Player Matchup

Nut
Nut
 
Nut
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
IvoryDragon
Ymir
Level 156
God Stats
2W - 1L
1,443 SR
Queue Stats
103W - 92L
1,580 Elo+
Party 1
Sun Wukong
Sun Wukong
Mars1852
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 48L
1,377 Elo+
Party 1
Ra
Ra
Odiesan
Ra
Level 151
God Stats
1W - 0L
1,844 SR
Queue Stats
66W - 49L
1,636 Elo+
Party 1
Neith
Neith
lobas_slt
Neith
Level 153
God Stats
4W - 2L
1,646 SR
Queue Stats
81W - 81L
1,523 Elo+
Party 1
Team Averages
Level 129
1,587 SR
1,523 Elo+

VS

Team Averages
Level 60
1,554 SR
1,411 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AlaniOcean
Chang'e
Level 17
God Stats
2W - 1L
1,771 SR
Queue Stats
12W - 15L
1,431 Elo+
Solo
Atlas
Atlas
QuamagiSound
Atlas
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
389W - 410L
1,394 Elo+
Solo
Anubis
Anubis
RhinoHD
Anubis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,322 Elo+
Party 2
Yu Huang
Yu Huang
matchaalatte
Yu Huang
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
16
10 / 3 / 11
10,015
1,113
14,356
11,356
5,198
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 2 / 16
9,491
1,055
7,037
13,693
14,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Mars1852
Sun Wukong
12
0 / 4 / 11
7,493
833
2,744
10,596
8,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
6 / 2 / 13
9,419
1,047
15,900
10,351
5,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
lobas_slt
Neith
15
2 / 1 / 15
8,783
976
11,441
7,966
3,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
0 / 4 / 12
7,791
866
4,606
17,761
16,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
AlaniOcean
Chang'e
14
3 / 2 / 8
7,797
866
8,421
10,134
3,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

13
1 / 5 / 6
7,717
857
5,816
13,389
11,426
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
RhinoHD
Anubis
15
4 / 4 / 6
8,796
977
9,647
7,981
4,224
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
matchaalatte
Yu Huang
13
4 / 6 / 5
8,378
931
8,570
10,729
3,978
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
49
21
Kills
12
12
Deaths
21
66
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
10
3
11
5.17
L
Xing Tian
 
Xing Tian
0
4
12
1.5
L
Chang'e
AlaniOcean
Chang'e
3
2
8
3.5
W
3
2
16
5.5
W
Sun Wukong
Mars1852
Sun Wukong
0
4
11
1.38
W
6
2
13
6.25
L
1
5
6
0.8
L
Anubis
RhinoHD
Anubis
4
4
6
1.75
W
Neith
lobas_slt
Neith
2
1
15
9.5
L
Yu Huang
matchaalatte
Yu Huang
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,478
Damage
37,060
53,962
Taken
59,994
37,816
Mitigated
39,506
26,198
Healing
19,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
14,356
8,553
909
2,587
11,356
5,198
3,186
8,175
3,181
0
26,643
L
Xing Tian
 
Xing Tian
4,606
240
1,591
1,967
17,761
16,179
370
6,459
11,118
9,864
0
L
Chang'e
AlaniOcean
Chang'e
8,421
105
6,864
5,162
10,134
3,699
382
4,077
6,057
18,396
0
W
7,037
776
663
1,852
13,693
14,941
0
7,953
5,740
12,836
0
W
Sun Wukong
Mars1852
Sun Wukong
2,744
1,017
302
303
10,596
8,603
237
7,281
3,315
0
5,076
W
15,900
586
11,053
6,244
10,351
5,322
1,074
7,891
2,460
35,271
0
L
5,816
1,988
828
787
13,389
11,426
261
3,659
9,544
11,047
0
L
Anubis
RhinoHD
Anubis
9,647
445
526
1,323
7,981
4,224
280
2,896
5,085
25,677
552
W
Neith
lobas_slt
Neith
11,441
1,766
331
1,954
7,966
3,752
2,539
5,483
2,483
0
32,756
L
Yu Huang
matchaalatte
Yu Huang
8,570
1,847
168
259
10,729
3,978
638
5,476
5,253
13,721
470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,201
Gold Earned
40,479
111
Minions Killed
93
0
Camps Cleared
0
885,405
Distance Traveled
740,433
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
10,015
1,113
23
3
0
145,777
0
L
Xing Tian
7,791
866
12
1
0
146,592
0
L
Chang'e
7,797
866
17
2
0
160,356
0
W
Ymir
9,491
1,055
8
1
0
181,570
0
W
Sun Wukong
7,493
833
2
0
0
181,225
0
W
Ra
9,419
1,047
38
4
0
202,579
0
L
Atlas
7,717
857
10
1
0
154,549
0
L
Anubis
8,796
977
36
4
0
148,365
0
W
Neith
8,783
976
40
4
0
174,254
0
L
Yu Huang
8,378
931
18
2
0
130,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role