Player Matchup

Erlang Shen
Erlang Shen
Gold III
Dẽadshot
Erlang Shen
Gold III
Level 121
God Stats
1W - 1L
1,589 SR
Queue Stats
21W - 14L
1,735 MMR
Solo
Achilles
Achilles
Gold IV
JavaJet
Achilles
Gold IV
Level 157
God Stats
1W - 0L
1,769 SR
Queue Stats
18W - 15L
1,517 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum II
MKsexo
Kuzenbo
Platinum II
Level 159
God Stats
4W - 10L
1,565 SR
Queue Stats
263W - 259L
1,913 MMR
Party 2
Apollo
Apollo
Diamond V
ProEdater
Apollo
Diamond V
Level 67
God Stats
5W - 3L
1,602 SR
Queue Stats
65W - 38L
1,920 MMR
Solo
Zeus
Zeus
Platinum I
庭下饮酒谪仙人
Zeus
Platinum I
Level 159
God Stats
52W - 27L
1,685 SR
Queue Stats
348W - 384L
1,945 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,642 SR
1,806 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,634 SR
1,803 MMR
Danzaburou
Danzaburou
Platinum I
GoldenGall0
Danzaburou
Platinum I
Level 148
God Stats
6W - 4L
1,559 SR
Queue Stats
194W - 187L
2,050 MMR
Party 1
Ymir
Ymir
Platinum III
ItzRexify
Ymir
Platinum III
Level 86
God Stats
11W - 16L
1,519 SR
Queue Stats
188W - 195L
1,737 MMR
Solo
Tyr
Tyr
Gold I
SamBam21
Tyr
Gold I
Level 150
God Stats
2W - 1L
1,797 SR
Queue Stats
359W - 359L
1,736 MMR
Solo
Kukulkan
Kukulkan
Silver I
iHeartKaleshakes
Kukulkan
Silver I
Level 74
God Stats
2W - 3L
1,500 SR
Queue Stats
63W - 61L
1,596 MMR
Solo
Hun Batz
Hun Batz
Platinum III
xGenCrux
Hun Batz
Platinum III
Level 159
God Stats
9W - 8L
1,793 SR
Queue Stats
162W - 149L
1,895 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dẽadshot
Erlang Shen
9
0 / 2 / 3
5,844
584
5,523
8,640
5,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Achilles
JavaJet
Achilles
10
3 / 0 / 1
5,707
571
3,226
5,947
2,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Kuzenbo
MKsexo
Kuzenbo
10
3 / 2 / 4
6,478
648
4,653
8,778
8,264
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
ProEdater
Apollo
12
7 / 2 / 0
7,232
723
9,879
6,165
1,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 2 / 0
6,174
617
3,786
3,841
893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Zhong KuiCu ChulainnChang'eFreya

VS

Bans
AresMedusaAthenaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GoldenGall0
Danzaburou
10
2 / 5 / 2
5,379
538
4,294
9,231
2,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
8
1 / 4 / 4
4,924
492
3,551
7,652
4,490
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 3 / 1
5,480
548
3,072
9,052
3,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

11
0 / 2 / 1
5,769
577
2,053
5,092
1,411
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
xGenCrux
Hun Batz
12
5 / 1 / 1
6,305
631
5,724
7,768
2,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
15
Kills
8
8
Deaths
15
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Dẽadshot
Erlang Shen
0
2
3
0.75
L
Danzaburou
GoldenGall0
Danzaburou
2
5
2
0.6
L
Ymir
1
4
4
0.75
W
Achilles
JavaJet
Achilles
3
0
1
3.5
W
Kuzenbo
MKsexo
Kuzenbo
3
2
4
2.5
W
Apollo
ProEdater
Apollo
7
2
0
3.5
L
0
3
1
0.17
L
0
2
1
0.25
L
Hun Batz
xGenCrux
Hun Batz
5
1
1
5.5
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,067
Damage
18,694
33,371
Taken
38,795
18,651
Mitigated
14,462
13,266
Healing
9,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Dẽadshot
Erlang Shen
5,523
3,647
0
3,356
8,640
5,133
0
949
7,691
0
36,964
L
Danzaburou
GoldenGall0
Danzaburou
4,294
1,895
0
1,329
9,231
2,365
0
968
8,263
0
37,720
L
Ymir
3,551
827
0
1,288
7,652
4,490
0
3,007
4,645
9,223
0
W
Achilles
JavaJet
Achilles
3,226
911
0
3,968
5,947
2,748
0
1,263
4,684
0
30,599
W
Kuzenbo
MKsexo
Kuzenbo
4,653
1,813
0
2,253
8,778
8,264
0
2,375
6,403
13,960
0
W
Apollo
ProEdater
Apollo
9,879
6,767
0
2,874
6,165
1,613
629
380
5,785
0
57,640
L
3,072
1,065
0
2,589
9,052
3,950
0
841
8,211
0
32,455
L
2,053
177
0
849
5,092
1,411
0
1,834
3,258
43,749
0
L
Hun Batz
xGenCrux
Hun Batz
5,724
692
0
3,439
7,768
2,246
0
1,824
5,944
0
40,266
W
3,786
166
0
815
3,841
893
0
817
3,024
40,885
2,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,435
Gold Earned
27,857
318
Minions Killed
309
0
Camps Cleared
0
1,085,289
Distance Traveled
1,002,235
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,844
584
68
7
0
207,999
0
L
Danzaburou
5,379
538
60
6
0
188,675
3
L
Ymir
4,924
492
20
2
0
188,438
4
W
Achilles
5,707
571
46
5
0
249,060
6
W
Kuzenbo
6,478
648
15
2
0
220,112
5
W
Apollo
7,232
723
97
10
0
193,751
0
L
Tyr
5,480
548
66
7
0
188,571
2
L
Kukulkan
5,769
577
83
8
0
201,342
3
L
Hun Batz
6,305
631
80
8
0
235,209
3
W
Zeus
6,174
617
92
9
0
214,367
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role