+
Solo
Ravana
Ravana
Dynside
Ravana
Level 153
God Stats
6W - 3L
1,777 SR
Queue Stats
105W - 82L
1,583 Elo+
Party 1
Osiris
Osiris
ElHerrero1324
Osiris
Level 86
God Stats
6W - 6L
1,665 SR
Queue Stats
514W - 487L
1,546 Elo+
Party 1
Cernunnos
Cernunnos
Pandasenpai97
Cernunnos
Level 134
God Stats
2W - 1L
1,702 SR
Queue Stats
128W - 130L
1,522 Elo+
Solo
Chang'e
Chang'e
seasaltbottle
Chang'e
Level 165
God Stats
10W - 11L
1,445 SR
Queue Stats
472W - 421L
1,532 Elo+
Solo
Team Averages
Level 137
1,618 SR
1,545 Elo+

VS

Team Averages
Level 134
1,535 SR
1,490 Elo+
Thanatos
Thanatos
BadLuckMurphy
Thanatos
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
340W - 314L
1,496 Elo+
Party 2
Ra
Ra
BadLuckYuri
Ra
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
432W - 390L
1,529 Elo+
Party 2
Artemis
Artemis
Emperorecean
Artemis
Level 125
God Stats
9W - 6L
1,661 SR
Queue Stats
217W - 211L
1,540 Elo+
Solo
Jormungandr
Jormungandr
Fear Behemoth
Jormungandr
Level 99
God Stats
20W - 15L
1,636 SR
Queue Stats
268W - 302L
1,430 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
MonsterFriZbee
Morgan Le Fay
Level 134
God Stats
6W - 7L
1,375 SR
Queue Stats
346W - 409L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 1
4,943
330
878
3,952
1,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
Dynside
Ravana
15
8 / 5 / 3
8,946
596
10,400
12,000
5,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
2 / 3 / 2
7,893
526
5,322
15,577
11,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Pandasenpai97
Cernunnos
13
3 / 9 / 4
7,520
501
9,000
15,723
4,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
12
3 / 5 / 6
7,723
515
8,768
13,941
4,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BadLuckMurphy
Thanatos
16
8 / 2 / 6
9,440
629
8,767
11,083
4,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

14
6 / 4 / 4
9,543
636
10,365
8,840
3,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
Emperorecean
Artemis
14
4 / 4 / 8
8,391
559
8,245
12,518
3,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Fear Behemoth
Jormungandr
15
4 / 4 / 13
8,771
585
8,116
14,203
10,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morgan Le Fay
MonsterFriZbee
Morgan Le Fay
15
2 / 2 / 5
8,984
599
8,108
11,100
5,257
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
60
16
Kills
24
25
Deaths
16
16
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BadLuckMurphy
Thanatos
8
2
6
5.5
W
6
4
4
2
L
0
3
1
0.17
L
Ravana
Dynside
Ravana
8
5
3
1.9
L
2
3
2
1
W
Artemis
Emperorecean
Artemis
4
4
8
2
W
Jormungandr
Fear Behemoth
Jormungandr
4
4
13
2.63
W
Morgan Le Fay
MonsterFriZbee
Morgan Le Fay
2
2
5
2.25
L
Cernunnos
Pandasenpai97
Cernunnos
3
9
4
0.56
L
Chang'e
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,368
Damage
43,601
61,193
Taken
57,744
28,152
Mitigated
27,094
14,921
Healing
30,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BadLuckMurphy
Thanatos
8,767
2,712
0
10,776
11,083
4,142
361
1,814
9,269
0
61,391
W
10,365
1,532
1,068
3,189
8,840
3,615
371
3,834
5,006
58,193
762
L
878
503
0
441
3,952
1,546
0
1,166
2,786
6,505
755
L
Ravana
Dynside
Ravana
10,400
2,875
0
1,026
12,000
5,928
0
4,982
6,957
0
60,409
L
5,322
1,266
0
4,910
15,577
11,666
0
7,149
8,428
0
49,663
W
Artemis
Emperorecean
Artemis
8,245
4,074
0
4,999
12,518
3,625
707
1,562
10,956
0
60,650
W
Jormungandr
Fear Behemoth
Jormungandr
8,116
2,108
0
4,411
14,203
10,455
171
1,724
12,479
51,262
1,056
W
Morgan Le Fay
MonsterFriZbee
Morgan Le Fay
8,108
757
0
5,797
11,100
5,257
0
670
10,430
62,032
1,017
L
Cernunnos
Pandasenpai97
Cernunnos
9,000
4,426
0
2,648
15,723
4,962
0
5,326
10,397
0
51,535
L
Chang'e
8,768
101
754
5,142
13,941
4,050
0
7,753
6,188
41,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,025
Gold Earned
45,129
345
Minions Killed
481
0
Camps Cleared
0
1,496,887
Distance Traveled
1,499,419
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,440
629
89
6
0
368,316
0
W
Ra
9,543
636
120
8
0
304,210
5
L
Atlas
4,943
330
5
0
0
325,087
1
L
Ravana
8,946
596
90
6
0
305,444
0
L
Osiris
7,893
526
92
6
0
296,161
2
W
Artemis
8,391
559
77
5
0
272,377
2
W
Jormungandr
8,771
585
82
5
0
280,675
3
W
Morgan Le Fay
8,984
599
113
8
0
273,841
2
L
Cernunnos
7,520
501
84
6
0
240,806
0
L
Chang'e
7,723
515
74
5
0
329,389
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role