Player Matchup

Hercules
Hercules
Platinum V
BebuSan
Hercules
Platinum V
Level 184
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,605 MMR
Solo
He Bo
He Bo
Gold II
DarkTrevaS
He Bo
Gold II
Level 232
God Stats
5W - 8L
1,537 SR
Queue Stats
568W - 560L
1,615 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
Sparco0110
Cu Chulainn
Gold II
Level 188
God Stats
0W - 8L
1,361 SR
Queue Stats
279W - 279L
1,682 MMR
Solo
Ix Chel
Ix Chel
Gold IV
Steelkee
Ix Chel
Gold IV
Level 232
God Stats
1W - 1L
1,417 SR
Queue Stats
16W - 15L
1,675 MMR
Solo
Anhur
Anhur
Gold I
Verliese
Anhur
Gold I
Level 105
God Stats
6W - 6L
1,592 SR
Queue Stats
130W - 135L
1,624 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 188
1,482 SR
1,640 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 158
1,569 SR
1,693 MMR
Sun Wukong
Sun Wukong
Platinum V
 
Sun Wukong
Platinum V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond IV
Faykz
Achilles
Diamond IV
Level 212
God Stats
9W - 6L
1,586 SR
Queue Stats
139W - 122L
1,876 MMR
Party 1
Ra
Ra
Diamond III
KokoKagа
Ra
Diamond III
Level 107
God Stats
13W - 12L
1,624 SR
Queue Stats
102W - 81L
1,941 MMR
Party 1
Hou Yi
Hou Yi
Gold III
NarutoTFD
Hou Yi
Gold III
Level 168
God Stats
6W - 5L
1,434 SR
Queue Stats
190W - 206L
1,469 MMR
Party 2
Jormungandr
Jormungandr
Gold V
Psicogata
Jormungandr
Gold V
Level 181
God Stats
1W - 2L
1,699 SR
Queue Stats
21W - 14L
1,680 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BebuSan
Hercules
7
0 / 0 / 1
4,034
576
1,444
5,709
3,645
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

He Bo
8
1 / 1 / 1
4,230
604
1,615
4,534
935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
Sparco0110
Cu Chulainn
5
0 / 6 / 0
3,677
525
2,366
7,422
2,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ix Chel
Steelkee
Ix Chel
8
1 / 3 / 1
4,134
591
1,627
4,850
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Anhur
Verliese
Anhur
7
0 / 1 / 0
3,989
570
1,938
3,540
870
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
CthulhuAphroditeThanatosRaijin

VS

Bans
AthenaMedusaAo KuangOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
0 / 2 / 1
3,923
560
2,318
5,394
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Faykz
Achilles
9
6 / 0 / 1
5,410
773
5,261
4,546
1,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
4 / 0 / 1
5,407
772
3,906
4,069
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
NarutoTFD
Hou Yi
8
0 / 0 / 1
3,961
566
2,710
1,802
401
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Jormungandr
Psicogata
Jormungandr
8
1 / 0 / 0
4,458
637
2,533
4,787
1,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
2
Kills
11
11
Deaths
2
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
2
1
0.25
L
Hercules
BebuSan
Hercules
0
0
1
0.5
L
He Bo
1
1
1
1.5
W
Achilles
Faykz
Achilles
6
0
1
6.5
W
4
0
1
4.5
W
Hou Yi
NarutoTFD
Hou Yi
0
0
1
0.5
W
Jormungandr
Psicogata
Jormungandr
1
0
0
1
L
Cu Chulainn
Sparco0110
Cu Chulainn
0
6
0
0
L
Ix Chel
Steelkee
Ix Chel
1
3
1
0.5
L
Anhur
Verliese
Anhur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,990
Damage
16,728
26,055
Taken
20,598
9,271
Mitigated
7,084
8,549
Healing
10,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,318
630
0
2,478
5,394
2,119
0
912
4,468
0
21,252
L
Hercules
BebuSan
Hercules
1,444
226
0
2,290
5,709
3,645
0
1,684
3,959
0
11,034
L
He Bo
1,615
78
0
2,522
4,534
935
0
441
3,976
26,178
0
W
Achilles
Faykz
Achilles
5,261
2,478
0
2,808
4,546
1,932
0
0
4,546
1,046
22,911
W
3,906
483
159
1,414
4,069
1,253
0
1,944
2,013
34,843
1,613
W
Hou Yi
NarutoTFD
Hou Yi
2,710
1,260
0
932
1,802
401
0
260
1,542
0
23,449
W
Jormungandr
Psicogata
Jormungandr
2,533
808
667
1,894
4,787
1,379
0
0
4,787
20,214
2,514
L
Cu Chulainn
Sparco0110
Cu Chulainn
2,366
422
0
472
7,422
2,452
0
817
6,306
0
15,687
L
Ix Chel
Steelkee
Ix Chel
1,627
293
50
1,764
4,850
1,369
0
1,676
2,956
17,323
0
L
Anhur
Verliese
Anhur
1,938
1,244
0
1,451
3,540
870
0
1,235
2,305
0
25,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,064
Gold Earned
23,159
212
Minions Killed
224
0
Camps Cleared
0
676,432
Distance Traveled
780,234
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
3,923
560
40
6
0
157,416
0
L
Hercules
4,034
576
19
3
0
154,270
3
L
He Bo
4,230
604
59
8
0
145,338
0
W
Achilles
5,410
773
34
5
0
164,585
0
W
Ra
5,407
772
77
11
0
175,107
0
W
Hou Yi
3,961
566
41
6
0
130,676
2
W
Jormungandr
4,458
637
32
5
0
152,450
0
L
Cu Chulainn
3,677
525
32
5
0
100,499
2
L
Ix Chel
4,134
591
38
5
0
152,303
0
L
Anhur
3,989
570
64
9
0
124,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role