Player Matchup

Nox
Nox
 
Nox
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DmBrAnDoN20
Bacchus
Level 120
God Stats
0W - 2L
1,355 SR
Queue Stats
60W - 49L
1,559 Elo+
Solo
Thoth
Thoth
DontBIink2x
Thoth
Level 108
God Stats
1W - 1L
1,799 SR
Queue Stats
160W - 145L
1,547 Elo+
Party 2
Charybdis
Charybdis
PapaAmbusH
Charybdis
Level 112
God Stats
4W - 2L
1,738 SR
Queue Stats
40W - 30L
1,552 Elo+
Solo
Arachne
Arachne
Possesed Knight
Arachne
Level 125
God Stats
1W - 1L
1,776 SR
Queue Stats
237W - 212L
1,534 Elo+
Party 2
Team Averages
Level 124
1,634 SR
1,538 Elo+

VS

Team Averages
Level 132
1,510 SR
1,515 Elo+
Persephone
Persephone
BBABU
Persephone
Level 113
God Stats
26W - 23L
1,517 SR
Queue Stats
425W - 431L
1,474 Elo+
Party 1
Shiva
Shiva
Joju2Real
Shiva
Level 149
God Stats
3W - 3L
1,371 SR
Queue Stats
156W - 151L
1,573 Elo+
Solo
Athena
Athena
Julianmiranda26
Athena
Level 107
God Stats
3W - 3L
1,488 SR
Queue Stats
272W - 279L
1,475 Elo+
Party 1
Ravana
Ravana
Soniá
Ravana
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
258W - 226L
1,537 Elo+
Solo
Danzaburou
Danzaburou
gman0128
Danzaburou
Level 153
God Stats
34W - 20L
1,673 SR
Queue Stats
462W - 403L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
3 / 2 / 5
7,379
527
3,619
6,446
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
DmBrAnDoN20
Bacchus
12
3 / 3 / 6
7,927
566
8,308
15,058
15,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 3 / 0
7,248
518
1,407
6,313
2,492
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
PapaAmbusH
Charybdis
13
4 / 4 / 5
7,717
551
10,686
12,170
3,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 1 / 1
6,959
497
6,493
9,721
3,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BBABU
Persephone
12
1 / 5 / 1
7,629
545
3,219
8,407
2,495
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Shiva
Joju2Real
Shiva
15
3 / 2 / 4
8,129
581
7,170
11,383
4,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 2 / 7
7,652
547
5,970
12,690
11,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ravana
Soniá
Ravana
16
4 / 0 / 2
9,578
684
8,587
5,664
3,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
gman0128
Danzaburou
13
3 / 4 / 1
7,929
566
7,826
9,959
3,545
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
13
Kills
12
13
Deaths
13
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
2
5
2.75
W
Persephone
BBABU
Persephone
1
5
1
0.3
L
Bacchus
DmBrAnDoN20
Bacchus
3
3
6
2
L
0
3
0
0
W
Shiva
Joju2Real
Shiva
3
2
4
2.5
W
1
2
7
2.25
L
Charybdis
PapaAmbusH
Charybdis
4
4
5
1.63
L
3
1
1
3.5
W
Ravana
Soniá
Ravana
4
0
2
5
W
Danzaburou
gman0128
Danzaburou
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,513
Damage
32,772
49,708
Taken
48,103
27,915
Mitigated
25,050
12,914
Healing
13,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,619
584
0
70
6,446
2,281
250
2,315
4,131
40,706
1,304
W
Persephone
BBABU
Persephone
3,219
252
0
1,369
8,407
2,495
937
2,692
5,675
45,655
373
L
Bacchus
DmBrAnDoN20
Bacchus
8,308
1,244
0
3,758
15,058
15,216
0
3,181
11,877
26,451
2,315
L
1,407
88
0
1,441
6,313
2,492
0
0
6,313
46,913
0
W
Shiva
Joju2Real
Shiva
7,170
1,608
0
5,477
11,383
4,311
0
2,144
9,239
0
66,052
W
5,970
947
0
1,303
12,690
11,024
339
2,422
10,268
21,569
933
L
Charybdis
PapaAmbusH
Charybdis
10,686
5,800
0
4,022
12,170
3,992
180
2,487
9,683
0
56,682
L
6,493
5,167
0
3,623
9,721
3,934
0
607
9,114
0
49,102
W
Ravana
Soniá
Ravana
8,587
2,668
0
2,203
5,664
3,675
401
1,251
4,397
0
67,063
W
Danzaburou
gman0128
Danzaburou
7,826
2,840
0
2,691
9,959
3,545
1,598
4,524
5,435
0
53,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,230
Gold Earned
40,917
406
Minions Killed
425
0
Camps Cleared
0
1,427,713
Distance Traveled
1,460,460
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,379
527
87
6
0
294,071
2
W
Persephone
7,629
545
73
5
0
263,104
4
L
Bacchus
7,927
566
28
2
0
284,510
0
L
Thoth
7,248
518
117
8
0
246,683
1
W
Shiva
8,129
581
113
8
0
340,340
2
W
Athena
7,652
547
29
2
0
302,051
0
L
Charybdis
7,717
551
96
7
0
253,121
0
L
Arachne
6,959
497
78
6
0
349,328
0
W
Ravana
9,578
684
126
9
0
277,276
1
W
Danzaburou
7,929
566
84
6
0
277,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role