Player Matchup

Xing Tian
Xing Tian
DarbysDays
Xing Tian
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,277 Elo+
Solo
Ah Puch
Ah Puch
Idcc
Ah Puch
Level 15
God Stats
1W - 1L
1,536 SR
Queue Stats
25W - 15L
1,404 Elo+
Party 1
Shiva
Shiva
OGJake
Shiva
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 124L
1,500 Elo+
Party 1
Chiron
Chiron
SlothZilla
Chiron
Level 129
God Stats
5W - 6L
1,363 SR
Queue Stats
431W - 457L
1,382 Elo+
Solo
Thanatos
Thanatos
squirtsquirtboy
Thanatos
Level 15
God Stats
1W - 0L
1,740 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 40
1,528 SR
1,412 Elo+

VS

Team Averages
Level 47
1,478 SR
1,496 Elo+
Hades
Hades
 
Hades
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
GuildedSpirit
Atlas
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 14L
1,494 Elo+
Party 2
Ares
Ares
IIElecktra
Ares
Level 27
God Stats
4W - 2L
1,413 SR
Queue Stats
217W - 207L
1,499 Elo+
Solo
Apollo
Apollo
IsMcLovinABot
Apollo
Level 143
God Stats
0W - 1L
1,477 SR
Queue Stats
25W - 12L
1,682 Elo+
Party 2
Tyr
Tyr
Kingtris3917
Tyr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DarbysDays
Xing Tian
15
1 / 1 / 16
8,016
1,002
6,987
10,121
8,667
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Idcc
Ah Puch
15
5 / 1 / 10
8,712
1,089
15,640
4,579
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
OGJake
Shiva
11
2 / 4 / 9
7,149
894
4,956
8,967
8,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
SlothZilla
Chiron
14
5 / 4 / 10
8,278
1,035
8,754
8,199
3,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
15
8 / 3 / 6
8,861
1,108
11,860
9,632
3,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
1 / 1 / 5
6,007
751
2,603
6,200
3,191
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
4 / 4 / 7
7,949
994
10,765
13,254
13,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 4 / 6
7,212
902
3,846
11,903
7,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

14
4 / 6 / 5
7,736
967
6,166
9,893
3,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 6 / 7
6,283
785
2,779
11,122
6,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
43
21
Kills
13
13
Deaths
21
51
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
1
5
3.5
W
Xing Tian
DarbysDays
Xing Tian
1
1
16
9
L
4
4
7
1.88
L
3
4
6
1.5
W
Ah Puch
Idcc
Ah Puch
5
1
10
10
L
4
6
5
1.08
L
1
6
7
0.75
W
Shiva
OGJake
Shiva
2
4
9
1.63
W
Chiron
SlothZilla
Chiron
5
4
10
2.5
W
Thanatos
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,197
Damage
26,159
41,498
Taken
52,372
25,492
Mitigated
34,148
15,903
Healing
10,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
2,603
176
637
2,801
6,200
3,191
0
2,808
3,322
5,290
157
W
Xing Tian
DarbysDays
Xing Tian
6,987
728
578
770
10,121
8,667
0
5,124
4,997
8,703
787
L
10,765
3,186
1,133
2,148
13,254
13,574
0
5,314
7,827
20,298
0
L
3,846
109
0
1,818
11,903
7,352
0
5,932
5,878
5,683
0
W
Ah Puch
Idcc
Ah Puch
15,640
557
725
1,271
4,579
1,825
562
1,650
2,929
30,733
0
L
6,166
3,366
0
1,620
9,893
3,050
0
2,512
7,270
0
14,307
L
2,779
166
126
344
11,122
6,981
0
5,274
5,699
0
7,108
W
Shiva
OGJake
Shiva
4,956
529
752
1,552
8,967
8,186
0
3,562
5,405
0
7,788
W
Chiron
SlothZilla
Chiron
8,754
2,927
716
1,750
8,199
3,067
1,203
3,708
4,490
0
17,596
W
Thanatos
11,860
1,893
1,615
6,174
9,632
3,747
675
3,099
6,533
0
22,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,016
Gold Earned
35,187
93
Minions Killed
64
0
Camps Cleared
0
797,833
Distance Traveled
619,358
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,007
751
9
1
0
82,973
0
W
Xing Tian
8,016
1,002
4
1
0
181,563
0
L
Atlas
7,949
994
14
2
0
146,977
0
L
Ares
7,212
902
5
1
0
134,886
0
W
Ah Puch
8,712
1,089
39
5
0
168,730
0
L
Apollo
7,736
967
27
3
0
107,311
0
L
Tyr
6,283
785
9
1
0
147,211
0
W
Shiva
7,149
894
5
1
0
159,494
0
W
Chiron
8,278
1,035
21
3
0
132,769
0
W
Thanatos
8,861
1,108
24
3
0
155,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role