Player Matchup

Khepri
Khepri
CitrusGhost-_-
Khepri
Level 108
God Stats
1W - 1L
1,318 SR
Queue Stats
97W - 99L
1,455 Elo+
Party 1
Charybdis
Charybdis
GarlicBread098
Charybdis
Level 29
God Stats
9W - 5L
1,670 SR
Queue Stats
105W - 106L
1,457 Elo+
Party 1
Eset
Eset
yugure-no-kami
Eset
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 107L
1,455 Elo+
Party 1
Team Averages
Level 84
1,496 SR
1,456 Elo+

VS

Team Averages
Level 85
1,610 SR
1,424 Elo+
Kumbhakarna
Kumbhakarna
Anteup600
Kumbhakarna
Level 72
God Stats
1W - 1L
1,891 SR
Queue Stats
12W - 17L
1,487 Elo+
Party 2
Merlin
Merlin
FreeTime1234922
Merlin
Level 47
God Stats
0W - 2L
1,440 SR
Queue Stats
43W - 145L
1,235 Elo+
Solo
Charybdis
Charybdis
Masterhitman16
Charybdis
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 12
11,922
795
8,317
12,438
15,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
GarlicBread098
Charybdis
20
11 / 1 / 3
13,458
897
14,806
13,153
5,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 1 / 12
11,882
792
14,650
9,203
4,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Anteup600
Kumbhakarna
17
0 / 4 / 1
9,853
657
3,734
17,890
15,356
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
0 / 6 / 2
10,250
683
6,540
9,857
3,602
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Masterhitman16
Charybdis
15
2 / 7 / 0
10,746
716
12,119
14,825
4,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
17
Kills
2
2
Deaths
17
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Anteup600
Kumbhakarna
0
4
1
0.13
W
3
0
12
9
L
0
6
2
0.17
W
Charybdis
GarlicBread098
Charybdis
11
1
3
12.5
L
Charybdis
Masterhitman16
Charybdis
2
7
0
0.29
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,773
Damage
22,393
34,794
Taken
42,572
25,681
Mitigated
23,768
9,772
Healing
3,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Anteup600
Kumbhakarna
3,734
40
210
1,314
17,890
15,356
356
8,385
8,369
15,211
921
W
8,317
712
0
1,613
12,438
15,822
772
3,490
8,891
26,176
2,399
L
6,540
371
0
36
9,857
3,602
997
5,289
4,153
35,294
267
W
Charybdis
GarlicBread098
Charybdis
14,806
5,157
0
5,746
13,153
5,697
1,682
2,776
9,048
0
60,901
L
Charybdis
Masterhitman16
Charybdis
12,119
6,275
0
1,998
14,825
4,810
135
6,611
7,340
0
45,650
W
14,650
1,343
479
1,934
9,203
4,162
1,051
3,430
5,687
40,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,262
Gold Earned
30,849
180
Minions Killed
142
0
Camps Cleared
0
773,576
Distance Traveled
670,946
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,853
657
12
1
0
244,251
0
W
Khepri
11,922
795
36
2
0
287,055
6
L
Merlin
10,250
683
61
4
0
223,227
0
W
Charybdis
13,458
897
73
5
0
230,014
0
L
Charybdis
10,746
716
69
5
0
203,468
0
W
Eset
11,882
792
71
5
0
256,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role