Player Matchup

Ymir
Ymir
Bronze III
notgeoday
Ymir
Bronze III
Level 31
God Stats
2W - 2L
1,538 SR
Queue Stats
2W - 2L
1,507 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 31
1,538 SR
1,507 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 148
1,818 SR
1,476 MMR
Morgan Le Fay
Morgan Le Fay
Bronze III
Shortcake_Shorty
Morgan Le Fay
Bronze III
Level 148
God Stats
1W - 1L
1,818 SR
Queue Stats
3W - 2L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
2 / 9 / 0
17,103
814
12,619
30,037
24,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Bans
HadesAnubisPoseidonAo KuangFreya

VS

Bans
ChronosHeraThorChang'eBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Shortcake_Shorty
Morgan Le Fay
20
9 / 2 / 0
21,479
1,023
24,719
19,538
14,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
2
Kills
9
9
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Shortcake_Shorty
Morgan Le Fay
9
2
0
4.5
L
Ymir
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,619
Damage
24,719
30,037
Taken
19,538
24,846
Mitigated
14,624
3,064
Healing
8,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Shortcake_Shorty
Morgan Le Fay
24,719
1,621
0
8,381
19,538
14,624
1,547
12,104
7,434
127,870
2,032
L
Ymir
12,619
3,021
0
3,064
30,037
24,846
0
24,725
5,312
81,093
5,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,103
Gold Earned
21,479
157
Minions Killed
193
6
Camps Cleared
11
371,764
Distance Traveled
394,388
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
21,479
1,023
193
9
11
394,388
3
L
Ymir
17,103
814
157
7
6
371,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role