Player Matchup

Nut
Nut
 
Nut
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
GangstaVegita
Achilles
Level 127
God Stats
7W - 3L
1,679 SR
Queue Stats
59W - 59L
1,509 Elo+
Solo
Ra
Ra
HEADSHOT-782-
Ra
Level 108
God Stats
11W - 13L
1,520 SR
Queue Stats
121W - 106L
1,530 Elo+
Party 1
Cerberus
Cerberus
White_Leopard123
Cerberus
Level 86
God Stats
0W - 2L
1,249 SR
Queue Stats
22W - 34L
1,452 Elo+
Party 1
Fenrir
Fenrir
dude_nice1136
Fenrir
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 146L
1,517 Elo+
Party 1
Team Averages
Level 118
1,490 SR
1,502 Elo+

VS

Team Averages
Level 130
1,375 SR
1,510 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DaSammieDoo
Danzaburou
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
67W - 71L
1,496 Elo+
Party 2
Charybdis
Charybdis
MamiChulaVM1723
Charybdis
Level 150
God Stats
4W - 5L
1,164 SR
Queue Stats
59W - 47L
1,493 Elo+
Solo
Fenrir
Fenrir
NinGangsta
Fenrir
Level 156
God Stats
1W - 4L
1,167 SR
Queue Stats
389W - 382L
1,481 Elo+
Solo
Yu Huang
Yu Huang
docmaan
Yu Huang
Level 97
God Stats
6W - 2L
1,546 SR
Queue Stats
157W - 133L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
7
0 / 2 / 0
4,571
416
2,077
3,253
841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
GangstaVegita
Achilles
10
4 / 1 / 0
6,165
560
4,244
6,041
2,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
3 / 3 / 1
6,646
604
5,444
6,614
2,386
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 1
5,593
508
1,987
11,215
4,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 5 / 5
5,667
515
3,746
12,512
5,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
2 / 4 / 1
6,046
550
3,783
9,750
4,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
DaSammieDoo
Danzaburou
12
2 / 0 / 3
7,056
641
6,740
4,228
1,281
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charybdis
MamiChulaVM1723
Charybdis
13
0 / 3 / 2
7,210
655
3,225
6,241
1,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
NinGangsta
Fenrir
11
3 / 1 / 5
6,669
606
6,235
9,987
5,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yu Huang
docmaan
Yu Huang
12
5 / 1 / 2
7,266
661
6,137
4,962
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
8
Kills
12
12
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
2
0
0
W
Sylvanus
 
Sylvanus
2
4
1
0.63
W
Danzaburou
DaSammieDoo
Danzaburou
2
0
3
3.5
L
Achilles
GangstaVegita
Achilles
4
1
0
4
L
3
3
1
1.17
W
Charybdis
MamiChulaVM1723
Charybdis
0
3
2
0.33
W
Fenrir
NinGangsta
Fenrir
3
1
5
5.5
L
0
1
1
0.5
W
Yu Huang
docmaan
Yu Huang
5
1
2
6
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,498
Damage
26,120
39,635
Taken
35,168
15,963
Mitigated
13,714
13,087
Healing
10,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
2,077
1,144
0
1,013
3,253
841
0
88
3,165
0
19,459
W
Sylvanus
 
Sylvanus
3,783
1,143
512
3,412
9,750
4,058
162
1,819
7,884
29,446
13,567
W
Danzaburou
DaSammieDoo
Danzaburou
6,740
3,652
0
2,420
4,228
1,281
1,198
466
3,762
0
47,945
L
Achilles
GangstaVegita
Achilles
4,244
769
0
1,404
6,041
2,858
0
615
5,426
0
27,834
L
5,444
402
1,635
2,980
6,614
2,386
66
3,417
3,197
48,578
1,065
W
Charybdis
MamiChulaVM1723
Charybdis
3,225
1,523
0
1,829
6,241
1,502
589
0
6,241
0
56,618
W
Fenrir
NinGangsta
Fenrir
6,235
1,089
0
1,844
9,987
5,338
248
3,457
6,469
6,383
25,198
L
1,987
95
79
4,467
11,215
4,587
0
2,629
8,586
24,781
0
W
Yu Huang
docmaan
Yu Huang
6,137
490
0
884
4,962
1,535
312
1,616
3,346
41,701
738
L
3,746
1,273
0
1,509
12,512
5,291
0
4,047
8,465
0
35,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,642
Gold Earned
34,247
280
Minions Killed
406
0
Camps Cleared
0
954,725
Distance Traveled
1,101,107
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
4,571
416
45
4
0
100,389
0
W
Sylvanus
6,046
550
68
6
0
221,310
0
W
Danzaburou
7,056
641
92
8
0
215,391
0
L
Achilles
6,165
560
43
4
0
179,492
0
L
Ra
6,646
604
83
8
0
216,006
1
W
Charybdis
7,210
655
106
10
0
202,053
0
W
Fenrir
6,669
606
46
4
0
228,625
0
L
Cerberus
5,593
508
49
4
0
237,585
4
W
Yu Huang
7,266
661
94
9
0
233,728
2
L
Fenrir
5,667
515
60
5
0
221,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role