Player Matchup

Cerberus
Cerberus
Cuervo_ad
Cerberus
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,629 Elo+
Solo
Vulcan
Vulcan
EXOTIC BRAIN756
Vulcan
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 237L
1,418 Elo+
Party 1
Tyr
Tyr
EnFxSpamz
Tyr
Level 124
God Stats
9W - 27L
1,322 SR
Queue Stats
235W - 408L
1,441 Elo+
Party 1
Ra
Ra
SaulEMR05
Ra
Level 123
God Stats
10W - 14L
1,452 SR
Queue Stats
174W - 149L
1,472 Elo+
Solo
Medusa
Medusa
squishysodacans
Medusa
Level 154
God Stats
71W - 75L
1,571 SR
Queue Stats
156W - 172L
1,520 Elo+
Solo
Team Averages
Level 114
1,469 SR
1,496 Elo+

VS

Team Averages
Level 95
1,662 SR
1,509 Elo+
Ravana
Ravana
Godoftrix
Ravana
Level 144
God Stats
28W - 22L
1,867 SR
Queue Stats
514W - 522L
1,544 Elo+
Party 2
Neith
Neith
NO-SCOPED-U-YT
Neith
Level 29
God Stats
6W - 9L
1,520 SR
Queue Stats
199W - 209L
1,505 Elo+
Party 2
Lancelot
Lancelot
heatedcomic
Lancelot
Level 127
God Stats
6W - 5L
1,630 SR
Queue Stats
106W - 112L
1,531 Elo+
Solo
Nu Wa
Nu Wa
isellEBTforVC
Nu Wa
Level 49
God Stats
12W - 7L
1,755 SR
Queue Stats
39W - 45L
1,499 Elo+
Solo
Charon
Charon
ΞCazador
Charon
Level 128
God Stats
9W - 4L
1,535 SR
Queue Stats
204W - 200L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cuervo_ad
Cerberus
11
0 / 1 / 3
6,647
475
2,709
11,698
9,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

11
1 / 4 / 1
6,191
442
5,095
7,237
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 2 / 0
7,410
529
2,408
12,634
6,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
0 / 2 / 0
7,446
532
4,832
7,725
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 4 / 1
7,716
551
6,859
10,633
3,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Godoftrix
Ravana
15
5 / 0 / 4
9,700
693
12,212
8,874
6,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 4 / 3
6,813
487
3,467
7,472
1,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
heatedcomic
Lancelot
14
2 / 0 / 4
7,640
546
5,312
8,994
3,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 0 / 5
7,705
550
6,379
4,185
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon
ΞCazador
Charon
11
3 / 2 / 2
6,707
479
7,626
9,007
5,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
13
13
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Cuervo_ad
Cerberus
0
1
3
1.5
L
1
4
1
0.38
L
0
2
0
0
W
Ravana
Godoftrix
Ravana
5
0
4
7
W
1
4
3
0.63
L
0
2
0
0
W
Lancelot
heatedcomic
Lancelot
2
0
4
4
W
2
0
5
4.5
L
5
4
1
1.38
W
Charon
ΞCazador
Charon
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,903
Damage
34,996
49,927
Taken
38,532
23,965
Mitigated
18,008
15,393
Healing
9,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Cuervo_ad
Cerberus
2,709
148
0
2,802
11,698
9,192
287
2,903
8,358
23,854
597
L
5,095
443
0
1,781
7,237
2,003
0
3,221
3,681
39,892
539
L
2,408
723
0
5,448
12,634
6,688
0
574
11,974
0
58,046
W
Ravana
Godoftrix
Ravana
12,212
2,760
0
2,134
8,874
6,323
73
2,415
6,405
0
73,572
W
3,467
612
0
1,405
7,472
1,953
0
1,992
5,480
0
36,914
L
4,832
252
156
1,362
7,725
2,393
0
2,237
5,157
58,543
317
W
Lancelot
heatedcomic
Lancelot
5,312
1,147
0
3,915
8,994
3,647
12
2,475
6,218
0
57,028
W
6,379
1,326
0
1,293
4,185
1,073
263
2,063
1,872
51,455
1,872
L
6,859
2,159
0
3,844
10,633
3,689
43
3,388
6,771
0
66,288
W
Charon
ΞCazador
Charon
7,626
931
0
454
9,007
5,012
48
2,943
5,984
29,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,410
Gold Earned
38,565
468
Minions Killed
463
0
Camps Cleared
0
1,432,951
Distance Traveled
1,468,252
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,647
475
65
5
0
304,990
0
L
Vulcan
6,191
442
60
4
0
243,242
0
L
Tyr
7,410
529
115
8
0
311,502
0
W
Ravana
9,700
693
139
10
0
292,534
0
W
Neith
6,813
487
64
5
0
245,420
0
L
Ra
7,446
532
122
9
0
301,671
3
W
Lancelot
7,640
546
102
7
0
370,972
0
W
Nu Wa
7,705
550
106
8
0
267,454
7
L
Medusa
7,716
551
106
8
0
271,546
0
W
Charon
6,707
479
52
4
0
291,872
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role