Player Matchup

Chronos
Chronos
Icy Krazzyy
Chronos
Level 54
God Stats
11W - 8L
1,468 SR
Queue Stats
101W - 113L
1,291 Elo+
Party 3
Medusa
Medusa
TWill63
Medusa
Level 45
God Stats
18W - 17L
1,180 SR
Queue Stats
86W - 85L
1,173 Elo+
Party 4
Da Ji
Da Ji
V0I9
Da Ji
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,173 Elo+
Party 4
Amaterasu
Amaterasu
sandinthewaves
Amaterasu
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 62L
1,367 Elo+
Party 3
Cthulhu
Cthulhu
私はバニーです
Cthulhu
Level 38
God Stats
2W - 1L
1,499 SR
Queue Stats
72W - 83L
1,437 Elo+
Solo
Team Averages
Level 51
1,429 SR
1,288 Elo+

VS

Team Averages
Level 38
1,530 SR
1,397 Elo+
Serqet
Serqet
 
Serqet
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
BarellaXD
Ymir
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 25L
1,143 Elo+
Party 2
Amaterasu
Amaterasu
WunsonNewGamer
Amaterasu
Level 46
God Stats
5W - 4L
1,650 SR
Queue Stats
76W - 102L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Icy Krazzyy
Chronos
13
1 / 2 / 3
7,805
558
4,092
6,716
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
TWill63
Medusa
13
6 / 3 / 5
8,310
594
10,279
6,756
2,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
V0I9
Da Ji
12
3 / 3 / 3
7,122
509
4,917
8,847
2,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
sandinthewaves
Amaterasu
11
1 / 4 / 1
7,358
526
2,640
9,930
8,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
5 / 0 / 6
8,220
587
5,993
9,281
5,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
5 / 1 / 1
7,804
557
2,987
10,358
3,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
 
Medusa
11
2 / 6 / 2
6,688
478
8,790
10,135
4,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thoth
 
Thoth
11
0 / 2 / 2
6,252
447
1,459
6,150
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
0 / 5 / 1
5,900
421
492
11,635
5,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
WunsonNewGamer
Amaterasu
11
4 / 3 / 3
7,337
524
6,686
13,450
11,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
16
Kills
11
12
Deaths
17
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
5
1
1
5.5
L
Medusa
 
Medusa
2
6
2
0.5
L
Thoth
 
Thoth
0
2
2
0.5
L
Ymir
0
5
1
0.1
W
Chronos
Icy Krazzyy
Chronos
1
2
3
1.25
W
Medusa
TWill63
Medusa
6
3
5
2.83
W
Da Ji
V0I9
Da Ji
3
3
3
1.5
L
Amaterasu
WunsonNewGamer
Amaterasu
4
3
3
1.83
W
Amaterasu
sandinthewaves
Amaterasu
1
4
1
0.38
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,921
Damage
20,414
41,530
Taken
51,728
21,278
Mitigated
26,490
15,954
Healing
13,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,987
685
0
3,710
10,358
3,674
0
1,014
9,316
0
47,609
L
Medusa
 
Medusa
8,790
3,520
0
2,053
10,135
4,032
22
2,720
7,334
0
45,046
L
Thoth
 
Thoth
1,459
128
0
1,376
6,150
1,387
0
2,055
3,849
29,920
0
L
Ymir
492
458
0
1,766
11,635
5,636
0
2,776
8,819
16,102
1,718
W
Chronos
Icy Krazzyy
Chronos
4,092
995
0
1,663
6,716
2,524
0
617
6,016
44,371
1,718
W
Medusa
TWill63
Medusa
10,279
5,971
0
1,877
6,756
2,338
1,971
691
6,065
0
47,668
W
Da Ji
V0I9
Da Ji
4,917
1,143
0
4,044
8,847
2,773
0
682
8,165
0
45,040
L
Amaterasu
WunsonNewGamer
Amaterasu
6,686
2,238
0
4,114
13,450
11,761
157
1,185
12,069
2,182
25,127
W
Amaterasu
sandinthewaves
Amaterasu
2,640
1,410
0
2,970
9,930
8,221
735
351
9,579
0
27,997
W
5,993
1,045
1,571
3,829
9,281
5,422
378
929
8,352
28,056
1,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,815
Gold Earned
33,981
338
Minions Killed
255
0
Camps Cleared
0
1,389,411
Distance Traveled
1,327,888
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,804
557
83
6
0
319,503
0
L
Medusa
6,688
478
58
4
0
271,940
0
L
Thoth
6,252
447
50
4
0
247,699
1
L
Ymir
5,900
421
29
2
0
222,432
0
W
Chronos
7,805
558
97
7
0
297,979
0
W
Medusa
8,310
594
82
6
0
267,736
3
W
Da Ji
7,122
509
67
5
0
315,143
0
L
Amaterasu
7,337
524
35
3
0
266,314
0
W
Amaterasu
7,358
526
47
3
0
224,526
0
W
Cthulhu
8,220
587
45
3
0
284,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role