Player Matchup

Bacchus
Bacchus
Bobinnna
Bacchus
Level 60
God Stats
35W - 31L
1,555 SR
Queue Stats
124W - 144L
1,437 Elo+
Party 2
Cthulhu
Cthulhu
FloosieTheBeast
Cthulhu
Level 135
God Stats
19W - 11L
1,361 SR
Queue Stats
280W - 273L
1,420 Elo+
Party 2
Nemesis
Nemesis
Gengarrx-
Nemesis
Level 102
God Stats
2W - 2L
1,450 SR
Queue Stats
454W - 409L
1,442 Elo+
Party 1
Janus
Janus
Gilly543
Janus
Level 117
God Stats
1W - 2L
1,220 SR
Queue Stats
181W - 153L
1,570 Elo+
Party 1
Poseidon
Poseidon
xKiNeTiC NrGx
Poseidon
Level 8
God Stats
7W - 8L
1,327 SR
Queue Stats
10W - 18L
1,310 Elo+
Party 2
Team Averages
Level 84
1,382 SR
1,435 Elo+

VS

Team Averages
Level 125
1,535 SR
1,462 Elo+
Anubis
Anubis
Gil9505
Anubis
Level 165
God Stats
29W - 25L
1,551 SR
Queue Stats
603W - 592L
1,435 Elo+
Solo
Ishtar
Ishtar
Luna_Holidayy
Ishtar
Level 126
God Stats
1W - 3L
1,191 SR
Queue Stats
139W - 125L
1,475 Elo+
Solo
King Arthur
King Arthur
Xx_JimenezJ_xX
King Arthur
Level 125
God Stats
20W - 15L
1,584 SR
Queue Stats
80W - 76L
1,489 Elo+
Solo
Freya
Freya
wiitigo_
Freya
Level 147
God Stats
1W - 3L
1,519 SR
Queue Stats
156W - 151L
1,491 Elo+
Solo
Lancelot
Lancelot
xXDARKD3MONXx18
Lancelot
Level 62
God Stats
6W - 5L
1,831 SR
Queue Stats
296W - 325L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bobinnna
Bacchus
14
0 / 0 / 1
8,043
473
2,364
8,669
8,913
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 1 / 4
9,537
561
8,231
10,556
11,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
Gengarrx-
Nemesis
17
9 / 0 / 3
10,509
618
9,185
13,079
5,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Gilly543
Janus
16
2 / 2 / 5
10,008
589
10,791
7,098
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
xKiNeTiC NrGx
Poseidon
14
0 / 5 / 1
7,868
463
1,865
5,736
1,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gil9505
Anubis
15
4 / 2 / 1
8,651
509
6,706
7,558
3,304
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 4
8,271
487
5,082
9,924
3,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Xx_JimenezJ_xX
King Arthur
15
1 / 2 / 1
9,264
545
7,441
15,825
15,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Freya
wiitigo_
Freya
14
2 / 4 / 0
8,853
521
4,709
15,760
4,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Lancelot
3
0 / 2 / 0
5,034
296
218
2,006
474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
12
Kills
8
8
Deaths
12
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bobinnna
Bacchus
0
0
1
0.5
W
1
1
4
3
W
Nemesis
Gengarrx-
Nemesis
9
0
3
10.5
L
Anubis
Gil9505
Anubis
4
2
1
2.25
W
Janus
Gilly543
Janus
2
2
5
2.25
L
1
2
4
1.5
L
King Arthur
Xx_JimenezJ_xX
King Arthur
1
2
1
0.75
L
Freya
wiitigo_
Freya
2
4
0
0.5
W
Poseidon
xKiNeTiC NrGx
Poseidon
0
5
1
0.1
L
Lancelot
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,436
Damage
24,156
45,138
Taken
51,073
29,460
Mitigated
27,642
14,773
Healing
14,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bobinnna
Bacchus
2,364
185
0
2,456
8,669
8,913
72
2,495
6,174
27,333
2,720
W
8,231
123
496
1,000
10,556
11,943
105
990
9,566
62,279
1,820
W
Nemesis
Gengarrx-
Nemesis
9,185
3,327
0
9,215
13,079
5,038
0
2,139
10,940
0
75,176
L
Anubis
Gil9505
Anubis
6,706
298
0
3,606
7,558
3,304
81
2,847
4,511
67,498
0
W
Janus
Gilly543
Janus
10,791
1,019
0
1,392
7,098
2,327
266
3,642
3,456
73,836
1,150
L
5,082
2,605
0
4,369
9,924
3,512
87
3,407
6,363
0
55,797
L
King Arthur
Xx_JimenezJ_xX
King Arthur
7,441
461
0
2,269
15,825
15,648
0
6,219
9,540
0
80,572
L
Freya
wiitigo_
Freya
4,709
1,353
0
3,892
15,760
4,704
0
7,723
7,433
53,548
3,321
W
Poseidon
xKiNeTiC NrGx
Poseidon
1,865
206
0
214
5,736
1,239
82
2,120
3,616
42,762
0
L
Lancelot
218
106
0
444
2,006
474
0
585
1,321
0
4,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,965
Gold Earned
40,073
524
Minions Killed
467
0
Camps Cleared
0
1,696,006
Distance Traveled
1,327,303
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,043
473
45
3
0
315,760
0
W
Cthulhu
9,537
561
129
8
0
309,545
0
W
Nemesis
10,509
618
120
7
0
446,506
0
L
Anubis
8,651
509
113
7
0
304,368
3
W
Janus
10,008
589
132
8
0
319,808
6
L
Ishtar
8,271
487
110
6
0
302,235
6
L
King Arthur
9,264
545
127
7
0
321,468
4
L
Freya
8,853
521
106
6
0
343,972
8
W
Poseidon
7,868
463
98
6
0
304,387
0
L
Lancelot
5,034
296
11
1
0
55,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role