Player Matchup

Yemoja
Yemoja
ClearMilk
Yemoja
Level 88
God Stats
3W - 8L
1,455 SR
Queue Stats
291W - 260L
1,472 Elo+
Solo
Hercules
Hercules
Ishepi88
Hercules
Level 148
God Stats
3W - 2L
1,355 SR
Queue Stats
209W - 202L
1,521 Elo+
Solo
King Arthur
King Arthur
LaStMaN4dEaD_
King Arthur
Level 99
God Stats
1W - 5L
1,214 SR
Queue Stats
75W - 80L
1,474 Elo+
Solo
Jing Wei
Jing Wei
LipluvsU
Jing Wei
Level 47
God Stats
2W - 3L
1,160 SR
Queue Stats
121W - 124L
1,544 Elo+
Party 1
Serqet
Serqet
phoenixwing12
Serqet
Level 97
God Stats
2W - 3L
1,495 SR
Queue Stats
108W - 118L
1,484 Elo+
Party 1
Team Averages
Level 96
1,336 SR
1,499 Elo+

VS

Team Averages
Level 133
1,467 SR
1,509 Elo+
Zeus
Zeus
 
Zeus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
jamtg
Jormungandr
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,486 Elo+
Solo
Achilles
Achilles
pantherman0
Achilles
Level 129
God Stats
1W - 1L
1,315 SR
Queue Stats
44W - 34L
1,544 Elo+
Solo
Athena
Athena
xJakes
Athena
Level 118
God Stats
9W - 6L
1,520 SR
Queue Stats
479W - 461L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ClearMilk
Yemoja
14
0 / 2 / 3
7,550
755
5,433
9,692
8,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hercules
Ishepi88
Hercules
16
4 / 2 / 0
8,549
855
11,418
24,145
15,982
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

King Arthur
LaStMaN4dEaD_
King Arthur
11
0 / 6 / 4
7,099
710
9,689
18,212
10,125
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
LipluvsU
Jing Wei
13
0 / 4 / 2
7,175
718
5,790
8,394
3,325
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 5 / 0
6,575
658
4,461
9,259
4,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
3 / 1 / 10
8,907
891
17,519
6,738
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Yemoja
 
Yemoja
14
1 / 0 / 13
8,047
805
4,712
6,654
6,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
jamtg
Jormungandr
15
4 / 2 / 8
8,491
849
11,950
11,240
14,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
pantherman0
Achilles
16
3 / 1 / 11
9,054
905
18,449
12,614
17,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Athena
xJakes
Athena
16
8 / 1 / 10
9,909
991
8,883
14,133
18,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
71
4
Kills
19
19
Deaths
5
9
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
1
10
8
W
Yemoja
 
Yemoja
1
0
13
7.5
L
Yemoja
ClearMilk
Yemoja
0
2
3
0.75
L
Hercules
Ishepi88
Hercules
4
2
0
2
L
King Arthur
LaStMaN4dEaD_
King Arthur
0
6
4
0.33
L
Jing Wei
LipluvsU
Jing Wei
0
4
2
0.25
W
Jormungandr
jamtg
Jormungandr
4
2
8
4
W
Achilles
pantherman0
Achilles
3
1
11
8.5
L
0
5
0
0
W
Athena
xJakes
Athena
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,791
Damage
61,513
69,702
Taken
51,379
42,512
Mitigated
58,219
29,207
Healing
27,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
17,519
1,689
1,417
1,204
6,738
2,575
102
215
6,504
32,571
1,346
W
Yemoja
 
Yemoja
4,712
1,949
14,364
2,898
6,654
6,145
108
1,607
4,893
8,263
0
L
Yemoja
ClearMilk
Yemoja
5,433
1,548
8,259
3,312
9,692
8,415
0
5,240
4,339
9,510
0
L
Hercules
Ishepi88
Hercules
11,418
2,795
1,126
10,263
24,145
15,982
0
15,385
8,246
0
21,425
L
King Arthur
LaStMaN4dEaD_
King Arthur
9,689
1,746
0
3,644
18,212
10,125
0
11,979
5,768
0
17,591
L
Jing Wei
LipluvsU
Jing Wei
5,790
4,627
879
683
8,394
3,325
0
2,799
5,516
0
21,656
W
Jormungandr
jamtg
Jormungandr
11,950
5,159
1,005
1,740
11,240
14,046
727
1,164
9,924
21,674
1,503
W
Achilles
pantherman0
Achilles
18,449
2,360
107
2,441
12,614
17,039
838
1,010
10,709
0
31,026
L
4,461
464
584
457
9,259
4,665
0
5,506
3,546
0
5,291
W
Athena
xJakes
Athena
8,883
2,721
611
1,732
14,133
18,414
67
1,437
12,419
13,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,948
Gold Earned
44,408
88
Minions Killed
120
0
Camps Cleared
0
978,921
Distance Traveled
998,689
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,907
891
45
5
0
197,466
0
W
Yemoja
8,047
805
14
1
0
186,226
0
L
Yemoja
7,550
755
4
0
0
172,074
0
L
Hercules
8,549
855
24
2
0
239,726
0
L
King Arthur
7,099
710
14
1
0
186,818
0
L
Jing Wei
7,175
718
38
4
0
180,141
0
W
Jormungandr
8,491
849
24
2
0
177,940
0
W
Achilles
9,054
905
26
3
0
219,926
0
L
Serqet
6,575
658
8
1
0
200,162
0
W
Athena
9,909
991
11
1
0
217,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role