Player Matchup

Sylvanus
Sylvanus
Synergy SA
Sylvanus
Level 169
God Stats
4W - 11L
1,489 SR
Queue Stats
106W - 107L
1,522 Elo+
Party 1
Bastet
Bastet
Thekidmartian
Bastet
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 50L
1,657 Elo+
Solo
Mulan
Mulan
ZaileaVT
Mulan
Level 232
God Stats
4W - 5L
1,792 SR
Queue Stats
155W - 146L
1,584 Elo+
Party 1
Agni
Agni
matthew78
Agni
Level 121
God Stats
36W - 21L
1,625 SR
Queue Stats
95W - 79L
1,595 Elo+
Solo
Olorun
Olorun
smohre
Olorun
Level 142
God Stats
11W - 3L
1,959 SR
Queue Stats
111W - 101L
1,514 Elo+
Solo
Team Averages
Level 147
1,673 SR
1,575 Elo+

VS

Team Averages
Level 110
1,559 SR
1,543 Elo+
Medusa
Medusa
DarkCrowned05
Medusa
Level 142
God Stats
1W - 2L
1,367 SR
Queue Stats
117W - 106L
1,562 Elo+
Solo
Nike
Nike
Goallova
Nike
Level 149
God Stats
325W - 227L
1,662 SR
Queue Stats
380W - 318L
1,517 Elo+
Solo
Poseidon
Poseidon
JoofMCOOF1
Poseidon
Level 54
God Stats
2W - 5L
1,500 SR
Queue Stats
69W - 58L
1,568 Elo+
Party 2
Ares
Ares
TheLumpiest1
Ares
Level 103
God Stats
2W - 0L
1,767 SR
Queue Stats
59W - 50L
1,547 Elo+
Party 2
Agni
Agni
onethicccboi
Agni
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 11L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Synergy SA
Sylvanus
11
0 / 4 / 7
6,988
499
5,287
13,872
11,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
6 / 2 / 1
7,702
550
3,493
12,345
3,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
ZaileaVT
Mulan
12
0 / 6 / 1
6,906
493
6,270
14,017
12,200
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Agni
13
6 / 6 / 2
7,983
570
9,623
11,562
4,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
smohre
Olorun
13
3 / 5 / 1
7,455
533
6,607
10,889
4,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 1
8,697
621
6,697
8,743
3,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
17
8 / 0 / 1
10,694
764
10,327
10,214
6,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
JoofMCOOF1
Poseidon
16
5 / 4 / 2
8,827
631
6,785
8,656
2,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 9
8,292
592
10,274
11,979
10,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 5 / 1
8,092
578
6,933
9,044
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
37
15
Kills
23
23
Deaths
15
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
4
1
1.13
W
Nike
8
0
1
8.5
W
Poseidon
JoofMCOOF1
Poseidon
5
4
2
1.5
L
Sylvanus
Synergy SA
Sylvanus
0
4
7
0.88
W
2
2
9
3.25
L
6
2
1
3.25
L
Mulan
ZaileaVT
Mulan
0
6
1
0.08
L
Agni
6
6
2
1.17
W
4
5
1
0.9
L
Olorun
smohre
Olorun
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,280
Damage
41,016
62,685
Taken
48,636
36,872
Mitigated
24,714
17,204
Healing
7,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,697
2,250
0
2,183
8,743
3,110
420
5,160
3,184
0
65,452
W
Nike
10,327
1,197
0
2,701
10,214
6,491
0
448
9,721
211
83,354
W
Poseidon
JoofMCOOF1
Poseidon
6,785
752
0
832
8,656
2,301
0
2,914
5,380
70,340
1,009
L
Sylvanus
Synergy SA
Sylvanus
5,287
1,263
821
3,309
13,872
11,672
0
8,487
5,247
21,852
0
W
10,274
1,525
0
1,252
11,979
10,222
212
6,782
4,846
28,590
2,024
L
3,493
765
0
2,814
12,345
3,990
0
4,541
7,568
0
51,969
L
Mulan
ZaileaVT
Mulan
6,270
662
0
3,507
14,017
12,200
0
1,304
12,713
0
45,304
L
Agni
9,623
1,031
0
2,748
11,562
4,279
0
7,040
4,284
51,232
2,546
W
6,933
374
0
580
9,044
2,590
0
4,456
4,242
39,486
0
L
Olorun
smohre
Olorun
6,607
2,423
60
3,945
10,889
4,731
0
1,797
9,048
55,836
5,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,034
Gold Earned
44,602
419
Minions Killed
518
0
Camps Cleared
0
1,394,335
Distance Traveled
1,472,311
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,697
621
121
9
0
275,985
3
W
Nike
10,694
764
164
12
0
275,083
3
W
Poseidon
8,827
631
118
8
0
341,574
0
L
Sylvanus
6,988
499
29
2
0
256,411
0
W
Ares
8,292
592
44
3
0
316,475
0
L
Bastet
7,702
550
100
7
0
332,693
2
L
Mulan
6,906
493
94
7
0
275,074
0
L
Agni
7,983
570
92
7
0
276,637
3
W
Agni
8,092
578
71
5
0
263,194
5
L
Olorun
7,455
533
104
7
0
253,520
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role