Player Matchup

Thor
Thor
Blitzmuffin
Thor
Level 154
God Stats
16W - 16L
1,493 SR
Queue Stats
209W - 211L
1,528 Elo+
Party 2
Cthulhu
Cthulhu
Illyden
Cthulhu
Level 129
God Stats
9W - 2L
1,829 SR
Queue Stats
48W - 41L
1,550 Elo+
Solo
Izanami
Izanami
TheGoatCGL
Izanami
Level 133
God Stats
12W - 9L
1,586 SR
Queue Stats
82W - 88L
1,479 Elo+
Party 2
Sun Wukong
Sun Wukong
heIIboynate
Sun Wukong
Level 105
God Stats
11W - 12L
1,468 SR
Queue Stats
55W - 38L
1,563 Elo+
Solo
Ah Puch
Ah Puch
old greg1
Ah Puch
Level 149
God Stats
14W - 9L
1,571 SR
Queue Stats
312W - 306L
1,552 Elo+
Party 2
Team Averages
Level 134
1,589 SR
1,534 Elo+

VS

Team Averages
Level 140
1,535 SR
1,439 Elo+
Pele
Pele
AtomicAron08
Pele
Level 89
God Stats
1W - 1L
1,691 SR
Queue Stats
99W - 102L
1,447 Elo+
Party 1
Neith
Neith
DeadlyChopking
Neith
Level 144
God Stats
48W - 52L
1,484 SR
Queue Stats
94W - 112L
1,448 Elo+
Party 1
Kuzenbo
Kuzenbo
Gutierrez1
Kuzenbo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,507 Elo+
Solo
Hades
Hades
Luxernus
Hades
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,330 Elo+
Solo
Poseidon
Poseidon
OneeHit
Poseidon
Level 206
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 161L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 6
9,205
511
7,049
14,681
4,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
Illyden
Cthulhu
14
2 / 4 / 9
9,246
514
14,291
16,458
12,813
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
TheGoatCGL
Izanami
17
4 / 4 / 1
10,121
562
6,679
10,656
3,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
heIIboynate
Sun Wukong
16
1 / 2 / 3
9,970
554
11,144
17,377
13,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Puch
old greg1
Ah Puch
17
7 / 1 / 2
10,820
601
13,629
7,116
2,351
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 1
9,056
503
10,285
18,532
6,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 4 / 3
8,787
488
4,645
10,928
3,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
Gutierrez1
Kuzenbo
12
3 / 3 / 5
8,373
465
5,122
17,197
17,921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
Luxernus
Hades
16
1 / 4 / 0
10,169
565
11,131
19,161
14,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Poseidon
OneeHit
Poseidon
13
3 / 2 / 3
8,425
468
8,618
7,541
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
18
Kills
15
15
Deaths
18
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
7
5
1
1.5
W
4
4
6
1.75
L
1
4
3
0.63
L
Kuzenbo
Gutierrez1
Kuzenbo
3
3
5
1.83
W
Cthulhu
Illyden
Cthulhu
2
4
9
1.63
L
Hades
Luxernus
Hades
1
4
0
0.25
L
Poseidon
OneeHit
Poseidon
3
2
3
2.25
W
Izanami
TheGoatCGL
Izanami
4
4
1
1.13
W
Sun Wukong
heIIboynate
Sun Wukong
1
2
3
1.25
W
Ah Puch
old greg1
Ah Puch
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,792
Damage
39,801
66,288
Taken
73,359
36,786
Mitigated
44,818
21,006
Healing
19,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,285
2,063
231
2,294
18,532
6,632
0
7,875
10,657
0
64,848
W
7,049
1,001
0
4,819
14,681
4,702
0
4,446
10,235
0
57,683
L
4,645
723
120
2,670
10,928
3,498
1,063
2,710
8,218
0
61,933
L
Kuzenbo
Gutierrez1
Kuzenbo
5,122
1,962
0
2,986
17,197
17,921
4
8,682
8,515
18,839
0
W
Cthulhu
Illyden
Cthulhu
14,291
695
294
1,184
16,458
12,813
0
5,447
11,011
43,136
2,789
L
Hades
Luxernus
Hades
11,131
975
271
10,321
19,161
14,714
0
2,431
15,701
80,610
3,221
L
Poseidon
OneeHit
Poseidon
8,618
965
0
1,023
7,541
2,053
0
4,699
2,842
57,670
162
W
Izanami
TheGoatCGL
Izanami
6,679
4,544
0
2,551
10,656
3,854
948
2,545
8,111
0
83,325
W
Sun Wukong
heIIboynate
Sun Wukong
11,144
2,700
0
8,538
17,377
13,066
0
9,939
7,438
273
75,855
W
Ah Puch
old greg1
Ah Puch
13,629
453
0
3,620
7,116
2,351
0
2,814
4,302
89,284
1,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,362
Gold Earned
44,810
554
Minions Killed
507
0
Camps Cleared
0
1,818,800
Distance Traveled
1,664,206
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,056
503
87
5
0
398,721
1
W
Thor
9,205
511
88
5
0
382,135
0
L
Neith
8,787
488
119
7
0
298,606
3
L
Kuzenbo
8,373
465
20
1
0
366,884
3
W
Cthulhu
9,246
514
54
3
0
383,466
4
L
Hades
10,169
565
167
9
0
324,417
3
L
Poseidon
8,425
468
114
6
0
275,578
1
W
Izanami
10,121
562
143
8
0
324,765
0
W
Sun Wukong
9,970
554
121
7
0
368,042
0
W
Ah Puch
10,820
601
148
8
0
360,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role