Player Matchup

Ao Kuang
Ao Kuang
GothicRex5427
Ao Kuang
Level 150
God Stats
1W - 1L
1,715 SR
Queue Stats
228W - 259L
1,425 Elo+
Party 1
Xing Tian
Xing Tian
Joframm
Xing Tian
Level 124
God Stats
1W - 7L
1,142 SR
Queue Stats
354W - 373L
1,460 Elo+
Solo
Aphrodite
Aphrodite
TheRealRedMesa
Aphrodite
Level 143
God Stats
1W - 5L
1,233 SR
Queue Stats
138W - 161L
1,437 Elo+
Party 1
Sun Wukong
Sun Wukong
wetcats3
Sun Wukong
Level 190
God Stats
1W - 2L
1,522 SR
Queue Stats
241W - 255L
1,520 Elo+
Solo
Nemesis
Nemesis
xXBaZzaKassXx
Nemesis
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 91L
1,509 Elo+
Solo
Team Averages
Level 150
1,422 SR
1,470 Elo+

VS

Team Averages
Level 111
1,545 SR
1,411 Elo+
Anubis
Anubis
GreaseMonkey657
Anubis
Level 99
God Stats
7W - 3L
1,623 SR
Queue Stats
238W - 209L
1,581 Elo+
Solo
Kuzenbo
Kuzenbo
MooseyCobra
Kuzenbo
Level 118
God Stats
7W - 6L
1,511 SR
Queue Stats
281W - 299L
1,507 Elo+
Solo
Mulan
Mulan
Pickter
Mulan
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 41L
1,402 Elo+
Solo
Gilgamesh
Gilgamesh
crayondus
Gilgamesh
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,114 Elo+
Solo
Aphrodite
Aphrodite
deefaye
Aphrodite
Level 159
God Stats
4W - 2L
1,591 SR
Queue Stats
216W - 234L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GothicRex5427
Ao Kuang
14
2 / 6 / 4
7,832
712
7,919
14,400
12,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xing Tian
Joframm
Xing Tian
12
2 / 5 / 7
8,179
744
7,467
20,459
21,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
TheRealRedMesa
Aphrodite
16
3 / 4 / 5
8,637
785
16,913
13,119
7,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
wetcats3
Sun Wukong
18
7 / 3 / 4
9,729
884
21,589
14,864
17,230
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
1
0 / 0 / 0
2,848
259
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 5
9,357
851
12,235
9,125
4,454
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Kuzenbo
MooseyCobra
Kuzenbo
16
2 / 3 / 14
10,070
915
8,420
20,948
20,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Pickter
Mulan
16
7 / 2 / 10
9,875
898
15,356
14,017
12,610
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Gilgamesh
crayondus
Gilgamesh
16
2 / 2 / 14
9,576
871
9,180
14,983
7,814
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
deefaye
Aphrodite
17
3 / 2 / 8
9,198
836
11,907
11,246
6,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
69
14
Kills
18
18
Deaths
14
20
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
GothicRex5427
Ao Kuang
2
6
4
0.67
W
4
5
5
1.3
L
Xing Tian
Joframm
Xing Tian
2
5
7
1.1
W
Kuzenbo
MooseyCobra
Kuzenbo
2
3
14
3
W
Mulan
Pickter
Mulan
7
2
10
6
L
Aphrodite
TheRealRedMesa
Aphrodite
3
4
5
1.38
W
Gilgamesh
crayondus
Gilgamesh
2
2
14
4.5
W
Aphrodite
deefaye
Aphrodite
3
2
8
3.5
L
Sun Wukong
wetcats3
Sun Wukong
7
3
4
3
L
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,888
Damage
57,098
62,842
Taken
70,319
57,887
Mitigated
51,825
23,540
Healing
33,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
GothicRex5427
Ao Kuang
7,919
2,121
309
2,390
14,400
12,282
0
9,829
4,475
11,504
1,277
W
12,235
577
267
1,526
9,125
4,454
0
4,431
4,584
26,211
0
L
Xing Tian
Joframm
Xing Tian
7,467
549
2,059
2,367
20,459
21,303
0
9,351
10,852
10,220
916
W
Kuzenbo
MooseyCobra
Kuzenbo
8,420
3,160
2,781
6,433
20,948
20,279
387
7,712
12,850
17,234
286
W
Mulan
Pickter
Mulan
15,356
4,504
1,403
3,585
14,017
12,610
52
6,747
7,154
0
21,483
L
Aphrodite
TheRealRedMesa
Aphrodite
16,913
1,739
6,765
6,520
13,119
7,072
0
6,938
5,989
34,850
0
W
Gilgamesh
crayondus
Gilgamesh
9,180
2,534
1,758
2,096
14,983
7,814
1,440
8,055
6,888
0
17,530
W
Aphrodite
deefaye
Aphrodite
11,907
1,616
7,260
6,609
11,246
6,668
205
3,605
7,608
27,691
1,029
L
Sun Wukong
wetcats3
Sun Wukong
21,589
1,456
1,158
1,972
14,864
17,230
0
5,528
8,927
1,088
41,768
L
Nemesis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,225
Gold Earned
48,076
114
Minions Killed
122
0
Camps Cleared
0
732,765
Distance Traveled
981,825
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,832
712
13
1
0
169,067
0
W
Anubis
9,357
851
24
2
0
169,867
0
L
Xing Tian
8,179
744
3
0
0
159,641
0
W
Kuzenbo
10,070
915
11
1
0
235,595
0
W
Mulan
9,875
898
15
1
0
182,054
0
L
Aphrodite
8,637
785
59
5
0
202,756
0
W
Gilgamesh
9,576
871
26
2
0
201,710
0
W
Aphrodite
9,198
836
46
4
0
192,599
0
L
Sun Wukong
9,729
884
39
4
0
201,301
0
L
Nemesis
2,848
259
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role