Player Matchup

Ra
Ra
ChiefWoods95
Ra
Level 64
God Stats
33W - 31L
1,552 SR
Queue Stats
170W - 183L
1,479 Elo+
Party 3
Bellona
Bellona
Gwarmax
Bellona
Level 159
God Stats
16W - 5L
1,736 SR
Queue Stats
411W - 330L
1,573 Elo+
Solo
Chronos
Chronos
Hugomok121
Chronos
Level 69
God Stats
5W - 5L
1,514 SR
Queue Stats
47W - 28L
1,546 Elo+
Party 2
Horus
Horus
Legendarybuns
Horus
Level 62
God Stats
16W - 8L
1,679 SR
Queue Stats
173W - 198L
1,436 Elo+
Party 3
Chernobog
Chernobog
l Soup I
Chernobog
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
36W - 26L
1,491 Elo+
Party 2
Team Averages
Level 76
1,596 SR
1,505 Elo+

VS

Team Averages
Level 104
1,576 SR
1,474 Elo+
Nike
Nike
AUx539
Nike
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 21L
1,467 Elo+
Party 1
Horus
Horus
Geckica
Horus
Level 100
God Stats
0W - 3L
1,501 SR
Queue Stats
26W - 42L
1,450 Elo+
Party 1
Nu Wa
Nu Wa
Malisalotus
Nu Wa
Level 157
God Stats
502W - 493L
1,497 SR
Queue Stats
664W - 707L
1,466 Elo+
Solo
Merlin
Merlin
Ursaoloko
Merlin
Level 85
God Stats
9W - 6L
1,659 SR
Queue Stats
60W - 46L
1,533 Elo+
Solo
Janus
Janus
blueghost187
Janus
Level 98
God Stats
10W - 15L
1,722 SR
Queue Stats
276W - 269L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 14
9,804
1,226
12,704
7,938
3,021
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Gwarmax
Bellona
15
2 / 0 / 10
9,094
1,137
7,028
13,390
12,331
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chronos
Hugomok121
Chronos
16
13 / 0 / 7
12,125
1,516
17,304
8,298
3,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 1 / 17
8,846
1,106
8,561
13,945
11,135
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
l Soup I
Chernobog
15
3 / 2 / 18
9,303
1,163
12,641
7,551
3,154
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

347

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
AUx539
Nike
14
2 / 4 / 2
8,800
1,100
14,692
19,345
16,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Horus
Geckica
Horus
13
2 / 8 / 1
8,442
1,055
9,876
21,793
23,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
0 / 0 / 0
5,775
722
0
0
0
Merlin
Ursaoloko
Merlin
14
1 / 4 / 1
8,604
1,076
14,026
10,797
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 7 / 3
8,189
1,024
7,523
10,673
3,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
12
23
Kills
5
5
Deaths
23
66
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nike
AUx539
Nike
2
4
2
0.75
W
4
2
14
5.5
L
Horus
Geckica
Horus
2
8
1
0.31
W
Bellona
Gwarmax
Bellona
2
0
10
7
W
Chronos
Hugomok121
Chronos
13
0
7
16.5
W
1
1
17
9.5
L
0
0
0
0
L
Merlin
Ursaoloko
Merlin
1
4
1
0.38
L
0
7
3
0.21
W
Chernobog
l Soup I
Chernobog
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,238
Damage
46,117
51,122
Taken
62,608
32,964
Mitigated
47,290
15,263
Healing
7,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
AUx539
Nike
14,692
1,639
0
330
19,345
16,960
0
10,165
8,666
0
28,184
W
12,704
1,292
3,235
1,480
7,938
3,021
0
3,304
4,444
24,981
708
L
Horus
Geckica
Horus
9,876
5,265
1,825
4,828
21,793
23,660
0
10,970
10,384
0
16,491
W
Bellona
Gwarmax
Bellona
7,028
2,408
1,833
1,969
13,390
12,331
0
6,355
6,687
6,167
14,057
W
Chronos
Hugomok121
Chronos
17,304
6,492
0
0
8,298
3,323
0
3,285
4,800
35,605
764
W
8,561
3,237
2,059
2,923
13,945
11,135
0
5,400
8,269
0
12,382
L
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
Ursaoloko
Merlin
14,026
928
16
42
10,797
3,159
0
5,202
5,502
32,400
0
L
7,523
1,443
0
0
10,673
3,511
0
4,233
6,224
22,353
0
W
Chernobog
l Soup I
Chernobog
12,641
9,852
0
1,764
7,551
3,154
0
1,981
5,373
0
23,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,172
Gold Earned
39,810
148
Minions Killed
125
9
Camps Cleared
3
839,606
Distance Traveled
533,024
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,800
1,100
21
3
1
159,322
0
W
Ra
9,804
1,226
37
5
2
169,874
0
L
Horus
8,442
1,055
15
2
0
138,415
0
W
Bellona
9,094
1,137
23
3
0
156,388
0
W
Chronos
12,125
1,516
50
6
4
201,134
0
W
Horus
8,846
1,106
10
1
1
173,550
0
L
Nu Wa
5,775
722
0
0
0
2,654
0
L
Merlin
8,604
1,076
42
5
2
132,515
0
L
Janus
8,189
1,024
47
6
0
100,118
0
W
Chernobog
9,303
1,163
28
4
2
138,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role