Player Matchup

Kukulkan
Kukulkan
Fharnax
Kukulkan
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 13L
1,392 Elo+
Party 1
Chaac
Chaac
Morlath
Chaac
Level 64
God Stats
4W - 1L
1,930 SR
Queue Stats
9W - 14L
1,384 Elo+
Party 1
Freya
Freya
RealMorlath
Freya
Level 5
God Stats
4W - 1L
1,930 SR
Queue Stats
8W - 5L
1,508 Elo+
Party 1
Team Averages
Level 26
1,787 SR
1,428 Elo+

VS

Team Averages
Level 25
1,296 SR
936 Elo+
Hercules
Hercules
ChingaMamis37
Hercules
Level 19
God Stats
0W - 6L
1,044 SR
Queue Stats
3W - 11L
846 Elo+
Party 2
Cupid
Cupid
ElGrSsy166
Cupid
Level 47
God Stats
0W - 2L
1,342 SR
Queue Stats
5W - 15L
1,072 Elo+
Party 2
Anubis
Anubis
serhiooo
Anubis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
890 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fharnax
Kukulkan
18
5 / 2 / 7
11,649
971
12,476
6,530
2,480
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
Morlath
Chaac
15
3 / 3 / 11
10,240
853
5,788
10,550
6,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 2 / 8
11,533
961
11,890
8,157
3,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChingaMamis37
Hercules
16
4 / 3 / 1
9,789
816
6,704
12,886
11,251
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Cupid
14
0 / 6 / 4
8,593
716
3,299
10,975
2,647
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
serhiooo
Anubis
13
1 / 6 / 2
8,604
717
3,288
10,137
3,033
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
15
Kills
5
7
Deaths
15
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
ChingaMamis37
Hercules
4
3
1
1.5
L
Cupid
0
6
4
0.33
W
Kukulkan
Fharnax
Kukulkan
5
2
7
4.25
W
Chaac
Morlath
Chaac
3
3
11
2.83
W
7
2
8
5.5
L
Anubis
serhiooo
Anubis
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,154
Damage
13,291
25,237
Taken
33,998
12,841
Mitigated
16,931
6,348
Healing
5,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ChingaMamis37
Hercules
6,704
548
0
2,017
12,886
11,251
0
9,005
3,401
0
14,802
L
Cupid
3,299
736
1,008
1,246
10,975
2,647
0
7,536
2,917
0
28,549
W
Kukulkan
Fharnax
Kukulkan
12,476
1,277
0
1,440
6,530
2,480
441
1,112
5,418
48,026
0
W
Chaac
Morlath
Chaac
5,788
308
0
2,359
10,550
6,906
1,376
1,993
8,557
0
32,275
W
11,890
3,649
0
2,549
8,157
3,455
1,360
473
7,684
41,598
0
L
Anubis
serhiooo
Anubis
3,288
88
0
1,210
10,137
3,033
0
6,542
3,270
14,177
139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,422
Gold Earned
26,986
167
Minions Killed
105
0
Camps Cleared
0
620,340
Distance Traveled
648,712
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,789
816
26
2
0
239,019
0
L
Cupid
8,593
716
54
5
0
221,676
0
W
Kukulkan
11,649
971
80
7
0
208,624
0
W
Chaac
10,240
853
40
3
0
219,859
0
W
Freya
11,533
961
47
4
0
191,857
1
L
Anubis
8,604
717
25
2
0
188,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role