Player Matchup

Khepri
Khepri
 
Khepri
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
AlleyGator10
Nut
Level 147
God Stats
5W - 6L
1,142 SR
Queue Stats
561W - 558L
1,451 Elo+
Solo
Ah Puch
Ah Puch
IamJoeLeader
Ah Puch
Level 89
God Stats
24W - 16L
1,732 SR
Queue Stats
121W - 111L
1,523 Elo+
Solo
Loki
Loki
Tizzy Actual
Loki
Level 127
God Stats
1W - 3L
1,114 SR
Queue Stats
345W - 356L
1,495 Elo+
Party 1
Erlang Shen
Erlang Shen
xTruthxTTV
Erlang Shen
Level 152
God Stats
25W - 33L
1,454 SR
Queue Stats
1,075W - 1,105L
1,424 Elo+
Party 1
Team Averages
Level 125
1,389 SR
1,479 Elo+

VS

Team Averages
Level 118
1,429 SR
1,391 Elo+
Ravana
Ravana
JimmyPind
Ravana
Level 85
God Stats
3W - 6L
1,423 SR
Queue Stats
16W - 30L
1,322 Elo+
Solo
Izanami
Izanami
Kiking5
Izanami
Level 129
God Stats
5W - 6L
1,427 SR
Queue Stats
108W - 100L
1,282 Elo+
Solo
Loki
Loki
Killercapibara
Loki
Level 126
God Stats
7W - 7L
1,536 SR
Queue Stats
1,023W - 998L
1,411 Elo+
Party 2
Athena
Athena
SpartanMist1991
Athena
Level 146
God Stats
5W - 13L
1,334 SR
Queue Stats
789W - 748L
1,547 Elo+
Party 2
Nu Wa
Nu Wa
The_Reven1702
Nu Wa
Level 105
God Stats
7W - 6L
1,425 SR
Queue Stats
272W - 264L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 5 / 5
5,619
468
1,990
10,020
8,569
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
5 / 1 / 2
7,409
617
12,247
7,798
2,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
IamJoeLeader
Ah Puch
13
1 / 1 / 2
7,687
641
5,007
4,133
1,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 2
6,205
517
3,129
10,535
2,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
xTruthxTTV
Erlang Shen
14
7 / 0 / 0
8,812
734
5,369
10,186
6,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
JimmyPind
Ravana
2
0 / 1 / 0
4,129
344
701
1,223
358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
Kiking5
Izanami
11
6 / 3 / 1
6,584
549
6,901
8,531
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 6 / 2
5,710
476
5,349
11,267
3,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 6
5,458
455
5,589
13,532
10,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 1
6,736
561
4,325
6,660
1,999
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
14
Kills
10
11
Deaths
15
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
5
5
0.5
W
5
1
2
6
W
Ah Puch
IamJoeLeader
Ah Puch
1
1
2
2
L
Ravana
JimmyPind
Ravana
0
1
0
0
L
Izanami
Kiking5
Izanami
6
3
1
2.17
L
2
6
2
0.5
L
0
4
6
0.75
L
2
1
1
2.5
W
1
4
2
0.5
W
Erlang Shen
xTruthxTTV
Erlang Shen
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,742
Damage
22,865
42,672
Taken
41,213
21,920
Mitigated
19,131
17,557
Healing
11,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
1,990
194
0
1,283
10,020
8,569
0
2,344
7,676
17,196
0
W
12,247
7,296
0
4,908
7,798
2,587
870
2,305
5,493
0
57,319
W
Ah Puch
IamJoeLeader
Ah Puch
5,007
0
0
1,604
4,133
1,138
0
1,709
2,424
54,081
567
L
Ravana
JimmyPind
Ravana
701
223
0
567
1,223
358
0
0
1,223
0
4,013
L
Izanami
Kiking5
Izanami
6,901
5,016
0
2,188
8,531
2,873
0
737
7,794
0
42,574
L
5,349
1,548
0
3,542
11,267
3,416
0
122
11,145
0
39,683
L
5,589
2,653
269
2,852
13,532
10,485
0
2,000
11,532
17,486
365
L
4,325
912
0
2,003
6,660
1,999
0
4,138
2,522
49,897
1,855
W
3,129
1,022
0
4,757
10,535
2,928
0
834
9,701
0
41,449
W
Erlang Shen
xTruthxTTV
Erlang Shen
5,369
3,914
0
5,005
10,186
6,698
461
2,605
7,525
0
54,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,732
Gold Earned
28,617
385
Minions Killed
258
0
Camps Cleared
0
1,174,151
Distance Traveled
955,995
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,619
468
23
2
0
239,041
1
W
Nut
7,409
617
81
7
0
228,628
0
W
Ah Puch
7,687
641
106
9
0
228,943
4
L
Ravana
4,129
344
9
1
0
24,413
0
L
Izanami
6,584
549
67
6
0
214,477
1
L
Loki
5,710
476
64
5
0
248,632
2
L
Athena
5,458
455
18
2
0
243,268
0
L
Nu Wa
6,736
561
100
8
0
225,205
0
W
Loki
6,205
517
73
6
0
260,044
0
W
Erlang Shen
8,812
734
102
9
0
217,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role