Player Matchup

Horus
Horus
Atuxiu
Horus
Level 155
God Stats
14W - 8L
1,636 SR
Queue Stats
89W - 91L
1,517 Elo+
Solo
Olorun
Olorun
ElTostau
Olorun
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,537 Elo+
Solo
Susano
Susano
Mallampati4Gamer
Susano
Level 153
God Stats
0W - 1L
1,275 SR
Queue Stats
133W - 110L
1,615 Elo+
Party 1
Arachne
Arachne
Pandaman59
Arachne
Level 133
God Stats
1W - 2L
1,665 SR
Queue Stats
20W - 25L
1,535 Elo+
Party 1
Cabrakan
Cabrakan
WhyBronzi
Cabrakan
Level 124
God Stats
0W - 3L
1,444 SR
Queue Stats
22W - 25L
1,565 Elo+
Party 1
Team Averages
Level 142
1,504 SR
1,554 Elo+

VS

Team Averages
Level 171
1,619 SR
1,534 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Azuci
Neith
Level 159
God Stats
1W - 0L
1,232 SR
Queue Stats
4W - 2L
1,497 Elo+
Solo
Kukulkan
Kukulkan
Figgyyooyyggif
Kukulkan
Level 187
God Stats
34W - 18L
1,710 SR
Queue Stats
259W - 245L
1,567 Elo+
Solo
Bellona
Bellona
S 1 B 3 R I A N
Bellona
Level 149
God Stats
1W - 1L
1,871 SR
Queue Stats
167W - 156L
1,578 Elo+
Solo
Xing Tian
Xing Tian
waak895
Xing Tian
Level 204
God Stats
13W - 5L
1,781 SR
Queue Stats
572W - 536L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Atuxiu
Horus
14
2 / 2 / 1
9,150
538
4,131
10,696
9,408
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
ElTostau
Olorun
16
2 / 4 / 0
9,657
568
7,494
11,716
4,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

14
2 / 3 / 2
8,559
503
8,623
12,420
4,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Pandaman59
Arachne
16
2 / 4 / 1
8,620
507
4,984
14,984
6,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cabrakan
WhyBronzi
Cabrakan
14
0 / 6 / 0
7,897
465
8,769
15,413
10,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
8 / 2 / 3
10,395
611
10,420
14,220
5,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
Azuci
Neith
18
6 / 2 / 1
11,216
660
6,934
9,775
2,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
16
1 / 3 / 6
9,733
573
9,662
7,110
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
2 / 0 / 5
9,660
568
8,322
12,966
11,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
waak895
Xing Tian
14
2 / 1 / 6
9,581
564
6,749
14,998
17,652
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
8
Kills
19
19
Deaths
8
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
8
2
3
4.75
L
Horus
Atuxiu
Horus
2
2
1
1.25
W
Neith
Azuci
Neith
6
2
1
3.25
L
Olorun
ElTostau
Olorun
2
4
0
0.5
W
Kukulkan
1
3
6
1.33
L
2
3
2
1
L
Arachne
Pandaman59
Arachne
2
4
1
0.63
W
2
0
5
4.5
L
Cabrakan
WhyBronzi
Cabrakan
0
6
0
0
W
Xing Tian
waak895
Xing Tian
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,001
Damage
42,087
65,229
Taken
59,069
34,987
Mitigated
39,548
22,293
Healing
21,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
10,420
2,631
0
8,890
14,220
5,290
0
1,365
12,727
81,061
2,094
L
Horus
Atuxiu
Horus
4,131
1,194
1,092
3,770
10,696
9,408
1
6,826
3,870
6,114
14,924
W
Neith
Azuci
Neith
6,934
3,579
0
2,243
9,775
2,889
0
5,714
4,061
0
86,053
L
Olorun
ElTostau
Olorun
7,494
3,518
0
4,276
11,716
4,203
0
2,380
9,336
79,664
1,546
W
Kukulkan
9,662
1,078
0
1,764
7,110
2,474
268
520
6,584
95,857
101
L
8,623
1,880
0
1,042
12,420
4,179
0
8,043
4,329
0
61,852
L
Arachne
Pandaman59
Arachne
4,984
3,095
0
7,023
14,984
6,263
13
4,686
10,250
0
74,275
W
8,322
2,198
0
5,238
12,966
11,243
980
6,483
5,635
0
57,996
L
Cabrakan
WhyBronzi
Cabrakan
8,769
919
0
5,090
15,413
10,934
0
4,875
9,657
50,688
1,053
W
Xing Tian
waak895
Xing Tian
6,749
555
0
3,111
14,998
17,652
0
1,870
13,101
20,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,883
Gold Earned
50,585
553
Minions Killed
591
0
Camps Cleared
0
1,761,485
Distance Traveled
1,700,063
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,395
611
132
8
0
386,506
2
L
Horus
9,150
538
74
4
0
374,458
3
W
Neith
11,216
660
153
9
0
293,276
0
L
Olorun
9,657
568
143
8
0
297,507
5
W
Kukulkan
9,733
573
176
10
0
337,317
6
L
Susano
8,559
503
117
7
0
379,175
0
L
Arachne
8,620
507
122
7
0
404,281
0
W
Bellona
9,660
568
105
6
0
306,687
0
L
Cabrakan
7,897
465
97
6
0
306,064
2
W
Xing Tian
9,581
564
25
1
0
376,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role