Player Matchup

Xbalanque
Xbalanque
CastingDead
Xbalanque
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 134L
1,430 Elo+
Solo
Skadi
Skadi
HangLo
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Robotrippin
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Sobek
Sobek
covagames
Sobek
Level 107
God Stats
0W - 2L
1,556 SR
Queue Stats
178W - 170L
1,494 Elo+
Solo
Sylvanus
Sylvanus
walamomo
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 49
1,511 SR
1,485 Elo+

VS

Team Averages
Level 87
1,508 SR
1,616 Elo+
Tsukuyomi
Tsukuyomi
EXTR4_5ALT_xX
Tsukuyomi
Level 81
God Stats
1W - 1L
1,320 SR
Queue Stats
133W - 91L
1,579 Elo+
Solo
Agni
Agni
FatherDan
Agni
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,669 Elo+
Party 2
Ganesha
Ganesha
MadMages
Ganesha
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,669 Elo+
Party 2
Hachiman
Hachiman
Nazzelfrazt
Hachiman
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,669 Elo+
Party 2
Terra
Terra
xMUFASAx09
Terra
Level 95
God Stats
12W - 2L
1,720 SR
Queue Stats
752W - 732L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CastingDead
Xbalanque
15
3 / 4 / 7
8,176
818
13,157
7,978
2,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Skadi
HangLo
Skadi
14
3 / 8 / 1
8,498
850
7,427
11,576
3,783
Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Robotrippin
Danzaburou
12
1 / 7 / 3
7,469
747
5,113
9,305
2,814
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sobek
covagames
Sobek
13
2 / 6 / 4
7,832
783
5,196
12,642
10,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
walamomo
Sylvanus
13
2 / 7 / 3
7,757
776
4,979
16,720
13,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EXTR4_5ALT_xX
Tsukuyomi
16
10 / 4 / 18
10,017
1,002
20,576
12,609
6,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Agni
15
10 / 2 / 15
9,799
980
9,222
6,362
2,837
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
MadMages
Ganesha
16
0 / 1 / 30
8,685
869
7,970
14,644
15,741
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Nazzelfrazt
Hachiman
16
9 / 2 / 18
9,732
973
10,032
9,805
5,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
15
3 / 2 / 27
9,673
967
6,651
19,549
19,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
140
11
Kills
32
32
Deaths
11
18
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
CastingDead
Xbalanque
3
4
7
1.63
W
Tsukuyomi
EXTR4_5ALT_xX
Tsukuyomi
10
4
18
4.75
W
Agni
10
2
15
8.75
L
Skadi
HangLo
Skadi
3
8
1
0.44
W
Ganesha
MadMages
Ganesha
0
1
30
15
W
Hachiman
Nazzelfrazt
Hachiman
9
2
18
9
L
Danzaburou
Robotrippin
Danzaburou
1
7
3
0.36
L
Sobek
covagames
Sobek
2
6
4
0.67
L
Sylvanus
walamomo
Sylvanus
2
7
3
0.5
W
Terra
3
2
27
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,872
Damage
54,451
58,221
Taken
62,969
32,852
Mitigated
49,986
9,115
Healing
28,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
CastingDead
Xbalanque
13,157
4,283
474
1,567
7,978
2,478
0
3,136
4,842
0
24,213
W
Tsukuyomi
EXTR4_5ALT_xX
Tsukuyomi
20,576
4,390
715
2,698
12,609
6,738
613
1,922
10,687
0
30,964
W
Agni
9,222
353
991
502
6,362
2,837
1,549
502
5,860
21,408
0
L
Skadi
HangLo
Skadi
7,427
2,583
431
506
11,576
3,783
0
3,642
7,934
0
15,773
W
Ganesha
MadMages
Ganesha
7,970
146
688
1,331
14,644
15,741
1,177
2,835
11,809
13,298
1,019
W
Hachiman
Nazzelfrazt
Hachiman
10,032
4,826
408
179
9,805
5,395
2,701
2,116
7,689
0
23,913
L
Danzaburou
Robotrippin
Danzaburou
5,113
2,097
25
310
9,305
2,814
0
4,848
4,457
0
12,750
L
Sobek
covagames
Sobek
5,196
383
236
1,155
12,642
10,592
0
4,524
8,118
7,611
0
L
Sylvanus
walamomo
Sylvanus
4,979
1,660
1,603
2,808
16,720
13,185
0
6,796
9,924
10,539
0
W
Terra
6,651
754
12,015
8,856
19,549
19,275
894
2,800
16,749
12,869
1,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,732
Gold Earned
47,906
77
Minions Killed
131
0
Camps Cleared
0
673,478
Distance Traveled
956,861
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,176
818
24
2
0
145,899
0
W
Tsukuyomi
10,017
1,002
33
3
0
204,614
0
W
Agni
9,799
980
37
4
0
198,916
0
L
Skadi
8,498
850
21
2
0
116,237
0
W
Ganesha
8,685
869
3
0
0
207,841
0
W
Hachiman
9,732
973
37
4
0
166,342
0
L
Danzaburou
7,469
747
15
2
0
128,207
0
L
Sobek
7,832
783
7
1
0
167,205
0
L
Sylvanus
7,757
776
10
1
0
115,930
0
W
Terra
9,673
967
21
2
0
179,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role