Player Matchup

Aphrodite
Aphrodite
Himkaa
Aphrodite
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,437 Elo+
Solo
Kukulkan
Kukulkan
KushWellington
Kukulkan
Level 132
God Stats
1W - 1L
1,694 SR
Queue Stats
132W - 115L
1,604 Elo+
Solo
Nu Wa
Nu Wa
MotorZombie359
Nu Wa
Level 119
God Stats
8W - 4L
1,665 SR
Queue Stats
232W - 215L
1,525 Elo+
Party 3
Zeus
Zeus
danilobji
Zeus
Level 155
God Stats
15W - 18L
1,288 SR
Queue Stats
535W - 557L
1,506 Elo+
Party 3
Ao Kuang
Ao Kuang
malvado-jr_big
Ao Kuang
Level 121
God Stats
0W - 2L
1,266 SR
Queue Stats
84W - 85L
1,493 Elo+
Party 3
Team Averages
Level 136
1,483 SR
1,513 Elo+

VS

Team Averages
Level 114
1,589 SR
1,516 Elo+
Shiva
Shiva
EmeraldEyedCrow
Shiva
Level 139
God Stats
2W - 0L
1,698 SR
Queue Stats
35W - 32L
1,470 Elo+
Party 1
Aphrodite
Aphrodite
Giantcoush49
Aphrodite
Level 145
God Stats
1W - 0L
1,506 SR
Queue Stats
22W - 24L
1,452 Elo+
Party 1
Merlin
Merlin
LeGrandKev
Merlin
Level 121
God Stats
1W - 1L
1,769 SR
Queue Stats
37W - 29L
1,557 Elo+
Party 2
Zeus
Zeus
OrangeJuteuse32
Zeus
Level 65
God Stats
1W - 2L
1,287 SR
Queue Stats
83W - 60L
1,554 Elo+
Party 2
Mulan
Mulan
xXSaDiStIc87Xx
Mulan
Level 101
God Stats
2W - 0L
1,682 SR
Queue Stats
97W - 72L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Himkaa
Aphrodite
13
0 / 2 / 3
7,772
598
4,376
9,911
4,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
18
1 / 2 / 3
9,850
758
8,423
9,646
3,581
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
2 / 2 / 3
8,843
680
18,214
8,766
2,755
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Zeus
16
2 / 3 / 4
9,075
698
17,580
9,829
3,212
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
13
3 / 5 / 3
8,714
670
2,615
12,765
10,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 6
9,022
694
9,938
18,759
20,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Aphrodite
Giantcoush49
Aphrodite
14
1 / 1 / 8
8,335
641
4,982
9,996
4,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
LeGrandKev
Merlin
20
5 / 2 / 6
11,466
882
15,417
7,835
2,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 9
8,612
662
12,108
5,803
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 2 / 9
9,042
696
6,381
14,068
12,247
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
8
Kills
14
14
Deaths
8
16
Assists
38
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
W
Aphrodite
Giantcoush49
Aphrodite
1
1
8
5
L
Aphrodite
Himkaa
Aphrodite
0
2
3
0.75
L
Kukulkan
1
2
3
1.25
W
Merlin
LeGrandKev
Merlin
5
2
6
4
L
2
2
3
1.75
W
1
1
9
5.5
L
Zeus
2
3
4
1.33
L
Ao Kuang
3
5
3
0.9
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,208
Damage
48,826
50,917
Taken
56,461
24,628
Mitigated
41,954
24,592
Healing
31,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,938
251
2,944
3,075
18,759
20,982
0
14,932
3,627
0
18,908
W
Aphrodite
Giantcoush49
Aphrodite
4,982
290
10,824
6,744
9,996
4,618
34
9,441
522
17,903
0
L
Aphrodite
Himkaa
Aphrodite
4,376
233
9,785
6,730
9,911
4,304
0
6,008
3,658
11,796
0
L
Kukulkan
8,423
101
147
1,290
9,646
3,581
0
5,727
3,607
33,132
236
W
Merlin
LeGrandKev
Merlin
15,417
290
539
1,875
7,835
2,225
0
7,356
442
56,770
0
L
18,214
6,766
806
951
8,766
2,755
0
6,627
2,015
29,447
0
W
12,108
129
1,597
1,705
5,803
1,882
0
5,253
537
29,551
0
L
Zeus
17,580
444
792
763
9,829
3,212
0
7,573
2,219
33,661
455
L
Ao Kuang
2,615
362
789
2,539
12,765
10,776
0
8,413
4,195
4,349
108
W
6,381
201
272
1,896
14,068
12,247
0
13,336
662
2,729
9,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,254
Gold Earned
46,477
149
Minions Killed
190
0
Camps Cleared
0
1,244,486
Distance Traveled
1,279,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,022
694
18
1
0
261,707
0
W
Aphrodite
8,335
641
35
3
0
265,017
0
L
Aphrodite
7,772
598
20
2
0
241,697
0
L
Kukulkan
9,850
758
68
5
0
253,890
0
W
Merlin
11,466
882
91
7
0
258,167
0
L
Nu Wa
8,843
680
19
1
0
260,043
0
W
Zeus
8,612
662
34
3
0
250,151
0
L
Zeus
9,075
698
35
3
0
266,809
0
L
Ao Kuang
8,714
670
7
1
0
222,047
0
W
Mulan
9,042
696
12
1
0
244,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role