Player Matchup

Geb
Geb
Mystic_Anthony
Geb
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,365 Elo+
Party 2
Fafnir
Fafnir
OP_Gengar
Fafnir
Level 100
God Stats
3W - 10L
1,252 SR
Queue Stats
409W - 394L
1,503 Elo+
Party 2
Zeus
Zeus
PapiJahh
Zeus
Level 68
God Stats
12W - 17L
1,554 SR
Queue Stats
457W - 449L
1,550 Elo+
Solo
Mulan
Mulan
darkninja53246
Mulan
Level 62
God Stats
58W - 43L
1,648 SR
Queue Stats
230W - 225L
1,518 Elo+
Party 2
Osiris
Osiris
iimPeRiiUuSs
Osiris
Level 69
God Stats
3W - 8L
1,298 SR
Queue Stats
98W - 86L
1,508 Elo+
Solo
Team Averages
Level 65
1,450 SR
1,489 Elo+

VS

Team Averages
Level 86
1,571 SR
1,486 Elo+
Jormungandr
Jormungandr
Coolice2002
Jormungandr
Level 87
God Stats
11W - 12L
1,486 SR
Queue Stats
69W - 61L
1,529 Elo+
Party 1
Surtr
Surtr
Danny_Avlis
Surtr
Level 104
God Stats
15W - 15L
1,516 SR
Queue Stats
102W - 105L
1,453 Elo+
Party 1
Nox
Nox
PrivatePickle23
Nox
Level 88
God Stats
4W - 3L
1,597 SR
Queue Stats
232W - 225L
1,488 Elo+
Solo
Aphrodite
Aphrodite
micheal_RIP
Aphrodite
Level 115
God Stats
4W - 2L
1,797 SR
Queue Stats
137W - 127L
1,517 Elo+
Party 1
Hun Batz
Hun Batz
私はバニーです
Hun Batz
Level 38
God Stats
6W - 4L
1,457 SR
Queue Stats
75W - 85L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,235
529
3,164
8,842
3,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fafnir
OP_Gengar
Fafnir
7
0 / 2 / 0
4,241
530
2,725
6,141
3,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zeus
10
2 / 1 / 2
5,638
705
3,665
5,079
1,394
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

8
2 / 1 / 1
4,604
576
3,523
5,737
2,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Osiris
3
0 / 2 / 0
3,520
440
905
3,287
1,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Coolice2002
Jormungandr
11
3 / 1 / 0
6,769
846
2,543
4,763
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

8
3 / 0 / 1
5,002
625
6,367
8,841
3,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
0 / 1 / 1
5,276
660
2,682
2,346
753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
micheal_RIP
Aphrodite
8
0 / 0 / 4
4,622
578
4,671
4,011
1,455
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
2 / 2 / 1
4,764
596
1,979
6,271
1,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
4
Kills
8
8
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Coolice2002
Jormungandr
3
1
0
3
W
3
0
1
3.5
L
0
2
0
0
L
Fafnir
OP_Gengar
Fafnir
0
2
0
0
L
Zeus
2
1
2
3
W
0
1
1
0.5
L
2
1
1
2.5
L
Osiris
0
2
0
0
W
Aphrodite
micheal_RIP
Aphrodite
0
0
4
2
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,982
Damage
18,242
29,086
Taken
26,232
11,549
Mitigated
9,928
11,810
Healing
12,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Coolice2002
Jormungandr
2,543
1,007
0
2,091
4,763
2,473
0
703
4,060
39,672
2,929
W
6,367
1,647
0
1,426
8,841
3,640
36
3,649
5,192
1,091
31,117
L
3,164
316
1,209
2,147
8,842
3,009
0
2,610
6,232
15,261
0
L
Fafnir
OP_Gengar
Fafnir
2,725
890
0
2,050
6,141
3,568
0
1,467
4,674
22,959
1,225
L
Zeus
3,665
323
0
2,695
5,079
1,394
0
2,858
1,937
36,174
1,862
W
2,682
96
0
473
2,346
753
0
1,327
1,019
24,704
275
L
3,523
931
0
2,526
5,737
2,160
0
948
4,789
0
24,917
L
Osiris
905
441
0
1,183
3,287
1,418
0
2,070
1,217
0
8,068
W
Aphrodite
micheal_RIP
Aphrodite
4,671
557
2,404
3,026
4,011
1,455
102
2,114
1,897
19,540
0
W
1,979
277
0
2,920
6,271
1,607
0
1,569
4,702
0
20,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,238
Gold Earned
26,433
200
Minions Killed
247
0
Camps Cleared
0
719,758
Distance Traveled
878,513
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,769
846
74
9
0
154,964
2
W
Surtr
5,002
625
40
5
0
194,943
0
L
Geb
4,235
529
24
3
0
159,786
0
L
Fafnir
4,241
530
41
5
0
160,174
0
L
Zeus
5,638
705
71
9
0
160,138
0
W
Nox
5,276
660
59
7
0
175,549
0
L
Mulan
4,604
576
47
6
0
187,091
0
L
Osiris
3,520
440
17
2
0
52,569
0
W
Aphrodite
4,622
578
32
4
0
170,567
4
W
Hun Batz
4,764
596
42
5
0
182,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role