Player Matchup

Da Ji
Da Ji
GaminginOCPS
Da Ji
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Raijin
Raijin
Raagnarök
Raijin
Level 147
God Stats
0W - 1L
1,391 SR
Queue Stats
16W - 20L
1,439 Elo+
Party 2
Heimdallr
Heimdallr
WranDark
Heimdallr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,428 Elo+
Solo
Artio
Artio
xXSweetAutumnXx
Artio
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 63L
1,584 Elo+
Solo
Jing Wei
Jing Wei
xvarelax
Jing Wei
Level 155
God Stats
0W - 1L
1,210 SR
Queue Stats
7W - 14L
1,370 Elo+
Party 2
Team Averages
Level 107
1,420 SR
1,464 Elo+

VS

Team Averages
Level 135
1,614 SR
1,495 Elo+
Artio
Artio
Alkalotic
Artio
Level 150
God Stats
2W - 2L
1,414 SR
Queue Stats
115W - 120L
1,516 Elo+
Solo
Artemis
Artemis
Myrswith-
Artemis
Level 98
God Stats
15W - 9L
1,675 SR
Queue Stats
357W - 341L
1,534 Elo+
Party 1
Zeus
Zeus
Ron_Paul4PoTUS
Zeus
Level 139
God Stats
16W - 7L
1,671 SR
Queue Stats
280W - 281L
1,422 Elo+
Party 1
Nike
Nike
Themurf32
Nike
Level 159
God Stats
2W - 0L
1,696 SR
Queue Stats
122W - 119L
1,501 Elo+
Solo
Kukulkan
Kukulkan
WattsThePoint69
Kukulkan
Level 128
God Stats
10W - 5L
1,614 SR
Queue Stats
427W - 404L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 2
6,234
567
856
2,659
1,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
Raagnarök
Raijin
16
8 / 7 / 1
9,338
849
9,707
13,200
4,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
WranDark
Heimdallr
17
4 / 4 / 5
9,040
822
12,528
10,648
4,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 6 / 7
8,885
808
7,603
17,137
10,198
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Jing Wei
xvarelax
Jing Wei
15
2 / 7 / 6
8,350
759
8,621
12,083
3,976
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Alkalotic
Artio
16
1 / 5 / 21
9,970
906
6,069
16,291
20,618
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
Myrswith-
Artemis
17
10 / 4 / 12
10,439
949
14,641
9,624
4,545
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 1 / 15
9,904
900
13,045
7,325
2,630
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Nike
16
3 / 4 / 14
9,519
865
9,407
18,320
9,340
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
16
9 / 3 / 12
10,559
960
9,256
8,610
3,897
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
101
16
Kills
27
27
Deaths
17
21
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Artio
Alkalotic
Artio
1
5
21
2.3
L
0
3
2
0.33
W
Artemis
Myrswith-
Artemis
10
4
12
4
L
Raijin
Raagnarök
Raijin
8
7
1
1.21
W
4
1
15
11.5
W
Nike
3
4
14
2.5
W
Kukulkan
9
3
12
5
L
Heimdallr
WranDark
Heimdallr
4
4
5
1.63
L
2
6
7
0.92
L
Jing Wei
xvarelax
Jing Wei
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,315
Damage
52,418
55,727
Taken
60,170
24,997
Mitigated
41,030
12,437
Healing
14,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Alkalotic
Artio
6,069
581
1,351
3,008
16,291
20,618
0
4,498
11,793
10,571
670
L
856
154
0
0
2,659
1,633
0
968
1,691
0
856
W
Artemis
Myrswith-
Artemis
14,641
5,249
157
555
9,624
4,545
2,674
3,449
6,175
0
25,869
L
Raijin
Raagnarök
Raijin
9,707
236
90
2,589
13,200
4,829
0
6,608
6,592
24,105
0
W
13,045
825
36
1,350
7,325
2,630
1,283
1,342
5,983
25,352
0
W
Nike
9,407
612
1,756
5,421
18,320
9,340
333
3,867
14,435
0
20,964
W
Kukulkan
9,256
1,241
0
750
8,610
3,897
2,042
3,358
5,252
28,733
1,075
L
Heimdallr
WranDark
Heimdallr
12,528
6,038
681
2,312
10,648
4,361
0
5,088
5,560
0
29,120
L
7,603
623
693
2,820
17,137
10,198
0
8,911
8,226
13,827
2,010
L
Jing Wei
xvarelax
Jing Wei
8,621
5,546
709
2,543
12,083
3,976
0
6,204
5,879
0
17,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,847
Gold Earned
50,391
99
Minions Killed
110
0
Camps Cleared
0
757,798
Distance Traveled
1,151,364
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,970
906
7
1
0
203,197
0
L
Da Ji
6,234
567
0
0
0
12,594
0
W
Artemis
10,439
949
16
1
0
248,956
0
L
Raijin
9,338
849
32
3
0
191,128
0
W
Zeus
9,904
900
23
2
0
248,631
0
W
Nike
9,519
865
19
2
0
247,870
0
W
Kukulkan
10,559
960
45
4
0
202,710
0
L
Heimdallr
9,040
822
33
3
0
178,436
0
L
Artio
8,885
808
15
1
0
181,932
0
L
Jing Wei
8,350
759
19
2
0
193,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role