Player Matchup

Hera
Hera
All-Time50
Hera
Level 68
God Stats
6W - 6L
1,387 SR
Queue Stats
403W - 492L
1,391 Elo+
Solo
Gilgamesh
Gilgamesh
Dsilva341
Gilgamesh
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,284 Elo+
Solo
Yemoja
Yemoja
Heavy Weenis
Yemoja
Level 27
God Stats
2W - 1L
1,482 SR
Queue Stats
42W - 71L
1,345 Elo+
Solo
Jing Wei
Jing Wei
Skinnijiji
Jing Wei
Level 26
God Stats
2W - 0L
1,726 SR
Queue Stats
45W - 46L
1,412 Elo+
Solo
Cerberus
Cerberus
iamKINGKJS
Cerberus
Level 227
God Stats
1W - 2L
1,178 SR
Queue Stats
63W - 53L
1,429 Elo+
Solo
Team Averages
Level 73
1,455 SR
1,372 Elo+

VS

Team Averages
Level 97
1,427 SR
1,369 Elo+
Yemoja
Yemoja
BigDiesel012
Yemoja
Level 153
God Stats
8W - 5L
1,659 SR
Queue Stats
232W - 235L
1,439 Elo+
Party 1
Scylla
Scylla
Dre617
Scylla
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 33L
1,189 Elo+
Solo
Danzaburou
Danzaburou
MedullaBlahBlah
Danzaburou
Level 63
God Stats
7W - 3L
1,381 SR
Queue Stats
80W - 82L
1,435 Elo+
Party 1
Discordia
Discordia
xXD4rks1nXx
Discordia
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,394 Elo+
Solo
Osiris
Osiris
xdspanglerx
Osiris
Level 141
God Stats
0W - 4L
1,093 SR
Queue Stats
73W - 83L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 18
12,773
852
17,585
10,638
4,943
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Gilgamesh
Dsilva341
Gilgamesh
15
5 / 4 / 5
10,170
678
10,102
19,728
16,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Yemoja
17
3 / 2 / 14
10,645
710
5,067
9,907
4,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Jing Wei
Skinnijiji
Jing Wei
19
9 / 3 / 12
12,270
818
15,903
13,415
5,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
iamKINGKJS
Cerberus
18
5 / 3 / 15
11,555
770
14,392
24,486
24,478
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
2 / 6 / 5
9,907
660
8,054
18,671
15,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
Dre617
Scylla
8
0 / 3 / 1
7,471
498
636
3,400
958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MedullaBlahBlah
Danzaburou
19
6 / 7 / 3
12,494
833
22,444
15,161
6,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Discordia
xXD4rks1nXx
Discordia
17
2 / 6 / 6
10,295
686
11,623
9,759
3,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
17
2 / 7 / 7
10,106
674
13,450
22,047
25,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
34
29
Kills
12
13
Deaths
29
64
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
1
18
16
L
Yemoja
2
6
5
0.75
L
Scylla
Dre617
Scylla
0
3
1
0.17
W
Gilgamesh
Dsilva341
Gilgamesh
5
4
5
1.88
W
Yemoja
3
2
14
5
L
Danzaburou
MedullaBlahBlah
Danzaburou
6
7
3
1.07
W
Jing Wei
Skinnijiji
Jing Wei
9
3
12
5
W
Cerberus
iamKINGKJS
Cerberus
5
3
15
4.17
L
Discordia
xXD4rks1nXx
Discordia
2
6
6
0.83
L
Osiris
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,049
Damage
56,207
78,174
Taken
69,038
56,992
Mitigated
52,278
38,824
Healing
16,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,585
4,624
556
1,053
10,638
4,943
1,476
2,789
7,715
41,716
0
L
Yemoja
8,054
2,064
5,809
2,868
18,671
15,656
136
11,516
6,863
17,225
736
L
Scylla
Dre617
Scylla
636
520
0
0
3,400
958
0
1,984
1,345
1,365
0
W
Gilgamesh
Dsilva341
Gilgamesh
10,102
2,393
376
3,976
19,728
16,757
765
3,531
15,861
0
17,197
W
Yemoja
5,067
565
17,197
4,230
9,907
4,914
2,004
3,267
6,326
11,444
2,095
L
Danzaburou
MedullaBlahBlah
Danzaburou
22,444
7,541
555
1,696
15,161
6,701
912
8,931
6,213
0
55,026
W
Jing Wei
Skinnijiji
Jing Wei
15,903
12,349
391
2,564
13,415
5,900
2,461
4,171
8,936
0
32,026
W
Cerberus
iamKINGKJS
Cerberus
14,392
377
1,745
6,736
24,486
24,478
967
5,000
19,060
34,814
141
L
Discordia
xXD4rks1nXx
Discordia
11,623
504
1,595
760
9,759
3,871
0
4,860
4,808
24,688
0
L
Osiris
13,450
5,503
355
3,291
22,047
25,092
519
9,416
12,306
0
24,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,413
Gold Earned
50,273
157
Minions Killed
132
0
Camps Cleared
0
1,257,185
Distance Traveled
916,032
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,773
852
55
4
0
270,453
0
L
Yemoja
9,907
660
25
2
0
190,441
0
L
Scylla
7,471
498
3
0
0
69,761
0
W
Gilgamesh
10,170
678
11
1
0
230,611
0
W
Yemoja
10,645
710
16
1
0
245,688
0
L
Danzaburou
12,494
833
70
5
0
225,937
0
W
Jing Wei
12,270
818
29
2
0
265,320
0
W
Cerberus
11,555
770
46
3
0
245,113
0
L
Discordia
10,295
686
17
1
0
202,212
0
L
Osiris
10,106
674
17
1
0
227,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role