Player Matchup

Cthulhu
Cthulhu
Silver I
Azy1e
Cthulhu
Silver I
Level 85
God Stats
6W - 4L
1,368 SR
Queue Stats
16W - 15L
1,420 MMR
Party 1
Discordia
Discordia
Bronze III
King_Midas666
Discordia
Bronze III
Level 158
God Stats
1W - 0L
1,459 SR
Queue Stats
2W - 0L
1,528 MMR
Party 1
Shiva
Shiva
Silver III
xRazor05
Shiva
Silver III
Level 48
God Stats
8W - 9L
1,530 SR
Queue Stats
20W - 27L
1,262 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,452 SR
1,403 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,444 SR
1,257 MMR
Scylla
Scylla
Gold I
 
Scylla
Gold I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Silver I
HerrDark
Hercules
Silver I
Level 109
God Stats
3W - 6L
1,355 SR
Queue Stats
66W - 91L
1,238 MMR
Solo
Bastet
Bastet
Silver II
Herstia
Bastet
Silver II
Level 122
God Stats
2W - 4L
1,476 SR
Queue Stats
237W - 254L
1,034 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Azy1e
Cthulhu
12
0 / 0 / 0
6,260
783
1,323
4,358
2,548
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
King_Midas666
Discordia
12
0 / 0 / 0
6,566
821
3,185
2,977
755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
xRazor05
Shiva
11
0 / 1 / 0
6,026
753
2,661
7,471
3,871
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
MulanNe ZhaVulcanAchillesFafnir

VS

Bans
KuzenboMedusaHou YiUllrNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
1 / 0 / 0
7,569
946
4,451
4,341
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
HerrDark
Hercules
5
0 / 0 / 0
5,140
643
0
0
0
Bastet
Herstia
Bastet
13
0 / 0 / 0
6,554
819
4,478
4,466
1,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
0
0
1
W
Cthulhu
Azy1e
Cthulhu
0
0
0
0
L
Hercules
HerrDark
Hercules
0
0
0
0
L
Bastet
Herstia
Bastet
0
0
0
0
W
Discordia
King_Midas666
Discordia
0
0
0
0
W
Shiva
xRazor05
Shiva
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,169
Damage
8,929
14,806
Taken
8,807
7,174
Mitigated
2,807
3,974
Healing
2,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,451
229
0
1,516
4,341
1,282
0
2,108
2,153
34,756
265
W
Cthulhu
Azy1e
Cthulhu
1,323
0
224
858
4,358
2,548
0
1,395
2,837
18,297
0
L
Hercules
HerrDark
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
Bastet
Herstia
Bastet
4,478
600
0
1,086
4,466
1,525
0
2,192
2,243
0
15,050
W
Discordia
King_Midas666
Discordia
3,185
0
0
801
2,977
755
76
285
2,652
28,122
1,121
W
Shiva
xRazor05
Shiva
2,661
418
354
1,737
7,471
3,871
175
2,222
4,955
0
9,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,852
Gold Earned
19,263
118
Minions Killed
106
0
Camps Cleared
0
504,018
Distance Traveled
363,343
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,569
946
81
10
0
175,555
0
W
Cthulhu
6,260
783
22
3
0
173,829
0
L
Hercules
5,140
643
0
0
0
0
0
L
Bastet
6,554
819
25
3
0
187,788
1
W
Discordia
6,566
821
72
9
0
165,383
2
W
Shiva
6,026
753
24
3
0
164,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role