Player Matchup

Cu Chulainn
Cu Chulainn
Bubz os
Cu Chulainn
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 11L
1,203 Elo+
Party 2
Izanami
Izanami
K001xAid
Izanami
Level 107
God Stats
1W - 1L
1,231 SR
Queue Stats
17W - 15L
1,341 Elo+
Party 2
Chang'e
Chang'e
RICHBOY HALE
Chang'e
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,395 Elo+
Party 2
Pele
Pele
Radiant_Raider47
Pele
Level 40
God Stats
10W - 15L
1,201 SR
Queue Stats
83W - 107L
1,281 Elo+
Solo
Artio
Artio
Yoshi9384
Artio
Level 11
God Stats
7W - 3L
1,347 SR
Queue Stats
11W - 6L
1,282 Elo+
Party 2
Team Averages
Level 64
1,356 SR
1,300 Elo+

VS

Team Averages
Level 91
1,486 SR
1,442 Elo+
Ao Kuang
Ao Kuang
G36Ccups
Ao Kuang
Level 17
God Stats
10W - 10L
1,686 SR
Queue Stats
144W - 149L
1,447 Elo+
Party 1
Baron Samedi
Baron Samedi
SegaSalem
Baron Samedi
Level 142
God Stats
10W - 10L
1,512 SR
Queue Stats
358W - 354L
1,490 Elo+
Party 1
Sobek
Sobek
SoulBleach2363
Sobek
Level 52
God Stats
1W - 8L
1,248 SR
Queue Stats
115W - 135L
1,391 Elo+
Solo
Neith
Neith
StopRunnin
Neith
Level 102
God Stats
34W - 33L
1,509 SR
Queue Stats
367W - 364L
1,477 Elo+
Solo
Ra
Ra
SuperSticky3080
Ra
Level 144
God Stats
2W - 2L
1,473 SR
Queue Stats
246W - 242L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bubz os
Cu Chulainn
13
0 / 1 / 0
7,442
496
2,342
6,227
5,415
Breastplate

Breastplate

+20
Physical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
K001xAid
Izanami
14
13 / 1 / 1
9,380
625
14,091
9,357
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chang'e
RICHBOY HALE
Chang'e
16
6 / 2 / 3
9,235
616
13,483
11,357
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 2
7,190
479
3,467
11,196
3,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Artio
Yoshi9384
Artio
13
2 / 3 / 11
8,454
564
4,386
15,694
11,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
G36Ccups
Ao Kuang
14
7 / 6 / 2
8,536
569
10,094
15,123
4,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baron Samedi
SegaSalem
Baron Samedi
12
1 / 5 / 3
6,764
451
7,518
12,155
5,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 5 / 2
6,407
427
4,555
14,115
9,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
11
0 / 6 / 1
6,612
441
6,237
9,666
2,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 0 / 1
8,739
583
4,218
5,908
6,015
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
22
Kills
11
11
Deaths
22
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Bubz os
Cu Chulainn
0
1
0
0
L
Ao Kuang
G36Ccups
Ao Kuang
7
6
2
1.33
W
Izanami
K001xAid
Izanami
13
1
1
13.5
W
Chang'e
RICHBOY HALE
Chang'e
6
2
3
3.75
W
1
4
2
0.5
L
Baron Samedi
SegaSalem
Baron Samedi
1
5
3
0.5
L
1
5
2
0.4
L
Neith
0
6
1
0.08
L
2
0
1
2.5
W
Artio
Yoshi9384
Artio
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,769
Damage
32,622
53,831
Taken
56,967
27,072
Mitigated
28,191
18,176
Healing
18,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Bubz os
Cu Chulainn
2,342
349
0
1,115
6,227
5,415
0
2,672
3,466
0
45,806
L
Ao Kuang
G36Ccups
Ao Kuang
10,094
3,425
0
4,377
15,123
4,956
10
5,619
9,475
45,473
9,464
W
Izanami
K001xAid
Izanami
14,091
10,323
0
3,360
9,357
3,040
1,735
3,530
5,827
0
66,794
W
Chang'e
RICHBOY HALE
Chang'e
13,483
1,090
1,417
6,637
11,357
3,382
26
6,966
4,391
64,246
1,060
W
3,467
760
0
1,274
11,196
3,724
0
5,497
5,630
0
57,865
L
Baron Samedi
SegaSalem
Baron Samedi
7,518
261
253
3,926
12,155
5,434
0
8,683
3,472
41,115
0
L
4,555
508
374
4,480
14,115
9,294
0
2,977
11,138
21,786
793
L
Neith
6,237
1,892
0
1,110
9,666
2,492
0
542
9,124
0
41,284
L
4,218
210
105
4,173
5,908
6,015
0
0
5,512
63,970
3,496
W
Artio
Yoshi9384
Artio
4,386
407
716
3,657
15,694
11,511
119
6,545
9,149
14,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,701
Gold Earned
37,058
417
Minions Killed
365
0
Camps Cleared
0
1,465,962
Distance Traveled
1,313,409
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,442
496
83
6
0
299,175
0
L
Ao Kuang
8,536
569
90
6
0
286,276
1
W
Izanami
9,380
625
106
7
0
277,423
0
W
Chang'e
9,235
616
118
8
0
295,158
4
W
Pele
7,190
479
91
6
0
325,959
2
L
Baron Samedi
6,764
451
66
4
0
243,674
5
L
Sobek
6,407
427
25
2
0
280,231
0
L
Neith
6,612
441
74
5
0
248,562
0
L
Ra
8,739
583
110
7
0
254,666
0
W
Artio
8,454
564
19
1
0
268,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role