Player Matchup

Osiris
Osiris
BaronHooks
Osiris
Level 159
God Stats
4W - 4L
1,688 SR
Queue Stats
242W - 212L
1,559 Elo+
Solo
Thor
Thor
CallMeTwoShot
Thor
Level 110
God Stats
0W - 1L
1,297 SR
Queue Stats
794W - 750L
1,588 Elo+
Party 1
Artio
Artio
Stokul
Artio
Level 150
God Stats
3W - 7L
1,490 SR
Queue Stats
380W - 366L
1,593 Elo+
Party 1
Ix Chel
Ix Chel
ViableLockdown
Ix Chel
Level 185
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 151L
1,623 Elo+
Solo
Martichoras
Martichoras
ifoundniksdad
Martichoras
Level 128
God Stats
1W - 3L
1,526 SR
Queue Stats
335W - 312L
1,619 Elo+
Party 1
Team Averages
Level 146
1,500 SR
1,596 Elo+

VS

Team Averages
Level 156
1,652 SR
1,588 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Corgster
Osiris
Level 158
God Stats
17W - 14L
1,546 SR
Queue Stats
199W - 174L
1,641 Elo+
Party 2
Medusa
Medusa
Grahh
Medusa
Level 142
God Stats
8W - 5L
1,785 SR
Queue Stats
155W - 118L
1,629 Elo+
Solo
Bastet
Bastet
TacoMuncherJaJa
Bastet
Level 163
God Stats
3W - 0L
1,906 SR
Queue Stats
163W - 144L
1,532 Elo+
Solo
Sol
Sol
The3BlindMice
Sol
Level 163
God Stats
2W - 1L
1,524 SR
Queue Stats
87W - 74L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BaronHooks
Osiris
10
0 / 3 / 0
5,767
577
5,470
8,943
9,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

9
1 / 5 / 1
5,380
538
3,871
11,793
3,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Stokul
Artio
9
3 / 4 / 0
6,084
608
4,997
13,270
8,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 4 / 1
5,581
558
4,538
7,152
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
ifoundniksdad
Martichoras
11
1 / 4 / 1
5,681
568
4,217
7,049
2,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
4 / 1 / 7
6,982
698
7,111
7,073
4,887
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Osiris
Corgster
Osiris
12
3 / 0 / 2
7,115
712
6,869
9,925
7,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Medusa
Grahh
Medusa
13
4 / 2 / 2
7,458
746
7,353
6,529
2,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
7 / 0 / 5
6,731
673
8,624
9,329
2,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
2 / 2 / 6
6,079
608
3,989
6,356
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
5
Kills
20
20
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
4
1
7
7.5
L
Osiris
BaronHooks
Osiris
0
3
0
0
L
1
5
1
0.3
W
Osiris
Corgster
Osiris
3
0
2
4
W
Medusa
Grahh
Medusa
4
2
2
2.5
L
Artio
Stokul
Artio
3
4
0
0.75
W
7
0
5
9.5
W
2
2
6
2.5
L
0
4
1
0.13
L
Martichoras
ifoundniksdad
Martichoras
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,093
Damage
33,946
48,207
Taken
39,212
25,732
Mitigated
18,836
13,016
Healing
18,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
7,111
1,161
1,117
3,714
7,073
4,887
13
2,525
4,496
24,728
2,581
L
Osiris
BaronHooks
Osiris
5,470
1,819
0
1,483
8,943
9,690
0
200
8,743
0
36,819
L
3,871
1,290
0
2,906
11,793
3,391
0
2,616
9,177
0
26,841
W
Osiris
Corgster
Osiris
6,869
3,064
0
3,046
9,925
7,312
0
129
9,224
1,002
41,943
W
Medusa
Grahh
Medusa
7,353
3,190
0
1,821
6,529
2,172
836
883
5,646
0
56,407
L
Artio
Stokul
Artio
4,997
411
1,584
3,084
13,270
8,428
0
4,443
8,827
17,743
0
W
8,624
2,669
0
5,634
9,329
2,788
0
3,746
5,371
0
48,691
W
3,989
959
0
2,815
6,356
1,677
0
1,927
4,269
39,428
2,638
L
4,538
827
629
2,055
7,152
2,148
0
2,556
4,596
32,603
0
L
Martichoras
ifoundniksdad
Martichoras
4,217
1,434
0
1,275
7,049
2,075
0
722
6,327
0
37,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,493
Gold Earned
34,365
293
Minions Killed
385
0
Camps Cleared
0
1,032,694
Distance Traveled
1,117,391
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,982
698
25
3
0
220,654
1
L
Osiris
5,767
577
80
8
0
194,856
2
L
Thor
5,380
538
50
5
0
214,621
0
W
Osiris
7,115
712
82
8
0
190,473
1
W
Medusa
7,458
746
98
10
0
219,847
2
L
Artio
6,084
608
20
2
0
220,091
2
W
Bastet
6,731
673
77
8
0
278,736
2
W
Sol
6,079
608
103
10
0
207,681
1
L
Ix Chel
5,581
558
86
9
0
202,800
1
L
Martichoras
5,681
568
57
6
0
200,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role