Player Matchup

Osiris
Osiris
Fear Behemoth
Osiris
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
265W - 300L
1,457 Elo+
Party 2
Cthulhu
Cthulhu
Hermanos-Romero-
Cthulhu
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 21L
1,761 Elo+
Solo
Mulan
Mulan
MonsterFriZbee
Mulan
Level 134
God Stats
1W - 2L
1,417 SR
Queue Stats
339W - 406L
1,483 Elo+
Party 2
Sol
Sol
SylviGoddess
Sol
Level 124
God Stats
15W - 10L
1,739 SR
Queue Stats
19W - 20L
1,448 Elo+
Solo
Baba Yaga
Baba Yaga
giorgio0605
Baba Yaga
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,801 Elo+
Solo
Team Averages
Level 97
1,531 SR
1,590 Elo+

VS

Team Averages
Level 112
1,620 SR
1,510 Elo+
Chaac
Chaac
 
Chaac
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
BWDepre
Loki
Level 157
God Stats
13W - 9L
1,738 SR
Queue Stats
198W - 171L
1,548 Elo+
Party 1
Kuzenbo
Kuzenbo
SL CBTD
Kuzenbo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,464 Elo+
Party 1
Artemis
Artemis
SL HFB7448
Artemis
Level 89
God Stats
2W - 1L
1,629 SR
Queue Stats
169W - 151L
1,499 Elo+
Party 1
Chang'e
Chang'e
illuminati5DX
Chang'e
Level 155
God Stats
2W - 0L
1,732 SR
Queue Stats
135W - 133L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 2
5,705
519
6,434
10,310
6,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

9
1 / 1 / 3
6,121
556
6,316
10,154
6,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 5 / 0
5,609
510
4,458
11,010
4,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 1 / 0
6,718
611
2,894
4,583
1,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Baba Yaga
giorgio0605
Baba Yaga
8
0 / 4 / 4
4,693
427
4,374
7,870
2,996
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
7 / 0 / 2
7,907
719
11,055
10,364
9,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
BWDepre
Loki
12
6 / 2 / 4
6,953
632
5,661
9,413
2,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kuzenbo
SL CBTD
Kuzenbo
9
1 / 2 / 3
5,864
533
2,507
7,782
6,978
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
SL HFB7448
Artemis
11
0 / 0 / 1
6,103
555
2,018
4,317
1,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
10
1 / 2 / 5
6,329
575
8,536
9,681
2,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
5
Kills
15
15
Deaths
6
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
0
2
8
W
Loki
BWDepre
Loki
6
2
4
4
L
3
4
2
1
L
1
1
3
2.5
L
1
5
0
0.2
W
Kuzenbo
SL CBTD
Kuzenbo
1
2
3
1.25
W
Artemis
SL HFB7448
Artemis
0
0
1
0.5
L
0
1
0
0
L
Baba Yaga
giorgio0605
Baba Yaga
0
4
4
0.5
W
Chang'e
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,476
Damage
29,777
43,927
Taken
41,557
21,153
Mitigated
23,020
12,750
Healing
18,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,055
1,961
0
3,434
10,364
9,217
0
871
9,493
0
50,269
W
Loki
BWDepre
Loki
5,661
1,762
0
4,682
9,413
2,824
0
964
8,449
0
51,818
L
6,434
3,351
0
1,687
10,310
6,147
0
1,238
8,977
0
28,390
L
6,316
527
2,044
3,290
10,154
6,212
0
4,036
5,795
26,943
1,150
L
4,458
341
0
3,227
11,010
4,294
0
200
10,804
0
31,300
W
Kuzenbo
SL CBTD
Kuzenbo
2,507
916
0
2,114
7,782
6,978
0
4,749
3,033
10,530
529
W
Artemis
SL HFB7448
Artemis
2,018
492
0
1,860
4,317
1,125
456
2,074
2,243
0
43,596
L
2,894
1,354
0
1,367
4,583
1,504
1,174
36
4,547
60,589
547
L
Baba Yaga
giorgio0605
Baba Yaga
4,374
211
0
1,135
7,870
2,996
0
3,476
3,936
17,985
0
W
Chang'e
8,536
193
1,280
5,065
9,681
2,876
304
4,656
5,025
40,278
2,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,846
Gold Earned
33,156
272
Minions Killed
380
0
Camps Cleared
0
1,080,742
Distance Traveled
1,202,902
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,907
719
97
9
0
230,415
0
W
Loki
6,953
632
93
8
0
307,187
0
L
Osiris
5,705
519
42
4
0
251,149
0
L
Cthulhu
6,121
556
39
4
0
226,969
1
L
Mulan
5,609
510
60
5
0
202,619
0
W
Kuzenbo
5,864
533
12
1
0
237,041
0
W
Artemis
6,103
555
92
8
0
209,614
0
L
Sol
6,718
611
108
10
0
198,290
3
L
Baba Yaga
4,693
427
23
2
0
201,715
0
W
Chang'e
6,329
575
86
8
0
218,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role