Player Matchup

Achilles
Achilles
Captain Vize
Achilles
Level 24
God Stats
0W - 6L
1,500 SR
Queue Stats
3W - 8L
1,431 Elo+
Party 1
Chaac
Chaac
DynamiteJonez
Chaac
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 15L
1,262 Elo+
Party 1
Bellona
Bellona
LEGEND 0F DUTY
Bellona
Level 34
God Stats
0W - 1L
1,263 SR
Queue Stats
2W - 11L
1,289 Elo+
Party 1
Baron Samedi
Baron Samedi
LIMZYY
Baron Samedi
Level 39
God Stats
0W - 2L
1,372 SR
Queue Stats
0W - 4L
1,263 Elo+
Party 1
Charon
Charon
MIN3C4AFT
Charon
Level 121
God Stats
0W - 7L
1,733 SR
Queue Stats
7W - 17L
1,276 Elo+
Party 1
Team Averages
Level 56
1,474 SR
1,304 Elo+

VS

Team Averages
Level 84
1,558 SR
1,479 Elo+
Mulan
Mulan
DN Phantom1551
Mulan
Level 103
God Stats
10W - 7L
1,469 SR
Queue Stats
129W - 120L
1,482 Elo+
Party 2
Neith
Neith
KH4LIGAN
Neith
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 154L
1,469 Elo+
Party 3
Bacchus
Bacchus
Missed Young
Bacchus
Level 80
God Stats
20W - 9L
1,640 SR
Queue Stats
66W - 52L
1,514 Elo+
Party 2
Zhong Kui
Zhong Kui
NTG George
Zhong Kui
Level 127
God Stats
7W - 1L
1,694 SR
Queue Stats
54W - 48L
1,465 Elo+
Party 2
Skadi
Skadi
horrorwhorror
Skadi
Level 50
God Stats
110W - 103L
1,486 SR
Queue Stats
160W - 158L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Captain Vize
Achilles
1
0 / 1 / 0
3,327
333
0
609
183
1
0 / 1 / 0
3,327
333
0
634
183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

2
0 / 1 / 1
3,567
357
158
2,092
564
Baron Samedi
LIMZYY
Baron Samedi
1
0 / 10 / 0
3,364
336
0
5,141
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon
MIN3C4AFT
Charon
1
0 / 0 / 0
3,327
333
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 0 / 3
6,403
640
4,106
5,522
2,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
KH4LIGAN
Neith
12
0 / 0 / 0
6,495
650
0
4,623
1,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Missed Young
Bacchus
9
3 / 1 / 7
6,508
651
2,291
6,647
4,367
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
NTG George
Zhong Kui
10
4 / 0 / 1
6,680
668
1,669
3,024
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
1 / 0 / 0
7,094
709
365
1,660
439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
0
Kills
13
13
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
Captain Vize
Achilles
0
1
0
0
W
5
0
3
6.5
L
0
1
0
0
W
Neith
KH4LIGAN
Neith
0
0
0
0
L
0
1
1
0.5
L
Baron Samedi
LIMZYY
Baron Samedi
0
10
0
0
L
Charon
MIN3C4AFT
Charon
0
0
0
0
W
Bacchus
Missed Young
Bacchus
3
1
7
6.5
W
Zhong Kui
NTG George
Zhong Kui
4
0
1
4.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

158
Damage
8,431
8,476
Taken
21,476
2,150
Mitigated
10,686
0
Healing
9,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Captain Vize
Achilles
0
0
0
0
609
183
0
199
410
0
35
W
4,106
760
0
1,265
5,522
2,503
421
0
5,522
0
34,312
L
0
0
0
0
634
183
0
634
0
0
0
W
Neith
KH4LIGAN
Neith
0
0
0
3,634
4,623
1,501
72
0
4,623
0
48,482
L
158
0
0
0
2,092
564
0
671
1,379
0
158
L
Baron Samedi
LIMZYY
Baron Samedi
0
0
0
0
5,141
1,220
0
2,315
2,727
0
0
L
Charon
MIN3C4AFT
Charon
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
Missed Young
Bacchus
2,291
404
0
1,835
6,647
4,367
1,090
0
6,647
19,923
0
W
Zhong Kui
NTG George
Zhong Kui
1,669
247
0
2,369
3,024
1,876
4,345
0
3,024
33,857
1,490
W
365
184
0
0
1,660
439
4,216
0
1,660
0
45,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,912
Gold Earned
33,180
0
Minions Killed
357
0
Camps Cleared
0
828,539
Distance Traveled
853,800
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,327
333
0
0
0
187,382
0
W
Mulan
6,403
640
64
6
0
198,825
0
L
Chaac
3,327
333
0
0
0
118,772
0
W
Neith
6,495
650
90
9
0
199,260
1
L
Bellona
3,567
357
0
0
0
247,685
0
L
Baron Samedi
3,364
336
0
0
0
168,984
0
L
Charon
3,327
333
0
0
0
105,716
0
W
Bacchus
6,508
651
35
4
0
145,174
1
W
Zhong Kui
6,680
668
63
6
0
145,100
0
W
Skadi
7,094
709
105
11
0
165,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role