Player Matchup

Kuzenbo
Kuzenbo
JONBONILLA
Kuzenbo
Level 55
God Stats
3W - 3L
1,631 SR
Queue Stats
95W - 88L
1,507 Elo+
Party 1
Nu Wa
Nu Wa
Papii-x-Senseii
Nu Wa
Level 104
God Stats
1W - 1L
1,719 SR
Queue Stats
98W - 98L
1,461 Elo+
Solo
Bellona
Bellona
ekodjo_88_
Bellona
Level 148
God Stats
28W - 21L
1,572 SR
Queue Stats
142W - 135L
1,514 Elo+
Party 1
Ravana
Ravana
llxOvOxll
Ravana
Level 144
God Stats
4W - 2L
1,849 SR
Queue Stats
85W - 85L
1,447 Elo+
Party 1
Jing Wei
Jing Wei
markbonilla0
Jing Wei
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 148L
1,512 Elo+
Party 1
Team Averages
Level 119
1,654 SR
1,488 Elo+

VS

Team Averages
Level 120
1,501 SR
1,484 Elo+
King Arthur
King Arthur
 
King Arthur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
HavikJ14
Awilix
Level 157
God Stats
6W - 6L
1,411 SR
Queue Stats
60W - 58L
1,505 Elo+
Solo
Chiron
Chiron
PyroTracer
Chiron
Level 99
God Stats
2W - 1L
1,475 SR
Queue Stats
217W - 225L
1,454 Elo+
Party 2
Yemoja
Yemoja
infinityES34
Yemoja
Level 87
God Stats
5W - 1L
1,500 SR
Queue Stats
177W - 176L
1,480 Elo+
Party 2
Nox
Nox
thursdayyy
Nox
Level 110
God Stats
14W - 9L
1,617 SR
Queue Stats
283W - 281L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JONBONILLA
Kuzenbo
12
0 / 3 / 1
6,439
402
7,229
17,733
11,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 3 / 1
7,397
462
7,499
9,932
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
ekodjo_88_
Bellona
14
3 / 1 / 0
8,949
559
12,899
12,911
13,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
llxOvOxll
Ravana
14
1 / 2 / 1
8,076
505
4,289
8,541
2,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jing Wei
markbonilla0
Jing Wei
14
1 / 0 / 0
7,918
495
3,768
4,915
1,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 2 / 2
7,425
464
3,660
15,761
11,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Awilix
HavikJ14
Awilix
14
2 / 2 / 4
7,889
493
5,652
12,999
5,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
PyroTracer
Chiron
14
2 / 0 / 3
8,155
510
11,974
9,420
3,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
13
0 / 1 / 5
8,048
503
4,821
11,919
8,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
3 / 1 / 4
9,396
587
13,210
10,003
3,006
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
6
Kills
9
9
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
2
2
1.5
W
Awilix
HavikJ14
Awilix
2
2
4
2
L
Kuzenbo
JONBONILLA
Kuzenbo
0
3
1
0.17
L
1
3
1
0.5
W
Chiron
PyroTracer
Chiron
2
0
3
3.5
L
Bellona
ekodjo_88_
Bellona
3
1
0
3
W
Yemoja
0
1
5
2.5
L
Ravana
llxOvOxll
Ravana
1
2
1
0.75
L
Jing Wei
markbonilla0
Jing Wei
1
0
0
1
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,684
Damage
39,317
54,032
Taken
60,102
32,368
Mitigated
32,379
15,957
Healing
20,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,660
466
0
2,588
15,761
11,883
31
1,186
13,814
0
40,053
W
Awilix
HavikJ14
Awilix
5,652
2,445
0
1,060
12,999
5,080
149
2,303
10,525
0
57,932
L
Kuzenbo
JONBONILLA
Kuzenbo
7,229
2,348
0
3,924
17,733
11,990
0
6,254
11,479
26,628
0
L
7,499
3,832
24
2,455
9,932
2,269
0
5,818
4,114
37,643
0
W
Chiron
PyroTracer
Chiron
11,974
4,318
1,134
1,481
9,420
3,453
530
2,341
7,079
0
75,684
L
Bellona
ekodjo_88_
Bellona
12,899
3,468
0
3,473
12,911
13,509
241
2,898
10,013
0
59,542
W
Yemoja
4,821
1,426
8,432
4,024
11,919
8,957
186
4,490
7,389
27,724
168
L
Ravana
llxOvOxll
Ravana
4,289
915
0
4,388
8,541
2,989
0
2,541
6,000
0
62,318
L
Jing Wei
markbonilla0
Jing Wei
3,768
2,591
0
1,693
4,915
1,611
0
464
4,451
0
51,747
W
13,210
1,195
0
2,019
10,003
3,006
0
5,101
4,857
81,514
1,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,779
Gold Earned
40,913
389
Minions Killed
469
0
Camps Cleared
0
1,565,849
Distance Traveled
1,578,286
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,425
464
61
4
0
291,645
6
W
Awilix
7,889
493
87
5
0
375,358
0
L
Kuzenbo
6,439
402
23
1
0
316,254
3
L
Nu Wa
7,397
462
56
4
0
289,797
3
W
Chiron
8,155
510
129
8
0
303,516
0
L
Bellona
8,949
559
100
6
0
324,761
0
W
Yemoja
8,048
503
41
3
0
278,463
0
L
Ravana
8,076
505
104
7
0
322,109
7
L
Jing Wei
7,918
495
106
7
0
312,928
4
W
Nox
9,396
587
151
9
0
329,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role