Player Matchup

Tsukuyomi
Tsukuyomi
K STAGER
Tsukuyomi
Level 187
God Stats
3W - 3L
1,914 SR
Queue Stats
435W - 424L
1,493 Elo+
Party 1
Charon
Charon
Pup6887
Charon
Level 145
God Stats
1W - 2L
1,258 SR
Queue Stats
153W - 163L
1,453 Elo+
Solo
Eset
Eset
aUchihaVendetta
Eset
Level 115
God Stats
0W - 3L
1,300 SR
Queue Stats
123W - 131L
1,529 Elo+
Party 1
Medusa
Medusa
roll Jingwei
Medusa
Level 144
God Stats
9W - 11L
1,558 SR
Queue Stats
207W - 215L
1,538 Elo+
Party 1
Anubis
Anubis
vwGIGGLESwv
Anubis
Level 127
God Stats
2W - 2L
1,482 SR
Queue Stats
262W - 251L
1,486 Elo+
Party 1
Team Averages
Level 144
1,502 SR
1,500 Elo+

VS

Team Averages
Level 156
1,556 SR
1,554 Elo+
Geb
Geb
DIEnamicDYnasty
Geb
Level 171
God Stats
2W - 0L
1,693 SR
Queue Stats
50W - 53L
1,577 Elo+
Party 2
Scylla
Scylla
FrequencyDQuaid
Scylla
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 53L
1,625 Elo+
Party 2
Cthulhu
Cthulhu
GolgiApparatus1
Cthulhu
Level 119
God Stats
8W - 6L
1,580 SR
Queue Stats
228W - 216L
1,537 Elo+
Solo
Nox
Nox
MACKINGHISTORY
Nox
Level 194
God Stats
7W - 10L
1,436 SR
Queue Stats
1,145W - 1,174L
1,420 Elo+
Solo
Baron Samedi
Baron Samedi
TheVandal920
Baron Samedi
Level 156
God Stats
3W - 0L
1,570 SR
Queue Stats
61W - 61L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
K STAGER
Tsukuyomi
12
5 / 3 / 0
6,227
1,245
4,476
6,090
6,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon
Pup6887
Charon
1
0 / 0 / 0
1,392
278
0
0
0
9
0 / 2 / 4
5,198
1,040
4,218
3,656
1,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
13
1 / 1 / 4
6,259
1,252
7,356
5,204
4,835
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Anubis
9
0 / 4 / 2
5,225
1,045
2,624
4,548
2,265
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 8
6,183
1,237
2,476
6,306
3,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
3 / 2 / 7
6,866
1,373
3,681
3,355
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 6
6,754
1,351
5,370
6,077
5,452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 1 / 2
6,043
1,209
1,105
2,974
1,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
TheVandal920
Baron Samedi
12
4 / 1 / 3
6,697
1,339
4,654
4,577
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
6
Kills
10
10
Deaths
6
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
0
1
8
4
W
3
2
7
3.25
W
2
1
6
5
L
Tsukuyomi
K STAGER
Tsukuyomi
5
3
0
1.67
W
1
1
2
2
L
Charon
Pup6887
Charon
0
0
0
0
W
Baron Samedi
TheVandal920
Baron Samedi
4
1
3
5.5
L
0
2
4
1
L
Medusa
1
1
4
3
L
Anubis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,674
Damage
17,286
19,498
Taken
23,289
15,174
Mitigated
13,320
3,390
Healing
9,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,476
236
1,481
2,057
6,306
3,472
0
2,318
3,840
5,975
0
W
3,681
75
0
0
3,355
1,015
490
972
2,293
9,289
760
W
5,370
245
572
1,286
6,077
5,452
0
1,806
4,254
8,688
2,146
L
Tsukuyomi
K STAGER
Tsukuyomi
4,476
807
411
783
6,090
6,697
0
4,088
1,975
0
8,813
W
1,105
0
261
843
2,974
1,242
380
387
2,507
4,408
299
L
Charon
Pup6887
Charon
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
TheVandal920
Baron Samedi
4,654
221
1,505
1,672
4,577
2,139
304
940
3,553
11,998
0
L
4,218
0
392
501
3,656
1,377
0
3,125
491
7,277
0
L
Medusa
7,356
1,465
179
560
5,204
4,835
0
4,138
894
0
15,824
L
Anubis
2,624
87
0
564
4,548
2,265
0
3,958
470
8,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,301
Gold Earned
32,543
52
Minions Killed
60
0
Camps Cleared
0
458,524
Distance Traveled
572,980
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,183
1,237
6
1
0
113,060
0
W
Scylla
6,866
1,373
26
5
0
121,632
0
W
Cthulhu
6,754
1,351
8
2
0
106,709
0
L
Tsukuyomi
6,227
1,245
3
1
0
106,592
0
W
Nox
6,043
1,209
8
2
0
97,872
0
L
Charon
1,392
278
0
0
0
0
0
W
Baron Samedi
6,697
1,339
12
2
0
133,707
0
L
Eset
5,198
1,040
14
3
0
127,005
0
L
Medusa
6,259
1,252
26
5
0
133,909
0
L
Anubis
5,225
1,045
9
2
0
91,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role